Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 17514850282790866240 37 flt the Magician (level 3, -1/27 HPs) Began as a Djinni Hedge Wizard on Aug 31, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (630 turns). flt the Magician (Djinni Hedge Wizard) Turns: 630, Time: 00:01:47 Health: -1/27 AC: 2 Str: 9 XL: 3 Next: 62% Gold: 9 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . d - +0 short sword rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . f - scarf {shadows} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) Missiles g - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a scarf of shadows (worn) Skills: + Level 1.2 Fighting + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 30% N/A 5% 2 c - Call Imp Summ 30% N/A 5% 2 d - Grave Claw Necr 30% 2d9 5% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 f - Shock Conj/Air 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (almost dead, ally target, bound in place) You unleash the spiteful dead! The jagged bones skewer Robin! You kill Robin! Your cerulean imp barely misses the hobgoblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! Your Stealth skill increases to level 2! A goblin and a hobgoblin come into view. The hobgoblin shouts! The goblin barely misses your cerulean imp. Your cerulean imp hits the hobgoblin with a -3 spear. The hobgoblin dies! The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled JUGEQULINYPN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The goblin hits you but does no damage. Your cerulean imp barely misses the goblin. A goblin comes into view. It is wielding a +0 club. You feel ready to blink again. The goblin closely misses your cerulean imp. The goblin hits you but does no damage. The goblin hits your cerulean imp with a +0 club. Your cerulean imp completely misses the goblin. Your surroundings seem slightly different. Your cerulean imp hits the goblin with a -3 spear. An adder comes into view. The goblin closely misses you. Your cerulean imp hits the goblin with a -3 spear. The goblin dies! The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the goblin from afar with a -3 spear. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... .). .####### #)# .......###.##### ..........g.... .........5..#. .######S.)g.# #....<# # #..#g##.# #..?.@..# ##...[..# ###.###... #.# .## #.. # ### You could see an adder, a hobgoblin, 2 goblins and a friendly cerulean imp (summoned). Vanquished Creatures Robin (D:2) 4 ball pythons (D:1) An endoplasm (D:1) 4 goblins A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) A hobgoblin (D:2) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | flt set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 601 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 601 | D:2 | Learned a level 1 spell: Shock 616 | D:2 | Noticed Robin 623 | D:2 | Killed Robin 624 | D:2 | Reached skill level 1 in Fighting 629 | D:2 | HP: 1/27 [goblin/+0 club[Robin] (2)] 630 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms D:2: layout_loops_cross, dreamdust_ecumenical_altar_sealed_demon, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Short sword || 21 Cast: Magic Dart || 36 Grave Claw || 2 Blink || 1 Call Imp || 1 Use: Scroll || 1 Armour: Robe || 19 Dodge: Dodged || 16