Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 4890008634396798557 52 flt the Apothecary (level 3, 0/20 HPs) Began as a Tengu Alchemist on Sept 10, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1875 turns). flt the Apothecary (Tengu Alchemist) Turns: 1875, Time: 00:04:19 Health: 0/20 AC: 2 Str: 8 XL: 3 Next: 85% Magic: 1/8 EV: 11 Int: 17 God: Gold: 98 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . g - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: acrobat @: confused A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger f - a +0 mace g - a +0 flail (weapon) Missiles i - 5 poisoned darts Armour a - a +0 robe (worn) k - the +4 scale mail "Asazash" {SInv} (You found it on level 2 of the Dungeon) SInv: It lets you see invisible. Scrolls h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.6 Dodging - Level 2.0 Stealth * Level 2.7 Spellcasting + Level 2.3 Conjurations + Level 0.4 Air Magic + Level 2.9 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Magic Dart Conj 40% 1d5 7% 1 c - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 14% 2 Blink Tloc 4% N/A 26% 2 Call Imp Summ 4% N/A 26% 2 Olgreb's Toxic Radiance Alch 12% N/A 47% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +2 scale mail of cold resistance (heavily wounded, very poisoned, 75% to hit) The sting misses Terence. Terence hits you with a +0 falchion! Your magical contamination has completely faded away. Unknown command. You hit Terence. Terence is heavily wounded. Terence barely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence The ball explodes into a vile cloud! The stinking cloud engulfs Terence. Terence is heavily wounded. You hear a shout! Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Okay, then. Terence attacks as he pursues you! Terence closely misses you. An adder comes into view. You are engulfed in noxious fumes. You choke on the stench! You are confused. You are engulfed in noxious fumes. You choke on the stench! You are more confused. The adder hisses angrily. Terence barely misses you. You are engulfed in noxious fumes. You choke on the stench! You are more confused. Terence looks more healthy. You are engulfed in noxious fumes. You choke on the stench! You are more confused. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You're too confused to move! You are engulfed in noxious fumes. You choke on the stench! You are more confused. The adder bites you. You die... ........####.............. ........#####............# ..........[..†............ .............#............ .......................... .......................... .......................... .......°○................. ........S@@............... ###.....☼................. #...........[.#.#........^ #..##..................... .......#.................. . ...#........####......#. ...###...###># .#...### ... ###.# .# #.#. # #.. # ..# You could see Terence and an adder. Vanquished Creatures An adder (D:1) A ribbon worm (D:2) 4 bats 10 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 7 quokkas 4 ball pythons 2 frilled lizards (D:1) 4 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Tengu Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 160 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/6 323 | D:1 | Learned a level 1 spell: Magic Dart 535 | D:1 | Found Fauwap's Book Shoppe. 940 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 1534 | D:2 | Identified the +4 scale mail "Asazash" {SInv} 1572 | D:1 | Learned a level 3 spell: Mephitic Cloud 1613 | D:1 | Reached skill level 1 in Fighting 1740 | D:2 | Noticed Terence 1875 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, serial_shops, nicolae_book_shop_shelving, minivault_23 D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.3 Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.7 Air Magic | | 0.4 Alchemy | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 12 Peck || 10 Flail || 43 Kick || 14 Club || 1 Cast: Sting || 48 Magic Dart || 2 Mephitic Cloud || 1 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 56 Dodge: Dodged || 57