flt Level 1 of the Dungeon [Shop] Isal's Antique Weapon Shop the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1440 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 club (18 gold) a +0 club (18 gold) a +1 orcbow of electrocution (282 gold) a +0 hand axe (54 gold) a +0 sling (27 gold) a +0 club (18 gold) [Shop] Taacoh's Weapon Emporium 8 stones (9 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1138 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. the +3 sling of True Grit {drain, rF+ rCorr Dex+5 Stlth-} (556 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. a +3 broad axe of distortion (324 gold) a +2 vampiric falchion (252 gold) a +0 whip (30 gold) a +0 mace (36 gold) [Shop] Ydgheig's Assorted Antiques a +0 dagger (34 gold) a +0 whip (42 gold) a potion of berserk rage (85 gold) a +2 rapier of electrocution (374 gold) a +0 mace (51 gold) [Shop] Irghesoe's Distillery a potion of curing (42 gold) a potion of heal wounds (unknown) (70 gold) a potion of haste (unknown) (140 gold) a potion of enlightenment (unknown) (70 gold) a potion of enlightenment (unknown) (70 gold) a potion of curing (42 gold) [Shop] Oxinemitz's Distillery a potion of haste (unknown) (120 gold) a potion of attraction (unknown) (36 gold) a potion of enlightenment (unknown) (60 gold) a potion of berserk rage (60 gold) a potion of might (unknown) (48 gold) a potion of mutation (unknown) (96 gold) a potion of magic (unknown) (96 gold) a potion of curing (36 gold) (0, 0, D:1) 7 stones (2, -5, D:1) a bat skeleton (3, -34, D:1) a +0 club (9, -7, D:1) a +0 dagger (10, -31, D:1) a frilled lizard corpse (skeletalised by now) (14, -26, D:1) a +0 ring mail (14, 10, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 0, D:1) a +0 club (29, -31, D:1) 4 stones (32, -44, D:1) a bat corpse (skeletalised by now) (35, -34, D:1) a +0 ring mail (45, -7, D:1) 7 stones (45, -4, D:1) 2 stones (46, -45, D:1) a rat corpse (skeletalised by now) (46, -35, D:1) a +0 club (51, -34, D:1) a quokka skeleton (53, -1, D:1) a +0 dagger (58, -28, D:1) a hobgoblin corpse (58, -27, D:1) a ball python corpse (58, -26, D:1) a +0 dagger (59, -36, D:1) 4 stones (63, -32, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of moonshine (0, 4, D:2) a scroll of blinking (4, 4, D:2) a +0 dagger a kobold corpse (5, 3, D:2) a frilled lizard corpse (6, 5, D:2) a rat corpse