ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6226628059353583397, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name fly -rc /dgldir/rcfiles/crawl-git/fly.rc -macro /dgldir/rcfiles/crawl-git/fly.macro -morgue /dgldir/morgue/fly/ -webtiles-socket /crawl-master/webserver/sockets/fly:2021-03-24.16:07:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55758dba7ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55758dbb011c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55758dba81ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f0be2526060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f0be28a2f9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55758dbaf8d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55758dbafb6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55758dff558e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55758dff5972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55758dce9aea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55758dcf5778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55758dcf94fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55758dcf95f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55758dcf9963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55758dc61e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55758df4769d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x55758df715d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x55758db4ea2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x55758db4e653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x55758de3e7c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x55758de42394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x55758dc75568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(+0x1dd248) [0x55758da0e248]: /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x11ea) [0x55758de630fa]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x55758de647e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x55758e17775d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x55758e179a3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55758e17a005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55758db09a35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f0be25132e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55758db0a3ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = random_map_for_place [depth 4], level layout type = shoals, absdepth0 = 18 Level vaults: shoals_end_simple layout_shoals shoalhut_rune shoal_ilsuiw shoalhut shoalhut shoalhut shoalhut shoalhut shoalhut shoalhut nicolae_shoals_kraken_party uniq_bai_suzhen Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (50, 42): Terrain change marker (33->32, 39) Marker #1, type 9 at (50, 43): Terrain change marker (33->32, 74) Marker #2, type 9 at (50, 44): Terrain change marker (33->32, 71) Marker #3, type 9 at (51, 42): Terrain change marker (33->32, 52) Marker #4, type 9 at (51, 43): Terrain change marker (33->32, 65) Marker #5, type 9 at (51, 44): Terrain change marker (33->32, 68) Marker #6, type 9 at (52, 43): Terrain change marker (34->32, 56) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. You rampage towards the merfolk avatar! You puncture the merfolk avatar! You peck the merfolk avatar. The merfolk avatar is severely wounded. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar chants a haunting song. You are unaffected. You puncture the merfolk avatar! You claw the merfolk avatar, but do no damage. You peck the merfolk avatar, but do no damage. The merfolk avatar is almost dead. The shadowy forms in the deep grow still as others approach. Ijustatesigmund's ghost casts a spell. Ijustatesigmund's ghost blinks! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - merfolk avatar Aim: a merfolk avatar (water, almost dead, haloed) The air twists around and strikes the merfolk avatar!! You kill the merfolk avatar! Qazlal accepts your kill. The drowned soul returns to the deep! Ijustatesigmund's ghost gestures wildly while chanting. Ijustatesigmund's ghost blinks! There is a stone staircase leading up here. Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! Ijustatesigmund's ghost says, "Bah, the gods are useless!" You rampage towards Ijustatesigmund's ghost! You hit Ijustatesigmund's ghost but do no damage. Your kick misses Ijustatesigmund's ghost. You peck Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost closely misses you. Ijustatesigmund's ghost hits you. You are poisoned. Unknown command. You puncture Ijustatesigmund's ghost! You claw Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost is lightly damaged. You feel very sick. You block Ijustatesigmund's ghost's attack. Unknown command. You hit Ijustatesigmund's ghost. You claw Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost is lightly damaged. You feel sick. You block Ijustatesigmund's ghost's attack. Ijustatesigmund's ghost misses you. Unknown command. You barely miss Ijustatesigmund's ghost. You peck Ijustatesigmund's ghost. Ijustatesigmund's ghost is lightly damaged. You feel sick. You are no longer poisoned. Ijustatesigmund's ghost casts a spell. Ijustatesigmund's ghost blinks! Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! There is a stone staircase leading up here. Ijustatesigmund's ghost casts a spell. Ijustatesigmund's ghost blinks! Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Ijustatesigmund's ghost Aim: Ijustatesigmund's ghost, wielding a weapon of venom (sparse dust, lightly damaged, haloed) The air twists around and strikes Ijustatesigmund's ghost but does no damage. Unknown command. You hit Ijustatesigmund's ghost but do no damage. Lightning courses through Ijustatesigmund's ghost! You peck Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost is lightly damaged. You block Ijustatesigmund's ghost's attack. Unknown command. You bludgeon Ijustatesigmund's ghost!! You claw Ijustatesigmund's ghost, but do no damage. You peck Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost is moderately damaged. You block Ijustatesigmund's ghost's attack. Ijustatesigmund's ghost barely misses you. Unknown command. Unknown command. Unknown command. You hit Ijustatesigmund's ghost. Ijustatesigmund's ghost is moderately damaged. Ijustatesigmund's ghost misses you. Unknown command. You hit Ijustatesigmund's ghost but do no damage. You claw Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost is moderately damaged. You block Ijustatesigmund's ghost's attack. Ijustatesigmund's ghost completely misses you. Unknown command. You hit Ijustatesigmund's ghost. You claw Ijustatesigmund's ghost, but do no damage. You peck Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost is moderately damaged. Ijustatesigmund's ghost closely misses you. Unknown command. You sock Ijustatesigmund's ghost! Your kick misses Ijustatesigmund's ghost. Ijustatesigmund's ghost is heavily damaged. You block Ijustatesigmund's ghost's attack. x2 Unknown command. You hit Ijustatesigmund's ghost. You claw Ijustatesigmund's ghost, but do no damage. Ijustatesigmund's ghost is heavily damaged. You block Ijustatesigmund's ghost's attack. Unknown command. Unknown command. Unknown command. You puncture Ijustatesigmund's ghost! You claw Ijustatesigmund's ghost. Ijustatesigmund's ghost is heavily damaged. Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! Unknown command. Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! There is a stone staircase leading up here. Ijustatesigmund's ghost shrieks, "You will never get the ORB!" You see here a +0 leather armour. Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Ijustatesigmund's ghost Aim: Ijustatesigmund's ghost, wielding a weapon of venom (heavily damaged, haloed) The air twists around and strikes Ijustatesigmund's ghost but does no damage. Unknown command. You hit Ijustatesigmund's ghost but do no damage. Lightning courses through Ijustatesigmund's ghost! You claw Ijustatesigmund's ghost. Your peck misses Ijustatesigmund's ghost. Ijustatesigmund's ghost is heavily damaged. Ijustatesigmund's ghost says, "What's the hurry? You'll die anyway." You block Ijustatesigmund's ghost's attack. Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! You start resting. Ijustatesigmund's ghost is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Ijustatesigmund's ghost You hear a mighty clap of thunder! The bolt of lightning hits Ijustatesigmund's ghost!! Ijustatesigmund's ghost is severely damaged. The bolt of lightning misses Ijustatesigmund's ghost. You block Ijustatesigmund's ghost's attack. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits Ijustatesigmund's ghost! Ijustatesigmund's ghost is severely damaged. The bolt of lightning hits Ijustatesigmund's ghost!! Ijustatesigmund's ghost is almost destroyed. Ijustatesigmund's ghost mumbles some strange words. Ijustatesigmund's ghost blinks! Unknown command. Unknown command. Ijustatesigmund's ghost casts a spell. Ijustatesigmund's ghost blinks! Ijustatesigmund's ghost gestures wildly while chanting. Ijustatesigmund's ghost blinks! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits Ijustatesigmund's ghost but does no damage. Ijustatesigmund's ghost is almost destroyed. The bolt of lightning hits Ijustatesigmund's ghost!! You destroy Ijustatesigmund's ghost! Qazlal accepts your kill. Things that are here: a +0 robe; a +0 rapier; a merfolk skeleton You see here a +0 chain mail. There is an open translucent gate here. There is an open translucent gate here. You see here a staff of earth. Unknown command. You see here the +2 pair of boots of the Stag {rF++ rC-}. Magic restored. There is an open translucent gate here. Things that are here: a +0 robe; a +0 rapier; a merfolk skeleton z - 7 scrolls of fog (gained 1) Things that are here: a +4 trident of protection; 8 stones; a +0 robe j - 9 throwing nets (gained 3) You see here a +0 trident. K - a scroll of identify Things that are here: a +3 vorpal trident; a +0 leather armour; a merfolk corpse Okay, then. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Shoals:3, ? - help) There is a stone staircase leading down here. You fly downwards. Found four items. There is a stone staircase leading up here. You hear a shout! x2 K - 2 scrolls of identify (gained 1) x - 3 scrolls of summoning (gained 1) You hear a shout! You now have 5429 gold pieces (gained 14). A merfolk siren comes into view. It is wielding a +0 spear. A merfolk aquamancer comes into view. It is wielding a +1 rapier of venom. You hear a shout! Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +1 rapier of venom and wearing a +0 robe The air twists around and strikes the merfolk aquamancer! The merfolk aquamancer is moderately wounded. A merfolk impaler comes into view. It is wielding a +0 trident. Unknown command. You hear a shout! x2 The merfolk siren chants a haunting song. You are unaffected. A merfolk javelineer comes into view. It is wielding a +0 spear. The merfolk javelineer shouts! The merfolk javelineer throws a javelin. The javelin misses you. The merfolk aquamancer completely misses you. You closely miss the merfolk aquamancer. Your kick misses the merfolk aquamancer. The merfolk aquamancer is moderately wounded. The merfolk siren chants a haunting song. You are unaffected. A merfolk javelineer comes into view. It is wielding a +0 spear of freezing. The merfolk javelineer throws a javelin. The javelin pierces through you! You block the merfolk aquamancer's attack. The merfolk javelineer throws a javelin. The javelin completely misses you. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The merfolk aquamancer gestures at you while chanting. The torrent of water misses you. The wave splashes down. You hear a shout! x2; You hear an angry hiss. You hear a screech! You hear a shout! x2; You hear an angry hiss. x2; You hear a shout! x2 You hear a roar! There is a stone staircase leading up here. Unknown command. The merfolk aquamancer points at you and mumbles some strange words. The torrent of water misses you. The wave splashes down. You hear an angry hiss. You hear a shout! x3 A merfolk avatar comes into view. The merfolk avatar shouts! The merfolk siren chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. The merfolk aquamancer misses you. There is a stone staircase leading up here. You hit the merfolk aquamancer. You claw the merfolk aquamancer. The merfolk aquamancer is moderately wounded. The merfolk javelineer throws a javelin. The javelin completely misses you. The merfolk siren chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. You block the merfolk impaler's attack. You block the merfolk aquamancer's attack. The merfolk javelineer throws a javelin. The javelin misses you. The merfolk javelineer throws a javelin. The javelin barely misses you. The merfolk impaler completely misses you. Unknown command. You puncture the merfolk aquamancer! You claw the merfolk aquamancer! You peck the merfolk aquamancer. The merfolk aquamancer is almost dead. The merfolk aquamancer casts a spell at you. You block the shard of ice. The merfolk impaler is engulfed in freezing vapours. You block the merfolk impaler's attack. The merfolk javelineer throws a javelin. The javelin misses you. The merfolk javelineer throws a javelin. The javelin completely misses you. The merfolk siren is engulfed in blazing flames. The merfolk siren chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. The merfolk impaler is engulfed in freezing vapours. The merfolk impaler closely misses you. The merfolk aquamancer hits you but does no damage. A sea snake comes into view. You closely miss the merfolk aquamancer. You claw the merfolk aquamancer! You kill the merfolk aquamancer! Qazlal accepts your kill. The merfolk impaler is engulfed in freezing vapours. The merfolk impaler completely misses you. The merfolk javelineer throws a javelin. The javelin is repelled. The merfolk javelineer throws a javelin. The javelin pierces through you! The merfolk siren hits you from afar with a +0 spear. You feel protected from physical attacks. The merfolk avatar chants a haunting song. You are unaffected. The merfolk impaler is engulfed in freezing vapours. The merfolk impaler hits you with a +0 trident. The merfolk javelineer throws a javelin. The javelin misses you. The merfolk impaler is engulfed in freezing vapours. The merfolk impaler hits you with a +0 trident. The merfolk javelineer throws a javelin. The javelin pierces through you! You block the merfolk siren's attack. You sock the merfolk impaler! You claw the merfolk impaler. You kill the merfolk impaler! Qazlal accepts your kill. You hear an angry hiss. A manticore comes into view. Something unseen opens the door. The merfolk javelineer throws a javelin. The javelin completely misses you. A manticore comes into view. A merfolk comes into view. It is wielding a +0 trident. The merfolk javelineer throws a javelin. The javelin pierces through you. The merfolk avatar chants a haunting song. You are unaffected. The merfolk siren misses you. Unknown command. Unknown command. Unknown command. You hear a shout! The merfolk javelineer throws a javelin. The javelin completely misses you. The javelin pierces through the sea snake!! The merfolk javelineer throws a javelin. The javelin misses you. You block the merfolk siren's attack. You fly upwards. There is a stone staircase leading down here. Unknown command. Magic restored. Your protection from physical attacks is fading. There is a stone staircase leading down here. You start resting. You feel less protected from physical attacks. You start resting. HP restored. You fly downwards. A manticore comes into view. The manticore flicks its tail. The volley of spikes hits you. The barbed spikes become lodged in your body. Found 24 gold pieces. There is a stone staircase leading up here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - manticore Aim: a manticore The air twists around and strikes the manticore! The manticore is moderately wounded. You hear a shout! The manticore flicks its tail. The volley of spikes misses you. A merfolk aquamancer opens the door. A merfolk siren opens the door. Found a glowing jade ring. A merfolk comes into view. It is wielding a +0 trident. