Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 12583586721756731233 779 flt the Magician (level 7, -4/51 HPs) Began as a Mummy Hedge Wizard on Aug 30, 2024. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:12:27 (5802 turns). flt the Magician (Mummy Hedge Wizard) Turns: 5802, Time: 00:12:28 Health: -4/51 AC: 3 Str: 13 XL: 7 Next: 54% Magic: 7/16 EV: 11 Int: 16 God: Gold: 230 SH: 0 Dex: 11 Spells: 9/19 levels left rFire . . . l - +0 falchion rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of fire HPRegen 0.28/turn e - ring of protection from cold MPRegen 0.15/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +1 scythe of freezing l - a +0 falchion (weapon) Missiles c - 3 poisoned darts Armour b - a +0 robe (worn) f - a +0 helmet (worn) Jewellery d - a ring of fire (left hand) e - a ring of protection from cold (right hand) Wands h - a wand of warping (23) Scrolls i - a scroll of identify j - 2 scrolls of teleportation Skills: + Level 2.7 Fighting + Level 2.9 Dodging - Level 1.5 Stealth * Level 6.6 Spellcasting + Level 2.7 Conjurations + Level 2.4 Summonings + Level 3.9 Necromancy - Level 0.7 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Call Imp Summ 26% N/A 7% 2 c - Grave Claw Necr 54% 2d10 3% 2 m - Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 B - Blink Tloc 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 20% 3d8 10% 2 Lesser Beckoning Tloc 14% N/A 14% 2 Tukima's Dance Hex 5% N/A 36% 3 Passage of Golubria Tloc 7% N/A 67% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The water moccasin closely misses you. The water moccasin closely misses you. Your cerulean imp closely misses the water moccasin. There is an escape hatch in the ceiling here. You miss the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Your cerulean imp barely misses the water moccasin. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (ally target) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the water moccasin. The water moccasin is lightly wounded. The water moccasin is pinned in place! The water moccasin barely misses you. Your cerulean imp closely misses the water moccasin. The water moccasin closely misses you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (lightly wounded, ally target, bound in place) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the water moccasin! The water moccasin is heavily wounded. The last of your harvested death is exhausted. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the water moccasin. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the water moccasin. The water moccasin bites you. You die... ...###.....####.#.###. ...<##.....#)<........ .............##.#.###. ...###....)####.#. ..h##....)........ ...#..).....####.# .......>....# #.# .S.#...###.## #5# ...#.#.###.#####@# .....#.#.....)oS.# ...........####### ...#.....### ...#.....# ########## You could see a water moccasin (ally target, bound), an orc and a friendly cerulean imp (summoned). Vanquished Creatures Sigmund (D:3) A black bear (D:4) An ogre (D:5) A bombardier beetle (D:4) A hound (D:5) Jessica (D:3) Ijyb (D:3) 3 iguanas (D:4) 2 orc wizards (D:4) 5 adders 4 dart slugs 2 ribbon worms 6 orcs 12 ball pythons 5 endoplasms 5 giant cockroaches 12 goblins 10 hobgoblins 6 jackals A quokka (D:1) 5 bats 6 frilled lizards 3 kobolds 5 rats 99 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:4) A hound (D:4) A ribbon worm (D:2) An orc (D:5) A jackal (D:3) 5 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 242 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/7 305 | D:1 | Learned a level 2 spell: Call Imp 308 | D:1 | Learned a level 2 spell: Grave Claw 311 | D:1 | Learned a level 2 spell: Blink 341 | D:1 | Reached skill level 1 in Summonings 873 | D:1 | Reached XP level 3. HP: 25/25 MP: 8/8 1339 | D:2 | Found a faded altar of an unknown god. 1361 | D:2 | Reached XP level 4. HP: 31/31 MP: 5/10 1751 | D:2 | Reached skill level 1 in Fighting 2437 | D:3 | Noticed Sigmund 2487 | D:2 | Learned a level 3 spell: Mephitic Cloud 2510 | D:3 | Killed Sigmund 2511 | D:3 | Reached skill level 5 in Spellcasting 2511 | D:3 | Reached XP level 5. HP: 19/38 MP: 4/12 2537 | D:3 | Noticed Grinder 2550 | D:3 | Paralysed by Grinder for 5 turns 2632 | D:3 | Noticed Ijyb 2666 | D:3 | Killed Ijyb 2667 | D:3 | Reached XP level 6. HP: 44/44 MP: 8/14 2812 | D:3 | Noticed Jessica 2818 | D:3 | Killed Jessica 4429 | D:4 | Reached skill level 6 in Spellcasting 4583 | D:5 | Entered Level 5 of the Dungeon 4863 | D:5 | HP: 2/44 [centaur/arrow (12)] 5060 | D:5 | Reached XP level 7. HP: 51/51 MP: 4/16 5802 | D:5 | HP: 2/51 [water moccasin (6)] 5802 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, minivault_26 D:2: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, minivault_25 D:3: layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_corner_a, uniq_jessica, uniq_sigmund, uniq_grinder, uniq_ijyb D:4: layout_rooms D:5: layout_rooms, minmay_temple_entry_glassed_door, kennysheep_generic_room_16 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 1 2 | 2.4 Necromancy | 2 3 | 3.9 Fighting | 1 2 | 2.7 Dodging | 2 | 2.9 Spellcasting | 5 6 | 6.6 Conjurations | 2 | 2.7 Stealth | | 1.5 Translocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 100 | 140 | || 240 Falchion | | 23 | 50 || 73 Cast: Magic Dart | 70 | 98 | 21 || 189 Call Imp | | 13 | 7 || 20 Grave Claw | | 8 | 3 || 11 Mephitic Cloud | | 7 | 6 || 13 Use: Scroll | | 5 | || 5 Stab: Sleeping | 1 | 2 | || 3 Confused | | 8 | 2 || 10 Armour: Robe | 58 | 115 | 67 || 240 Dodge: Dodged | 61 | 115 | 51 || 227 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5833 | 5639 | 194 | 1862 | 2636 | 5 | 1166.6 | Dungeon | 5833 | 5639 | 194 | 1862 | 2636 | 5 | 1166.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2066 daAuts D:3: 1264 daAuts D:2: 1227 daAuts D:1: 1130 daAuts D:5: 146 daAuts