Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3953878259765708700 46 flt the Magician (level 3, -4/2 HPs) Began as an Armataur Wanderer on May 18, 2025. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:08 (1649 turns). flt the Magician (Armataur Wanderer) Turns: 1649, Time: 00:03:09 Health: -4/2 AC: 4 Str: 18 XL: 3 Next: 46% Magic: 5/8 EV: 9 Int: 15 God: Gold: 106 SH: 0 Dex: 7 Spells: 8/9 levels left rFire . . . m - melded +0 hand axe rCold . . . d - melded +0 buckler rNeg . . . k - melded +0 chain mail rPois . (no helmet) rElec . p - +0 cloak rCorr . (gloves unavailable) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.11/turn %: roll @: flux-form, very slightly contaminated, glowing A: contaminating, glow, reduced hp, weak attacks, large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 club m - a +0 hand axe (melded) Armour c - a +0 leather armour d - a +0 buckler (melded) g - a +0 tower shield k - a +0 chain mail (melded) p - a +0 cloak (worn) s - a +0 scale mail Jewellery t - an amulet of the acrobat Scrolls f - 2 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} j - 2 scrolls of enchant armour {unknown} l - a scroll of fear {unknown} n - a scroll of revelation {unknown} q - a scroll of amnesia {unknown} Potions b - 3 potions of attraction h - 2 potions of enlightenment {unknown} r - a potion of moonshine {unknown} Baubles e - a flux bauble Talismans o - a medusa talisman Skills: + Level 1.9 Fighting - Level 1.0 Throwing + Level 2.9 Armour - Level 2.1 Shields - Level 3.6 Spellcasting - Level 1.5 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Slow Hex 8% N/A 19% 1 Call Canine Familiar Summ 7% N/A 30% 3 Hailstorm Conj/Ice 2% 3d5 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History There is a stone staircase leading down here. You climb downwards. The water moccasin hisses angrily. You hear a shout! Found 6 stones and a robe. There is a stone staircase leading up here. A water moccasin is nearby! A water moccasin is nearby! Okay, then. Casting: Summon Small Mammal (safe; 77% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Summon Small Mammal (safe; 77% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. Nothing appears to happen. Casting: Summon Small Mammal (safe; 77% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. Nothing appears to happen. A bat comes into view. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 buckler, +0 hand axe and +0 chain mail meld into your body. Okay, then. You can't equip that in your current form. You miss the water moccasin. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin bites you but does no damage. A goblin comes into view. It is wielding a +0 dagger. The water moccasin bites you but does no damage. You closely miss the water moccasin. The goblin shouts! You hear a shout! The bat hits you but does no damage. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your tail-slap misses the water moccasin. The bat hits you but does no damage. The water moccasin bites you. Ouch! That really hurt! You die... ........# .g.....# #......# #......# #......# #.....# #.[S..# #.bp..# #...(.# ####### You could see a water moccasin, a goblin and a bat. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:1) 4 giant cockroaches (D:2) 9 hobgoblins 4 quokkas 4 ball pythons (D:1) 2 bats A frilled lizard (D:1) 5 goblins (D:1) 9 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Armataur Wanderer began the quest for the Orb. 0 | D:1 | flt set off with the following items: a +0 club, a potion | of attraction, a +0 leather armour, a +0 buckler; and the | following spells available to memorise: Summon Small | Mammal, Sandblast, Slow, Call Canine Familiar, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 47 | D:1 | Reached skill level 1 in Armour 50 | D:1 | Learned a level 1 spell: Summon Small Mammal 184 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached XP level 2. HP: 20/23 MP: 6/6 987 | D:2 | Reached XP level 3. HP: 27/28 MP: 8/8 1294 | D:2 | Found Tuzul's Antique Weapon Shoppe. 1642 | D:3 | Noticed a water moccasin 1649 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, amcnicky_mini_corridor_feature, grunt_decor_cap D:2: layout_basic, serial_shops, nicolae_shop_rolling_square, feat_on_display D:3: layout_rooms, nicolae_uskayaw_murder_on_the_dancefloor Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 2 | 2.9 Fighting | 1 | 1.9 Throwing | | 1.0 Shields | | 2.1 Spellcasting | | 3.6 Summonings | | 1.5 Action || total ---------------------------++------- Melee: Club || 50 Tailslap || 11 Hand axe || 85 Unarmed || 4 Armour: Leather armour || 84 Skin || 7 Chain mail || 5 Dodge: Dodged || 51 Block: Buckler || 21