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - manticore Aim: a manticore (moderately wounded) The air twists around and strikes the manticore! The manticore is heavily wounded. You hear a shout! You hear an angry hiss. You hear a shout! x2 The manticore flicks its tail. You block the volley of spikes. A merfolk javelineer comes into view. It is wielding a +0 spear. A merfolk comes into view. It is wielding a +0 trident. An alligator snapping turtle comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - manticore Aim: a manticore (heavily wounded) The air twists around and strikes the manticore! The manticore is severely wounded. The manticore flicks its tail. You block the volley of spikes. A water nymph comes into view. The water nymph's watery aura covers the open door. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - manticore Aim: a manticore (severely wounded) The air twists around and strikes the manticore! You kill the manticore! Qazlal accepts your kill. You hear an angry hiss. A merfolk aquamancer comes into view. It is wielding a +0 vampiric rapier. The merfolk aquamancer shouts! The merfolk javelineer throws a javelin. The javelin misses you. You block the merfolk's attack. The merfolk siren chants a haunting song. You are unaffected. A wind drake comes into view. The merfolk javelineer throws a javelin. The javelin misses you. You block the merfolk's attack. You carefully extract the barbed spikes from your body. The merfolk hits you from afar with a +0 trident. You block the merfolk siren's attack. You barely miss the merfolk aquamancer. You claw the merfolk aquamancer. The merfolk aquamancer is lightly wounded. You block the merfolk's attack. The merfolk siren chants a haunting song. You are unaffected. The merfolk aquamancer casts a spell at you. You block the torrent of water. The wave splashes down. You block the merfolk javelineer's attack. The merfolk completely misses you. You hear a shout! x3 You impale the merfolk aquamancer!! Lightning courses through the merfolk aquamancer! The merfolk aquamancer is heavily wounded. The merfolk aquamancer is struck by lightning. The merfolk aquamancer points at you and mumbles some strange words. The ball of steam misses you. The wind drake flaps its wings at you. The air twists around and strikes you. You block the merfolk javelineer's attack. The merfolk siren chants a haunting song. You are unaffected. The merfolk aquamancer points at you and mumbles some strange words. You block the torrent of water. The wave splashes down. You block the alligator snapping turtle's attack. The merfolk javelineer misses you. The merfolk aquamancer gestures at you while chanting. The shard of ice misses you. You hear a shout! You puncture the merfolk aquamancer! Your kick misses the merfolk aquamancer. You peck the merfolk aquamancer. The merfolk aquamancer is almost dead. The wind drake is engulfed in freezing vapours. You block the wind drake's attack. The merfolk aquamancer is struck by lightning. You kill the merfolk aquamancer! Qazlal accepts your kill. You hear a splash. x2 The merfolk javelineer throws a javelin. The javelin completely misses you. The alligator snapping turtle bites you from afar!! With a swish of your cloak, you release a cloud of fog. The wind drake is engulfed in freezing vapours. The wind drake bites you but does no damage. Unknown command. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk javelineer is struck by lightning. The merfolk javelineer throws a javelin. The javelin barely misses you. The merfolk aquamancer is engulfed in a cloud of scalding steam. You block the merfolk aquamancer's attack. You block the merfolk's attack. The merfolk hits you from afar with a +0 trident. You feel protected from physical attacks. The wind drake is engulfed in freezing vapours. The wind drake completely misses you. The alligator snapping turtle completely misses you. You fly upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. You barely miss the wind drake. The wind drake is heavily wounded. You block the wind drake's attack. You block the merfolk aquamancer's attack. The wind drake exhales a fierce blast of wind! You are blown backwards! The merfolk aquamancer is blown away by the wind. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - wind drake Aim: a wind drake (heavily wounded, repelling missiles, catching its breath) The air twists around and strikes the wind drake! The wind drake is almost dead. The merfolk aquamancer casts a spell at you. The torrent of water misses you. The wave splashes down. The wind drake flaps its wings at you. The air twists around and strikes you!! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - wind drake Aim: a wind drake (almost dead, repelling missiles, catching its breath) The air twists around and strikes the wind drake! You kill the wind drake! Qazlal accepts your kill. Unknown command. Unknown command. Unknown command. Unknown command. You puncture the merfolk aquamancer! Lightning courses through the merfolk aquamancer! You claw the merfolk aquamancer! You peck the merfolk aquamancer. The merfolk aquamancer is severely wounded. You block the merfolk aquamancer's attack. The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! You rampage towards the merfolk aquamancer! You rampage towards the merfolk aquamancer! You barely miss the merfolk aquamancer. You claw the merfolk aquamancer! Your peck misses the merfolk aquamancer. The merfolk aquamancer is almost dead. The merfolk aquamancer points at you and mumbles some strange words. You block the torrent of water. The wave splashes down. The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! The merfolk aquamancer is engulfed in freezing vapours. You rampage towards the merfolk aquamancer! You puncture the merfolk aquamancer! Lightning courses through the merfolk aquamancer! You kill the merfolk aquamancer! Qazlal accepts your kill. You hear a splash. x2 Your protection from physical attacks is fading. Things that are here: a +0 vampiric rapier; a +0 robe There is a stone staircase leading down here. You start resting. You feel less protected from physical attacks. You start resting. Magic restored. You start resting. HP restored. You fly downwards. A merfolk aquamancer comes into view. It is wielding a +0 rapier. You block the water elemental's attack. There is a stone staircase leading up here. Unknown command. You block the merfolk's attack. The water nymph flows with the water. You block the merfolk siren's attack. The merfolk completely misses you. You block the water elemental's attack. You fly upwards. There is a stone staircase leading down here. Unknown command. Unknown command. You impale the water elemental!! Your kick misses the water elemental. The water elemental is heavily damaged. The water elemental is engulfed in freezing vapours. The water elemental barely misses you. Unknown command. You puncture the water elemental! You peck the water elemental, but do no damage. The water elemental is almost destroyed. You block the water elemental's attack. x2 Unknown command. You completely miss the water elemental. You claw the water elemental. You destroy the water elemental! Qazlal accepts your kill. Unknown command. You fly downwards. You block the merfolk's attack. The merfolk throws a throwing net. You block the throwing net. The merfolk completely misses you. A water elemental comes into view. The water nymph's watery aura covers the stone staircase leading up. The alligator snapping turtle is struck by lightning. You block the alligator snapping turtle's attack. The merfolk siren misses you. The merfolk throws a throwing net. You block the throwing net. You hear a splash. You see here 2 throwing nets. Unknown command. Unknown command. You rampage towards the merfolk aquamancer! A merfolk comes into view. It is wielding a +0 spear. The merfolk aquamancer completely misses you. A water elemental comes into view. You block the merfolk's attack. The merfolk javelineer throws a javelin. The javelin completely misses you. You block the merfolk siren's attack. The alligator snapping turtle misses you. Found a runed plate armour and 14 gold pieces. Unknown command. Clouds arounds you coalesce and take form! You block the merfolk's attack. You block the merfolk aquamancer's attack. The merfolk javelineer throws a javelin. The javelin pierces through your earth elemental! The javelin barely misses you. The merfolk misses you. The merfolk siren hits you but does no damage. Unknown command. Unknown command. Unknown command. You closely miss the merfolk. Your kick misses the merfolk. Your air elemental hits the merfolk aquamancer! Your air elemental hits the alligator snapping turtle but does no damage. Your air elemental hits the merfolk aquamancer! You block the merfolk's attack. x2 The merfolk aquamancer hits you but does no damage. The alligator snapping turtle bites you from afar!! With a swish of your cloak, you release a cloud of fog. You feel protected from physical attacks. Your air elemental hits the alligator snapping turtle. The merfolk is struck by lightning. You block the merfolk's attack. The merfolk javelineer throws a javelin. The javelin pierces through your earth elemental!! The javelin closely misses you. Your air elemental barely misses the merfolk aquamancer. A water elemental comes into view. The merfolk siren hits you with a +0 trident! With a swish of your cloak, you release a cloud of fog. Your water elemental misses the merfolk aquamancer. The water nymph completely misses you. The merfolk barely misses you. The merfolk hits you from afar