flt Level 1 of the Dungeon (0, 0, D:1) a potion of enlightenment (7, -13, D:1) a +0 hand axe (9, -10, D:1) a +0 whip (9, 25, D:1) a potion of invisibility (10, -11, D:1) a bat skeleton (11, 11, D:1) a jackal corpse (skeletalised by now) (12, 25, D:1) a beast talisman (15, -13, D:1) a +0 club a gnoll skeleton (24, -23, D:1) a frilled lizard skeleton (24, -11, D:1) a human skeleton (24, 5, D:1) a human skeleton (25, -11, D:1) a human skeleton (25, 4, D:1) a human skeleton (25, 16, D:1) a +0 club (29, -11, D:1) a human skeleton (29, 2, D:1) a potion of magic (29, 4, D:1) a human skeleton (29, 5, D:1) a human skeleton (30, -11, D:1) a human skeleton (30, -10, D:1) a human skeleton (30, 4, D:1) 5 stones (32, 29, D:1) a bat corpse (skeletalised by now) (33, 20, D:1) a bat corpse (skeletalised by now) (33, 26, D:1) a rat corpse (skeletalised by now) (34, -27, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, -15, D:1) a +0 club 5 stones a kobold skeleton (44, 15, D:1) 4 stones (45, 23, D:1) 6 stones (46, -2, D:1) a +0 robe (46, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (2, 14, D:2) a +0 robe (4, 12, D:2) a +0 club a goblin skeleton (9, 22, D:2) a ball python corpse (skeletalised by now) (10, 4, D:2) a rat skeleton (11, -14, D:2) a +0 dagger (12, 13, D:2) a potion of mutation (19, -17, D:2) a jackal corpse (skeletalised by now) (20, -22, D:2) a ring of poison resistance (21, 12, D:2) a +0 mace (23, -8, D:2) a +0 robe (25, 16, D:2) a hobgoblin skeleton a rat skeleton (28, 9, D:2) a +0 whip a stone a kobold skeleton (31, 8, D:2) a +0 chain mail (33, 6, D:2) a +0 whip a stone (33, 8, D:2) a potion of brilliance (34, 8, D:2) a ring of see invisible (36, 6, D:2) a potion of ambrosia (39, 6, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 10, D:3) a +0 sling (11, -12, D:3) an adder corpse (skeletalised by now) (13, -32, D:3) a +0 leather armour (15, -38, D:3) 4 stones (21, -17, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (23, -4, D:3) a +0 spear (23, -2, D:3) a +0 war axe an orc skeleton (25, -36, D:3) a potion of mutation (25, -8, D:3) a potion of heal wounds (26, -30, D:3) a stone (26, -13, D:3) a rat skeleton (30, -38, D:3) a +0 mace (30, -34, D:3) a +0 scythe a +0 robe a quokka skeleton (36, -21, D:3) a +0 hand axe a +0 scale mail (36, -20, D:3) a +0 dagger a +0 robe an orc skeleton (37, -28, D:3) a +0 dagger an adder skeleton a goblin skeleton a frilled lizard skeleton (37, -22, D:3) a +0 dagger a +0 leather armour (37, -21, D:3) a +0 mace an orc skeleton (44, -11, D:3) 8 stones (45, -19, D:3) 5 stones (47, -24, D:3) a +0 short sword 4 stones (50, -36, D:3) a ball python corpse (skeletalised by now) (52, -8, D:3) a potion of brilliance (57, -30, D:3) a potion of berserk rage (63, -6, D:3) a potion of enlightenment (63, -5, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a staff of alchemy (1, 7, D:4) a +0 dagger (1, 14, D:4) a +0 club (4, 18, D:4) a quokka corpse (skeletalised by now) (10, 1, D:4) 2 potions of lignification (14, 11, D:4) a +0 whip 2 stones a kobold skeleton (19, 20, D:4) a potion of curing (22, -7, D:4) 5 stones a +0 chain mail (23, 4, D:4) a staff of conjuration (24, -12, D:4) a potion of might (27, -17, D:4) a potion of curing (29, -15, D:4) 6 stones (35, 17, D:4) a hound skeleton a jackal skeleton (36, -15, D:4) a +2 ring mail of cold resistance a +0 short sword (39, -2, D:4) a +0 dagger a goblin skeleton (42, 3, D:4) a +0 robe of positive energy a +0 dagger of venom (46, 10, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (2, -5, D:5) a +0 sling (3, -3, D:5) 4 stones (4, 5, D:5) a +0 leather armour (4, 7, D:5) a +0 short sword 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (5, -8, D:5) an adder skeleton (22, -8, D:5) a +0 short sword (25, 20, D:5) a +0 mace (27, 16, D:5) a +0 giant spiked club (27, 22, D:5) 3 stones (30, 20, D:5) a +1 antimagic great mace (31, 11, D:5) a +0 spear (31, 16, D:5) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (32, 11, D:5) the amulet "Facotor" {Spirit Int+2 Dex+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (unseen) (32, 16, D:5) a +0 flail (40, 25, D:5) a +0 robe the Ecumenical Temple