flt Level 1 of the Dungeon (0, 0, D:1) 8 stones (3, 18, D:1) 6 stones (11, 30, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) (12, 30, D:1) a +0 short sword 5 stones (14, 8, D:1) a +0 whip a kobold skeleton (15, 40, D:1) a ball python corpse (skeletalised by now) (16, 43, D:1) a +0 dagger (17, 17, D:1) a +0 short sword (20, 27, D:1) a +0 dagger (31, 23, D:1) a rat corpse (skeletalised by now) (33, 15, D:1) a +0 ring mail (33, 16, D:1) an inkwell talisman (39, -5, D:1) a +0 club (39, 20, D:1) a +0 robe (40, 30, D:1) a +0 club (40, 31, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (41, 3, D:1) a +0 club 3 stones (45, 20, D:1) a +0 whip (46, 11, D:1) a frilled lizard corpse (skeletalised by now) (50, 7, D:1) a ball python skeleton (57, 11, D:1) 2 stones (57, 32, D:1) a +0 dagger (60, 32, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -13, D:2) a +0 dagger a stone (5, -19, D:2) a hobgoblin skeleton (7, -16, D:2) 6 stones (8, -24, D:2) a ball python skeleton (11, -5, D:2) a +0 club (12, -26, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (13, -27, D:2) a +0 robe (20, -25, D:2) a quokka skeleton (22, -34, D:2) a +0 dagger a goblin skeleton (28, -30, D:2) a +0 dagger (28, -28, D:2) a +0 club a goblin skeleton (31, 4, D:2) a +0 short sword 4 stones (38, -28, D:2) a hobgoblin corpse (skeletalised by now) (45, 3, D:2) an orc skeleton (47, 4, D:2) a bat corpse (skeletalised by now) (49, -28, D:2) a +0 dagger (57, -28, D:2) a +0 club a +0 animal skin a +0 short sword the hobgoblin skeleton of Robin a goblin skeleton (57, -26, D:2) a +0 club a +0 club a goblin skeleton (58, -28, D:2) a +0 club (59, -28, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (60, 12, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Lopragek's Jewellery Shop a +4 ring of slaying (unknown) (504 gold) the ring "Kanelios" {rC+ Wiz} (616 gold) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. an amulet of regeneration (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) a +4 ring of protection (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) a ring of protection from fire (unknown) (350 gold) a ring of flight (unknown) (245 gold) the ring "Xubizeux" {rF- rC+ Will+ Ice} (526 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (0, 0, D:3) a bat corpse (skeletalised by now) (6, 12, D:3) a hobgoblin corpse (skeletalised by now) (10, 9, D:3) a black bear corpse (skeletalised by now) (14, -22, D:3) a +0 club (16, -14, D:3) a +0 rapier (21, 8, D:3) a +0 hand axe a +0 scale mail the human skeleton of Terence a quokka skeleton (27, -38, D:3) a +0 sling (29, -28, D:3) a +0 club (32, -9, D:3) 6 stones (33, -17, D:3) a hobgoblin skeleton (38, -26, D:3) a +0 leather armour (42, -22, D:3) a quokka skeleton (52, -23, D:3) a +0 whip (52, -20, D:3) a wellspring talisman Level 4 of the Dungeon (0, 0, D:4) 6 stones (16, -42, D:4) an amulet of guardian spirit (19, -10, D:4) a hobgoblin corpse (23, -11, D:4) a hound corpse (32, -15, D:4) 6 stones