Dungeon Crawl Stone Soup version 0.33-a0-1333-g2aa98cafca (webtiles) character file. Game seed: 13321875152519254292 13 flt the Grave Robber (level 2, -1/18 HPs) Began as a Poltergeist Necromancer on Apr 10, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (196 turns). flt the Grave Robber (Poltergeist Necromancer) Turns: 196, Time: 00:01:05 Health: -1/18 AC: 5 Str: 4 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 17 God: Gold: 17 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} Potions c - a potion of magic f - a potion of moonshine {unknown} Skills: + Level 0.4 Fighting + Level 2.4 Dodging + Level 3.2 Stealth * Level 2.2 Spellcasting * Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Grave Claw Necr 34% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The endoplasm barely misses you. The bat barely misses you. You hit the bat but do no damage. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The bat barely misses you. Your soul wisp misses the bat. You hit the bat. The bat is severely wounded. The bat closely misses you. The endoplasm hits you but does no damage. The bat hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm closely misses you. Your soul wisp touches the endoplasm but does no damage. The bat barely misses you. You hit the bat. You kill the bat! Your soul wisp disappears in a puff of smoke! The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, chance to affect: 65%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You resist. You die... #. #.# #### #..####.### #........# #........# ######.#.# #.#.# #>#.# #...#### #....@*# #.#)##J## ###.....§.### .........#...# #.###......#.# # ##.##)##.# #..... . ###.... .. #..##. ## You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 97 | D:1 | Reached XP level 2. HP: 6/17 MP: 3/5 108 | D:1 | Learned a level 2 spell: Grave Claw 196 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Soul Splinter || 6 Armour: Skin || 21 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 195 | 195 | 0 | 44 | 62 | 1 | 195.0 | Dungeon | 195 | 195 | 0 | 44 | 62 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 195 daAuts