Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 14904106208897737866 219 flt the Grave Robber (level 5, -3/33 HPs) Began as a Poltergeist Necromancer on Mar 18, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:58 (2250 turns). flt the Grave Robber (Poltergeist Necromancer) Turns: 2250, Time: 00:05:58 Health: -3/33 AC: 3 Str: 4 XL: 5 Next: 96% Magic: 10/10 EV: 12 Int: 20 God: Gold: 196 SH: 0 Dex: 14 Spells: 0/10 levels left rFire . . . i - +1 trident (venom) rCold + . . (no offhand) rNeg + + + b - +2 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +1 dagger of speed i - a +1 trident of venom (weapon) Missiles f - a throwing net Armour b - a +2 cloak (haunted) Jewellery k - a ring of ice Scrolls g - 7 scrolls of teleportation l - a scroll of immolation Potions c - a potion of magic d - a potion of curing {unknown} e - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting + Level 3.2 Dodging + Level 4.3 Stealth * Level 3.4 Spellcasting * Level 5.4 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Animate Dead Necr 25% N/A 14% 4 c - Grave Claw Necr 50% 2d10 2% 2 d - Vampiric Draining Necr 25% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 14% 1 Slow Hex 12% N/A 14% 1 Confusing Touch Hex 3% N/A 38% 3 Passwall Erth 3% N/A 38% 3 Stone Arrow Conj/Erth 6% 3d7 38% 3 Curse of Agony Necr 25% N/A 38% 5 Cigotuvi's Putrefaction Necr/Air 14% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Annotations: D:1 2 runed translucent doors D:3 exclusion: 2 doors, Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 60%) A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. You feel bolstered by spreading misfortune. Found 9 gold pieces. A scorpion comes into view. Sigmund hits you with a +0 scythe. Your soul wisp closely misses Sigmund. You hit Sigmund. Sigmund is poisoned. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe. Your soul wisp touches Sigmund. The hobgoblin hits your soul wisp. You barely miss Sigmund. Sigmund is moderately wounded. Your soul wisp barely misses Sigmund. Sigmund points at you and mumbles some strange words. You resist with some effort. The hobgoblin misses your soul wisp. You barely miss Sigmund. Sigmund is heavily wounded. Your soul wisp closely misses Sigmund. The scorpion stings you. Sigmund hits you with a +0 scythe. The hobgoblin hits your soul wisp. Your soul wisp returns to where it belongs. Sigmund is no longer weakened. You closely miss Sigmund. Sigmund is heavily wounded. The scorpion stings you but does no damage. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The scorpion stings you. You closely miss the scorpion. The scorpion stings you. Something hits you. The hobgoblin barely misses you. You hit the scorpion. The scorpion is poisoned. The scorpion is lightly wounded. The scorpion closely misses you. The hobgoblin hits you. Something hits you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You feel your existence waver again. The hobgoblin barely misses you. Something hits you! You die... ......# #.....# #.....## #......## # ####.......###.. ............... #####..{g....... # #?.....s@...♣ ... ###.### ...........♣.♣♣.......... #.....###..♣............. #..... #..♣♣♣...#....### #.... ##........#... # ##... #.........## # #$. #........†.## # ### #...........## ## #.........#..# #. You could see a scorpion (very poisoned) and a hobgoblin. Vanquished Creatures Terence (D:3) Jessica (D:3) 2 gnolls (D:2) 3 adders 3 endoplasms 2 giant cockroaches (D:1) A goblin (D:3) 3 hobgoblins 4 kobolds 2 ball pythons 3 frilled lizards 3 rats (D:3) 28 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:3) 2 adders 2 gnolls 2 bats An endoplasm (D:2) 5 goblins 4 hobgoblins A jackal (D:1) 2 ball pythons 2 frilled lizards 4 kobolds A rat (D:2) 27 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 30 | D:1 | Found a large runed translucent door. 30 | D:1 | Found a large runed translucent door. 343 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 893 | D:1 | Reached XP level 3. HP: 21/22 MP: 4/6 991 | D:2 | Learned a level 2 spell: Grave Claw 995 | D:2 | Learned a level 3 spell: Vampiric Draining 1196 | D:2 | Found Wedum's Book Shoppe. 1284 | D:2 | Reached skill level 1 in Fighting 1284 | D:2 | Reached XP level 4. HP: 26/28 MP: 6/8 1342 | D:2 | Reached skill level 5 in Necromancy 1819 | D:3 | Noticed Jessica 1826 | D:3 | Killed Jessica 1827 | D:3 | Reached XP level 5. HP: 33/33 MP: 9/9 2014 | D:3 | Learned a level 4 spell: Animate Dead 2015 | D:3 | Noticed Terence 2033 | D:3 | Killed Terence 2239 | D:3 | Noticed Sigmund 2250 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_ring, minmay_small_reverse_x D:2: minmay_evil_eye, layout_rooms, serial_shops, nicolae_shop_bimaterial_pillars, minmay_quadrilaterals D:3: minmay_bubble_buster, layout_basic, chequers_garden, uniq_sigmund, uniq_natasha, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Necromancy | 5 | 5.4 Spellcasting | 3 | 3.4 Dodging | 3 | 3.2 Stealth | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 97 | 104 || 201 Trident | | 7 || 7 Cast: Soul Splinter | 29 | 20 || 49 Grave Claw | | 2 || 2 Use: Scroll | 6 | 1 || 7 Stab: Sleeping | | 4 || 4 Armour: Skin | 56 | 56 || 112 Dodge: Dodged | 64 | 61 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2231 | 2159 | 72 | 101 | 1490 | 3 | 743.7 | Dungeon | 2231 | 2159 | 72 | 101 | 1490 | 3 | 743.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 788 daAuts D:3: 513 daAuts