ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6226628059353583397, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name fly -rc /dgldir/rcfiles/crawl-git/fly.rc -macro /dgldir/rcfiles/crawl-git/fly.macro -morgue /dgldir/morgue/fly/ -webtiles-socket /crawl-master/webserver/sockets/fly:2021-03-24.01:47:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55f67c854ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55f67c85d11c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55f67c8551ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f4df85db060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f4df8957f9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55f67c85c8d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55f67c85cb6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55f67cca258e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55f67cca2972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55f67c996aea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55f67c9a2778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55f67c9a64fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55f67c9a65f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55f67c9a6963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55f67c90ee05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55f67cbf469d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_Z20handle_player_poisoni+0x19e) [0x55f67cc32bae]: handle_player_poison(int) /usr/games/crawl-git-c3205288ea(_Z13player_reactsv+0x6f3) [0x55f67cc1bad3]: player_reacts() /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0x73d) [0x55f67ce24dbd]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x55f67ce26a3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55f67ce27005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55f67c7b6a35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f4df85c82e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55f67c7b73ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = passages, absdepth0 = 6 Level vaults: layout_gridville general_overflow_altar serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< An ufetubus is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (43% to evade) The zap hits the ufetubus. The ufetubus is almost dead. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (almost dead, 43% to evade) The zap hits the ufetubus. You kill the ufetubus! Qazlal accepts your kill. Unknown command. Search for what [Enter for "."]? A phantom comes into view. A phantom is nearby! A phantom is nearby! A phantom is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - phantom Aim: a phantom (wandering, hasn't noticed you, 36% to evade) The zap hits the phantom! The phantom is moderately damaged. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (moderately damaged) The air twists around and strikes the phantom! The phantom is severely damaged. Unknown command. Casting: Airstrike (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (severely damaged) The air twists around and strikes the phantom! The phantom is almost destroyed. Unknown command. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 36% to evade) The zap hits the phantom. You destroy the phantom! Qazlal accepts your kill. A quasit comes into view. A quasit is nearby! A quasit is nearby! A quasit is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quasit Aim: a quasit (asleep, 0% to evade) The zap hits the quasit. The quasit is lightly wounded. The quasit gives a chilling moan. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quasit Aim: a quasit (lightly wounded, 49% to evade) The zap hits the quasit. The quasit is heavily wounded. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quasit Aim: a quasit (heavily wounded, 49% to evade) The zap hits the quasit. The quasit is severely wounded. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quasit Aim: a quasit (severely wounded, 49% to evade) The zap misses the quasit. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quasit Aim: a quasit (severely wounded, 49% to evade) The zap hits the quasit. The quasit is severely wounded. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quasit Aim: a quasit (severely wounded, 49% to evade) The zap hits the quasit. You kill the quasit! Qazlal accepts your kill. Unknown command. Unknown command. Found 16 stones. c - 2 sapphire potions (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (33% to evade) The zap hits the bullfrog! The bullfrog is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - bullfrog The zap hits the bullfrog! The bullfrog is severely wounded. The zap misses the bullfrog. The bullfrog hits you. The bullfrog closely misses you. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the bullfrog! You kill the bullfrog! Qazlal accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Unknown command. Found an escape hatch in the ceiling. There is an open door here. There is an open door here. You now have 70 gold pieces (gained 8). You now have 78 gold pieces (gained 8). You reach down and open the door. There is an open door here. Key pressed, stopping explore. You now have 99 gold pieces (gained 21). B - a scroll labelled OGOHEIR COUDIT You pick up a book of Maledictions and begin reading... You add the spells Corona, Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. Okay, then. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! An orc is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (asleep, 0% to evade) The zap hits the orc. The orc is heavily wounded. You hear a shout! x2 An orc comes into view. It is wielding a +0 dagger. An orc wizard comes into view. It is wielding a +0 dagger. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (heavily wounded, 26% to evade) The zap hits the orc! You kill the orc! Qazlal accepts your kill. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (26% to evade) The zap misses the orc. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (33% to evade) The zap hits the orc. The orc is almost dead. The zap hits the orc wizard. The orc wizard is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 33% to evade) The zap hits the orc wizard! The orc wizard is heavily wounded. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 33% to evade) The zap hits the orc wizard. The orc wizard is severely wounded. The zap misses the orc wizard. The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. You're too confused to cast spells. Unknown command. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You easily resist. You bump into the rock wall. You're too confused to move! You bump into the rock wall. The orc wizard casts a spell at you. You easily resist. You bump into the rock wall. You feel less confused. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc wizard The zap hits the orc wizard. The orc wizard is moderately wounded. The zap hits the orc wizard. The orc wizard is almost dead. Unknown command. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc wizard! The orc wizard is almost dead. The zap hits the orc wizard! You kill the orc wizard! Qazlal accepts your kill. Your Dodging skill increases to level 7! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the orc wizard. The zap hits the orc. You kill the orc! Qazlal accepts your kill. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard closely misses you. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Qazlal accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dagger; a +0 dagger; a +0 robe You see here a +0 hand axe. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:6, ? - help) There is a stone staircase leading down here. You fly downwards. 2 bullfrogs come into view. The bullfrog gives a loud, deep croak! x2 There is a stone staircase leading up here. Unknown command. There are monsters nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog. The bullfrog is lightly wounded. The zap hits the bullfrog. The bullfrog is moderately wounded. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - bullfrog Aim: a bullfrog (moderately wounded) The air twists around and strikes the bullfrog! The bullfrog is almost dead. The bullfrog closely misses you. Unknown command. You closely miss the bullfrog. The bullfrog is almost dead. The bullfrog misses you. The bullfrog completely misses you. You closely miss the bullfrog. You peck the bullfrog. You kill the bullfrog! Qazlal accepts your kill. The bullfrog hits you but does no damage. Your Conjurations skill increases to level 8! Your Air Magic skill increases to level 8! You hit the bullfrog. The bullfrog is lightly wounded. The bullfrog barely misses you. The bullfrog completely misses you. You hit the bullfrog. The bullfrog is poisoned. Your kick misses the bullfrog. You peck the bullfrog. The bullfrog is severely wounded. The bullfrog misses you. The bullfrog hits you! You slash the bullfrog! You kill the bullfrog! Qazlal accepts your kill. You see here a bullfrog corpse. Magic restored. HP restored. A worker ant comes into view. A worker ant is nearby! A worker ant is nearby! A worker ant is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worker ant Aim: a worker ant (26% to evade) The zap hits the worker ant! The worker ant is heavily wounded. Unknown command. You hit the worker ant. The worker ant is poisoned. The worker ant is severely wounded. You kill the worker ant! Qazlal accepts your kill. You see here a worker ant corpse. Found a ring mail. Found a dagger. An orc and an orc wizard come into view. The orc shouts! Found a stone staircase leading down. There are monsters nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 whip and wearing a +0 robe (wandering, hasn't noticed you, 33% to evade) The zap misses the orc wizard. The orc wizard shouts! You hear a shout! The orc wizard gestures at you while chanting. You easily resist. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 whip and wearing a +0 robe (33% to evade) The zap misses the orc wizard. An orc priest comes into view. It is wielding a +0 club. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc wizard Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, 26% to evade) The zap hits the orc. The orc is heavily wounded. The zap hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded, 26% to evade) The zap misses the orc. The zap misses the orc priest. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded, 26% to evade) The zap hits the orc priest! You kill the orc priest! Qazlal accepts your kill. An orc priest comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (26% to evade) Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail The air twists around and strikes the orc priest! The orc priest is severely wounded. The orc closely misses you. A cyclops comes into view. The orc priest begins to cast a cantrip, but forgets the words! Casting: Airstrike (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (severely wounded, 23% to evade) The zap hits the orc. The orc is lightly wounded. The zap hits the orc priest. The orc priest is almost dead. An orc comes into view. It is wielding a +0 mace. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (almost dead, 23% to evade) The zap hits the orc wizard! The orc wizard is heavily wounded. The zap hits the orc priest. You kill the orc priest! Qazlal accepts your kill. The orc shouts! Unknown command. You completely miss the orc wizard. You claw the orc wizard. The orc wizard is almost dead. The orc wizard misses you. You hit the orc but do no damage. The orc is poisoned. You closely miss the orc wizard. The orc completely misses you. The orc wizard misses you. The orc barely misses you. Unknown command. You hit the orc wizard. You kill the orc wizard! Qazlal accepts your kill. You hit the orc but do no damage. The orc looks as sick as possible! The orc hits you with a +0 dagger. Unknown command. The orc barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (2% to evade) The zap hits the orc. The orc is almost dead. The zap hits the orc. The orc is almost dead. The zap hits the cyclops but does no damage. You kill the orc! Qazlal accepts your kill. Unknown command. Unknown command. You closely miss the orc. You peck the orc. You kill the orc! Qazlal accepts your kill. The cyclops throws a large rock. The large rock completely misses you. Unknown command. A worker ant comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * As you open the door, it creaks loudly! The cyclops throws a large rock. The large rock completely misses you. There is an open door here. You see here a +0 ring mail. Things that are here: a +0 whip; a +0 robe; an orc corpse Found a stone staircase leading up. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You can't go up here! You start resting. Magic restored. You start resting. HP restored. You see here 15 stones. Things that are here: a +0 war axe; a +0 short sword There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found 15 gold pieces and 21 stones. There is a stone staircase leading up here. Unknown command. You now have 114 gold pieces (gained 15). A white imp comes into view. The white imp shouts! You hear a shout! You hear a bark! x2 The white imp grinds its teeth. A white imp is nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp You miscast Airstrike. You are very lightly contaminated with residual magic. Nothing appears to happen. A centaur comes into view. The centaur moves out of view. Casting: Airstrike (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f/p - white imp Aim: a white imp You miscast Airstrike. Nothing appears to happen. A jackal comes into view. Unknown command. Casting: Airstrike (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur, p - white imp Aim: a centaur, quivering arrows (16% to evade) The zap hits the white imp. The white imp is moderately wounded. The zap hits the centaur. The centaur is lightly wounded. The white imp is engulfed in freezing vapours. The white imp misses you. You hit the white imp but do no damage. You claw the white imp. The white imp is severely wounded. The white imp is engulfed in freezing vapours. The white imp barely misses you. The centaur hits you. The centaur kicks you but does no damage. The white imp is engulfed in freezing vapours. You kill the white imp! Qazlal accepts your kill. Unknown command. You hit the centaur but do no damage. The centaur is poisoned. You claw the centaur. The centaur is moderately wounded. The centaur completely misses you. The centaur kicks you but does no damage. The centaur completely misses you. The centaur kicks you but does no damage. You barely miss the centaur. You claw the centaur. You peck the centaur. The centaur is almost dead. The centaur misses you. x2; The centaur hits you. The centaur kicks you. Unknown command. You barely miss the centaur. You claw the centaur. You kill the centaur! Qazlal accepts your kill. The jackal barely misses you. Your Invocations skill increases to level 3! You barely miss the jackal. You claw the jackal. Your peck misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is poisoned. You peck the jackal. You kill the jackal! Qazlal accepts your kill. Things that are here: a +0 shortbow; 17 arrows Your magical contamination has completely faded away. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you) The air twists around and strikes the ogre! The ogre is heavily wounded. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 12% to evade) The zap hits the ogre. The ogre is heavily wounded. A jackal comes into view. x2 Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 12% to evade) The zap hits the ogre. The ogre is severely wounded. The jackal barks! x2 Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 12% to evade) The zap hits the ogre! The ogre is almost dead. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ogre The zap hits the ogre. You kill the ogre! Qazlal accepts your kill. Unknown command. Unknown command. You slash the jackal! You kill the jackal! Qazlal accepts your kill. You closely miss the jackal. Your kick misses the jackal. Your peck misses the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is poisoned. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal looks as sick as possible! You claw the jackal. You kill the jackal! Qazlal accepts your kill. Found a grey potion. You see here a jackal corpse. HP restored. Key pressed, stopping explore. Magic restored. Things that are here: a +0 giant club; an ogre corpse d - 3 grey potions (gained 1) h - 5 scrolls labelled DOIS OCSYRU (gained 1) A white imp comes into view. The white imp shouts! A bullfrog comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp The air twists around and strikes the white imp! You kill the white imp! Qazlal accepts your kill. The bullfrog croaks. Unknown command. A jackal comes into view. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 33% to evade) The zap hits the jackal. The jackal is severely wounded. The jackal barks! You hear a bark! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 33% to evade) The zap hits the jackal! You kill the jackal! Qazlal accepts your kill. q - a wand of iceblast (20) (gained 11 charges) The bullfrog croaks. A bullfrog is nearby! A bullfrog is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (33% to evade) The zap hits the bullfrog! The bullfrog is moderately wounded. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded, 33% to evade) The zap hits the bullfrog! The bullfrog is severely wounded. A jackal comes into view. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (severely wounded, 33% to evade) The zap misses the bullfrog. The jackal barks! Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (severely wounded, 33% to evade) The zap hits the bullfrog. The bullfrog is severely wounded. A jackal comes into view. The bullfrog barely misses you. The bullfrog misses you. The jackal moves out of view. You hit the bullfrog. The bullfrog is poisoned. The bullfrog is almost dead. The bullfrog hits you. A jackal comes into view. The bullfrog misses you. You hit the bullfrog. You kill the bullfrog! Qazlal accepts your kill. You closely miss the jackal. Your kick misses the jackal. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal barks! Your kick misses the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is poisoned. You hit the jackal but do no damage. The jackal is poisoned. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Qazlal accepts your kill. You closely miss the jackal. x2; The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. Unknown command. You barely miss the jackal. Your kick misses the jackal. You peck the jackal, but do no damage. You hit the jackal. You kill the jackal! Qazlal accepts your kill. The jackal completely misses you. Unknown command. You hit the jackal. You kill the jackal! Qazlal accepts your kill. Unknown command. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar, Summon Guardian Golem, Summon Lightning Spire and Summon Ice Beast to your library. A jackal comes into view. A jackal is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 0% to evade) The zap hits the jackal. You kill the jackal! Qazlal accepts your kill. 2 jackals come into view. There are monsters nearby! There are monsters nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 0% to evade) The zap hits the jackal. You kill the jackal! Qazlal accepts your kill. A jackal comes into view. x2 The jackal moves out of view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 33% to evade) The zap misses the jackal. x2 The jackal barks! Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (wandering, hasn't noticed you, 33% to evade) The zap hits the jackal! You kill the jackal! Qazlal accepts your kill. The zap hits the jackal. The jackal is moderately wounded. The jackal barks! A jackal comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 33% to evade) The zap hits the jackal. The jackal is moderately wounded. The zap misses the jackal. The jackal barks! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (33% to evade) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (moderately wounded, 33% to evade) The zap hits the jackal. You kill the jackal! Qazlal accepts your kill. The zap misses the jackal. The zap hits the jackal. You kill the jackal! Qazlal accepts your kill. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (33% to evade) The zap hits the jackal! You kill the jackal! Qazlal accepts your kill. Unknown command. Your magical contamination has completely faded away. Found a hand crossbow. Found a robe. You see here a +0 robe. A scorpion comes into view. A scorpion is nearby! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 0% to evade) The zap hits the scorpion. The scorpion is lightly wounded. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 26% to evade) The zap hits the scorpion. The scorpion is moderately wounded. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 26% to evade) The zap hits the scorpion! The scorpion is severely wounded. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 26% to evade) The zap hits the scorpion but does no damage. The scorpion is severely wounded. Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 26% to evade) The zap hits the scorpion! You kill the scorpion! Qazlal accepts your kill. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Unknown command. Found a spiked chain mail and 12 arrows. An orc comes into view. It is wielding a +0 dagger and carrying a wand of flame (11). Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger, quivering stones and carrying a wand of flame (11) (wandering, hasn't noticed you, 26% to evade) The zap hits the orc. The orc is lightly wounded. The orc shouts! The orc throws a stone. The stone hits you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger, quivering stones and carrying a wand of flame (11) (lightly wounded, 26% to evade) The zap hits the orc! You kill the orc! Qazlal accepts your kill. