Dungeon Crawl Stone Soup version 0.33-a0-290-g14434f1371 (webtiles) character file. Game seed: 11025766766801054290 11 flt the Magician (level 2, -2/21 HPs) Began as a Djinni Necromancer on Oct 30, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (390 turns). flt the Magician (Djinni Necromancer) Turns: 390, Time: 00:02:11 Health: -2/21 AC: 3 Str: 7 XL: 2 Next: 35% Gold: 44 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 5 poisoned darts Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Potions c - 2 potions of lignification {unknown} e - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a quokka corpse. You see here a hobgoblin corpse. e - a metallic amethyst potion As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm quivers. A rat comes into view. You see here 5 poisoned darts. f - 5 poisoned darts The rat squeaks loudly. You hit the rat. The rat is moderately wounded. The rat bites you. You closely miss the rat. The rat is moderately wounded. The rat bites you. You closely miss the rat. The rat is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The rat bites you but does no damage. You hit the rat. You kill the rat! The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm hits you. You see here a rat corpse. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... . #.# #..++..''. .J #.### #.≈###.##. #. #...# #.≈#~#.##. #.. #...# #.≈♣♣ß.#♣~ ...##...# #.≈#~#.##♣ #.'...# #.≈###'## ####+#...## #.≈#ß...## ##. ### #.........# #.≈#.....' ... #.. #.#....@J.# #.≈#<...ß# #.. #.# #.......# #.≈####### #..##.# #.#.......# #.≈≈≈≈≈≈≈≈ ......# #.#.......#####..####### ......# #.#.......#[.....# ......## #.#.......#......# .......###.#.......#......# .....#..##.#.......#.....## #######†)#.#.......#.....## You could see an endoplasm. Vanquished Creatures A bat (D:1) 2 rats (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Djinni Necromancer began the quest for the Orb. 0 | D:1 | flt set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 272 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 390 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_misc_feat_alley Action || total ---------------------------++------- Melee: Dagger || 19 Cast: Soul Splinter || 7 Armour: Robe || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 390 | 386 | 4 | 120 | 131 | 1 | 390.0 | Dungeon | 390 | 386 | 4 | 120 | 131 | 1 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 390 daAuts