Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 10106453279710805135 1 flt the Gusty (level 1, 0/11 HPs) Began as a Poltergeist Air Elementalist on Mar 18, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (114 turns). flt the Gusty (Poltergeist Air Elementalist) Turns: 114, Time: 00:00:30 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 17 God: Gold: 45 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic c - a potion of enlightenment {unknown} Skills: + Level 0.0 Fighting + Level 2.2 Dodging + Level 3.0 Stealth * Level 2.0 Spellcasting + Level 0.6 Conjurations * Level 3.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 13% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The zap misses the quokka. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is heavily wounded. You hit the quokka. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. The quokka barely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The quokka attacks as it pursues you! The quokka misses you. Your magical contamination has completely faded away. The quokka barely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 56% to hit) The zap misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ### ###.... #... ..#.#.. #..# #.#.#.# #######..# #.#.#.# # #...†.#..# #.#.#.# #.##.######.###.#..# #.#.#.# #...........r.#.#..# ###.#.#.# #.##[######.#@#.#..###........ # #............#.#...# #######..#####.##..# #..#####.##..# #........##..# #............# ########.##.## #.##.## #. # You could see a quokka. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Poltergeist Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 5 Armour: Skin || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 23 | 67 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 23 | 67 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts