Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4634 (webtiles) character file. Game seed: 1797248257886685269 23 flt the Magician (level 2, -5/20 HPs) Began as a Mummy Hedge Wizard on Aug 29, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:43 (919 turns). flt the Magician (Mummy Hedge Wizard) Turns: 919, Time: 00:02:44 Health: -5/20 AC: 2 Str: 13 XL: 2 Next: 75% Magic: 1/7 EV: 11 Int: 13 God: Gold: 56 SH: 0 Dex: 11 Spells: 8/9 levels left rFire x . . h - +2 dagger (flame) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith, wizardry (x1) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +2 dagger of flaming (weapon) Missiles k - 6 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a ring of wizardry (left hand) Scrolls d - a scroll of amnesia {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of enchant armour {unknown} i - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Skills: + Level 0.5 Fighting + Level 1.7 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting + Level 1.7 Conjurations + Level 1.0 Summonings * Level 1.5 Necromancy - Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 6% 2 Blink Tloc 8% N/A 9% 2 Call Imp Summ 10% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... #.# #.# ###########.####### ### #>................. ##.## #.÷.........####### ##...###..########## #...>.....# ##...####.# ##.## #@# #.# #g# #.# #.# #.# ... #.# ... #.# #...# #.# ##### ############# #.# #............ #.##########...ß...ß.... You could see a gnoll. Vanquished Creatures A ball python (D:1) A bat (D:1) 5 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 4 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 1 | D:1 | Noticed an electric eel 366 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 590 | D:1 | Reached skill level 1 in Summonings 919 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Summonings | 1 | 1.0 Fighting | | 0.5 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 4.4 Conjurations | | 1.7 Necromancy | | 1.5 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 44 Cast: Magic Dart || 18 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 918 | 918 | 0 | 125 | 598 | 1 | 918.0 | Dungeon | 918 | 918 | 0 | 125 | 598 | 1 | 918.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 918 daAuts