fluxer Level 1 of the Dungeon (0, 0, D:1) a +0 mace (17, 32, D:1) a +0 mace (22, -14, D:1) a +0 whip (24, -6, D:1) a +0 dagger (27, 25, D:1) a +0 robe (29, -13, D:1) a +0 sling (43, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (6, 9, D:2) a +0 scale mail (12, 29, D:2) a +0 scythe (29, -10, D:2) a +0 dagger (43, 20, D:2) a +0 short sword a +0 scale mail a +0 hand axe (45, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, 12, D:3) a +0 leather armour (13, -11, D:3) a +0 club (14, -15, D:3) a +0 dagger (14, -9, D:3) a +0 club a +0 leather armour the staff of air "Rualubb" {rElec Dex+6} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. a +0 chain mail a +0 whip a +0 club (14, 1, D:3) a +0 whip (16, 2, D:3) a +0 dagger (27, -7, D:3) a +0 dagger (37, -25, D:3) a +0 robe (46, -15, D:3) a +0 sling (49, -14, D:3) 4 large rocks Level 4 of the Dungeon [Shop] Upsip's Antique Weapon Emporium a +0 rapier (96 gold) a +0 mace (72 gold) a +0 long sword (84 gold) a +0 flail (84 gold) a +0 dagger (48 gold) a +0 rapier (96 gold) a +0 mace (72 gold) a +0 whip (60 gold) a +0 whip (60 gold) a +0 flail (84 gold) a +4 heavy bardiche (916 gold) (0, 0, D:4) a +0 ring mail a +0 trident (0, 13, D:4) a +0 war axe (1, 0, D:4) a +0 leather armour a +0 whip a +0 club (2, 12, D:4) a +0 chain mail a +0 hand axe (3, 12, D:4) a +0 dagger (3, 13, D:4) a +0 club a +0 flail a +0 flail a +0 dagger a +0 leather armour a +0 trident (5, 12, D:4) a staff of cold (8, 19, D:4) a +0 robe (12, -4, D:4) a +0 club (20, 3, D:4) a staff of earth (24, 3, D:4) a +0 short sword (26, 1, D:4) a +0 dagger a +0 sling a +0 whip (35, 0, D:4) a +0 short sword (63, 3, D:4) a +0 dagger (63, 4, D:4) a +0 whip a +0 dagger a +0 robe (63, 5, D:4) a +0 hand axe a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar (8, 56, D:5) a +0 glaive (27, 45, D:5) a +0 ring mail (29, 46, D:5) a +0 falchion (30, 41, D:5) a +0 mace (53, 33, D:5) a +0 club a +0 scale mail (54, 33, D:5) a +0 dagger (55, 33, D:5) a +0 dagger a +0 robe (55, 42, D:5) an orb of guile (56, 33, D:5) a +3 dagger a +0 ring mail a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 13, D:6) a +0 flail (4, 13, D:6) a +0 quarterstaff (5, 8, D:6) the +1 robe of the Heavens {rCorr} rCorr: It protects you from acid and corrosion. (5, 12, D:6) a +0 great sword (9, 22, D:6) a staff of earth (10, 20, D:6) a +0 shortbow (15, 7, D:6) a +0 leather armour a +0 mace (16, 6, D:6) a +0 robe a +0 dagger (17, 14, D:6) a +0 war axe (22, 4, D:6) a +0 club (27, 23, D:6) a +0 spear of flaming (27, 35, D:6) a +0 hammer (36, 16, D:6) a +0 leather armour (42, 29, D:6) a +0 club (45, 22, D:6) a +0 trident (54, 31, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a gnoll corpse (1, -2, D:7) a +0 spear