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Unknown command. An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! You hear a shout! The cyclops shouts! You hear a shout! The cyclops throws a large rock. The large rock misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 dagger The air twists around and strikes the orc priest! The orc priest is almost dead. The orc priest begins to cast a cantrip, but forgets the words! Unknown command. Unknown command. Unknown command. Casting: Airstrike (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (almost dead, 26% to evade) The zap hits the orc priest. You kill the orc priest! Qazlal accepts your kill. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f - cyclops Aim: a cyclops, quivering large rocks The air twists around and strikes the cyclops! The cyclops is moderately wounded. Unknown command. The cyclops throws a large rock. The large rock hits you! You start resting. A cyclops is nearby! A howler monkey zombie comes into view. A scorpion comes into view. An orc comes into view. It is wielding a +0 club. The howler monkey zombie moves out of view. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! 2 orcs come into view. The orc shouts! The orc barely misses you. You block the orc's attack. The orc hits you but does no damage. You hit the orc. The orc is poisoned. The orc is almost dead. You closely miss the orc. You kill the orc! Qazlal accepts your kill. The orc closely misses you. Unknown command. The orc completely misses you. The orc closely misses you. The howler monkey zombie hits you but does no damage. The orc completely misses you. The cyclops throws a large rock. The large rock misses you. You hit the howler monkey zombie. You claw the howler monkey zombie. The howler monkey zombie is moderately damaged. You hit the orc. The orc is poisoned. You barely miss the orc. The howler monkey zombie misses you. The orc hits you with a +0 hand axe! The orc barely misses you. Unknown command. You hit the orc but do no damage. You claw the orc, but do no damage. You closely miss the orc. You hit the orc. The orc is poisoned. You kill the orc! Qazlal accepts your kill. The orc closely misses you. The orc hits you with a +0 mace! Unknown command. Unknown command. Unknown command. You kill the orc! Qazlal accepts your kill. Found 11 arrows. You barely miss the orc. The orc barely misses you. Unknown command. Casting: Airstrike (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (lightly wounded, 2% to evade) The zap hits the orc. The orc is moderately wounded. The zap hits the cyclops. The cyclops is moderately wounded. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. Found a metallic pink potion. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is moderately wounded. The zap misses the orc. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is heavily wounded. The zap hits the orc! You kill the orc! Qazlal accepts your kill. A scorpion comes into view. The scorpion misses you. A sky beast comes into view. Found Ithriw's Antique Armour Emporium. There is an open door here. You barely miss the sky beast. You barely miss the scorpion. The scorpion closely misses you. The sky beast misses you. A centaur comes into view. The sky beast barely misses you. The centaur moves out of view. Found a stone staircase leading down. The cyclops throws a large rock. The large rock closely misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (chance to affect: 46%) The centaur resists with some effort. The scorpion closely misses you. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (chance to affect: 46%) The centaur resists with some effort. The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The centaur misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur misses you. The scorpion stings you but does no damage. It was a potion of curing. You feel better. The centaur hits you but does no damage. The centaur kicks you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You feel robust. The horns on your head grow some more. >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_QUAFF repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [fly] Species: Tengu Job: Air Elementalist HP: -1/49; mods: 0/0 MP: 8/14; mod: 0 Stats: 11 (11) 16 (16) 15 (15) Position: (62, 17), god: Qazlal (21), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 252 | 0/168 Dodging | X | 1 | 25 | 7 | 1326 | 149/336 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 3 | 356 | 0/238 Conjurations | X | 1 | 25 | 8 | 1252 | 182/267 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 25 | 8 | 1251 | 181/267 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 25 | 3 | 424 | 68/238 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #7: 380 #11: 12000 Attributes: #12: 209 #13: 95 #22: 1 #23: 9271 #24: -277947773 #27: 3264 #49: 219 #59: 1 Mutations: beak: 1 (innate) horns: 2 talons: 3 (innate) robust: 1 able to fly: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand axe of venom eq slot #3, inv slot #17: +0 pair of gloves eq slot #6, inv slot #24: +0 leather armour of cold resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...#######...# ... ##...##....#...##...## ......#....#.∩....... ......#....#........# . :.....#....#........##.. #######....#........'. #....##....'...# ...# .....##...##sCZ##...##.. ..)..##.C.##..{s@....... ......)...##...##c...... #....##...###### ....... #....##................. .C...#..............>... .....#...s>............. .....#.................. ##...##...##.#########.. #...##.!.# .# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>