flt Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -24, D:1) a hobgoblin corpse (skeletalised by now) (3, -21, D:1) a +0 sling (21, -11, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (26, -11, D:1) a +0 ring mail (29, -10, D:1) 7 stones (40, -27, D:1) a bat skeleton Level 2 of the Dungeon (2, 4, D:2) a jackal skeleton (4, 5, D:2) a jackal skeleton (14, -25, D:2) a rat corpse (skeletalised by now) (21, -4, D:2) a rat skeleton (23, -28, D:2) a +0 mace (23, -2, D:2) a +0 leather armour (30, -4, D:2) a hobgoblin skeleton (38, -33, D:2) a jackal corpse (skeletalised by now) (44, 0, D:2) the +3 ring mail of Anaesthesia {^Contam +Blink +Inv SInv} SInv: It lets you see invisible. +Inv: It lets you turn invisible. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. (52, -29, D:2) a +0 spear (56, -30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (9, 0, D:3) a +0 spear (10, 29, D:3) a hobgoblin skeleton (11, 31, D:3) a +0 club a +0 club an orc skeleton (13, 33, D:3) a +0 whip an orc skeleton (16, 19, D:3) 3 stones (17, 37, D:3) a +0 leather armour (22, -2, D:3) a +0 flail (35, 2, D:3) a +0 dagger (37, 36, D:3) a +0 club a kobold skeleton (43, 17, D:3) a +0 dagger (43, 24, D:3) a +0 club (55, 34, D:3) a ball python skeleton (59, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (62, -5, D:3) a ball python corpse (skeletalised by now)