with a +0 spear! With a swish of your cloak, you release a cloud of fog. The merfolk aquamancer completely misses you. You block the alligator snapping turtle's attack. The water elemental hits your earth elemental. The water elemental engulfs your earth elemental in water! A merfolk impaler comes into view. It is wielding a +6 trident of protection. The water elemental moves out of view. Unknown command. Your air elemental hits the alligator snapping turtle but does no damage. Your air elemental hits the merfolk aquamancer. Your air elemental hits the alligator snapping turtle. Your air elemental hits the merfolk aquamancer. You block the merfolk's attack. The merfolk siren misses you. Your earth elemental hits the alligator snapping turtle. Your water elemental hits the merfolk aquamancer! Your water elemental engulfs the merfolk aquamancer in water! Your earth elemental hits the merfolk aquamancer! Something hits your earth elemental. Your air elemental hits the alligator snapping turtle but does no damage. The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Your air elemental hits the alligator snapping turtle but does no damage. You block the merfolk's attack. The alligator snapping turtle is engulfed in freezing vapours. The alligator snapping turtle seems to slow down. Your air elemental hits the alligator snapping turtle! Something hits your earth elemental! Your earth elemental misses the water nymph. There is an open door here. Unknown command. You swap places. The water elemental barely misses your air elemental. The merfolk siren hits something with a +0 trident! Something hits your earth elemental but does no damage. The water elemental hits your earth elemental! The merfolk impaler hits your earth elemental with a +6 trident of protection! Your earth elemental is destroyed! Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - merfolk siren Aim: a merfolk siren, wielding a +0 trident (purple smoke, haloed) The air twists around and strikes the merfolk siren! The merfolk siren is moderately wounded. Your air elemental hits the merfolk! Your air elemental closely misses the merfolk. You block the merfolk's attack. The merfolk siren chants a haunting song. You are unaffected. Your air elemental hits the merfolk. Unknown command. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (purple smoke, moderately wounded, haloed) The air twists around and strikes the merfolk siren! The merfolk siren is severely wounded. Your air elemental misses the merfolk. You block the merfolk's attack. You block the merfolk impaler's attack. Your air elemental hits the merfolk but does no damage. The merfolk impaler hits you from afar with a +6 trident of protection! Unknown command. Your air elemental disappears in a puff of smoke! You block the merfolk's attack. Your water elemental hits the merfolk! Your water elemental disappears in a puff of smoke! You block the merfolk's attack. The merfolk javelineer throws a javelin. The javelin pierces through you. The merfolk siren chants a haunting song. You are unaffected. Unknown command. The merfolk javelineer throws a javelin. The javelin closely misses you. You rampage towards the alligator snapping turtle! You hit the alligator snapping turtle but do no damage. Lightning courses through the alligator snapping turtle! You claw the alligator snapping turtle. The alligator snapping turtle is moderately wounded. You block the merfolk's attack. The merfolk javelineer hits you but does no damage. The alligator snapping turtle seems to slow down. You block the alligator snapping turtle's attack. The merfolk completely misses you. The merfolk javelineer closely misses you. You hit the alligator snapping turtle. You claw the alligator snapping turtle. You peck the alligator snapping turtle, but do no damage. The alligator snapping turtle is moderately wounded. You block the merfolk javelineer's attack. You block the alligator snapping turtle's attack. Unknown command. You hit the alligator snapping turtle but do no damage. You claw the alligator snapping turtle, but do no damage. You peck the alligator snapping turtle, but do no damage. The alligator snapping turtle is moderately wounded. You block the merfolk javelineer's attack. You block the merfolk impaler's attack. The merfolk impaler hits you from afar with a +6 trident of protection! You block the merfolk javelineer's attack. 2 merfolk come into view. A merfolk is wielding a +1 trident of freezing. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +1 trident of freezing and quivering boomerangs (blue smoke, wandering, hasn't noticed you, 45% to evade) You hear a mighty clap of thunder! The bolt of lightning hits the alligator snapping turtle!! The alligator snapping turtle is heavily wounded. The bolt of lightning hits the merfolk javelineer!! The merfolk javelineer is moderately wounded. The bolt of lightning hits the merfolk!! You kill the merfolk! Qazlal accepts your kill. The bolt of lightning hits the merfolk! The merfolk is moderately wounded. The bolt of lightning hits the merfolk! The merfolk is moderately wounded. You hear a shout! x2 You block the merfolk impaler's attack. The alligator snapping turtle bites you!! * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with a +6 trident of protection! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. You block the merfolk javelineer's attack. The merfolk moves out of view. Unknown command. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the merfolk impaler's attack. You block the merfolk javelineer's attack. Unknown command. The alligator snapping turtle is engulfed in freezing vapours. The alligator snapping turtle seems to slow down. You block the alligator snapping turtle's attack. You see here 14 gold pieces. You now have 5443 gold pieces (gained 14). The alligator snapping turtle is engulfed in freezing vapours. The alligator snapping turtle seems to slow down. Your surroundings suddenly seem different. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! You hear an angry hiss. A snapping turtle comes into view. Found 27 gold pieces. You rampage towards the snapping turtle! The snapping turtle is struck by lightning. You block the snapping turtle's attack. You hit the snapping turtle but do no damage. You claw the snapping turtle, but do no damage. The snapping turtle is moderately wounded. You block the snapping turtle's attack. The snapping turtle is struck by lightning. The snapping turtle completely misses you. Unknown command. You hit the snapping turtle. You claw the snapping turtle, but do no damage. The snapping turtle is heavily wounded. A merfolk aquamancer comes into view. It is wielding a +0 rapier. The snapping turtle misses you. Unknown command. You puncture the snapping turtle! Your kick misses the snapping turtle. The snapping turtle is severely wounded. You block the snapping turtle's attack. The merfolk throws a boomerang. You block the boomerang. You block the snapping turtle's attack. Unknown command. You sock the snapping turtle! Lightning courses through the snapping turtle!! You kill the snapping turtle! Qazlal accepts your kill. You block the merfolk's attack. Unknown command. You block the merfolk's attack. You sock the merfolk aquamancer! You claw the merfolk aquamancer. You peck the merfolk aquamancer. The merfolk aquamancer is moderately wounded. You block the merfolk aquamancer's attack. The merfolk aquamancer gestures at you while chanting. The shard of ice misses you. Unknown command. You thump the merfolk aquamancer! Lightning courses through the merfolk aquamancer!! Your kick misses the merfolk aquamancer. You peck the merfolk aquamancer. The merfolk aquamancer is severely wounded. You block the merfolk's attack. The merfolk aquamancer hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * The water elemental is struck by lightning. You block the water elemental's attack. You block the merfolk aquamancer's attack. Your protection from physical attacks is fading. The water elemental is engulfed in freezing vapours. The water elemental closely misses you. The water elemental is engulfed in freezing vapours. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (severely damaged, haloed, 13% to evade) You hear a mighty clap of thunder! The bolt of lightning hits the merfolk aquamancer! The merfolk aquamancer is almost dead. The bolt of lightning hits the water elemental. The water elemental resists. The water elemental is almost destroyed. You hear a shout! You hear an angry hiss. You hear a shout! x2 You hear an angry hiss. You hear a shout! x2; You hear an angry hiss. You hear a shout! The merfolk aquamancer closely misses you. The merfolk completely misses you. The water elemental is engulfed in freezing vapours. You destroy the water elemental! Qazlal accepts your kill. You hit the merfolk aquamancer. Lightning courses through the merfolk aquamancer! You kill the merfolk aquamancer! Qazlal accepts your kill. The merfolk closely misses you. You block the merfolk's attack. Unknown command. You feel less protected from physical attacks. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (haloed) The air twists around and strikes the merfolk! The merfolk is moderately wounded. Unknown command. You block the merfolk's attack. You closely miss the merfolk. You claw the merfolk! You peck the merfolk, but do no damage. The merfolk is heavily wounded. You block the merfolk's attack. Unknown command. You hit the merfolk. Lightning courses through the merfolk! Your kick misses the merfolk. You peck the merfolk. The merfolk is almost dead. You block the merfolk's attack. The merfolk misses you. Unknown command. You sock the merfolk! Lightning courses through the merfolk! You kill the merfolk! Qazlal accepts your kill. Unknown command. You hear an angry hiss. You start resting. A snapping turtle comes into view. A snapping turtle is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - snapping turtle Aim: a snapping turtle (water) The air twists around and strikes the snapping turtle! The snapping turtle is moderately wounded. Unknown command. You rampage towards the snapping turtle! You hit the snapping turtle. The snapping turtle is moderately wounded. The snapping turtle completely misses you. You hit the snapping turtle but do no damage. You claw the snapping turtle. You peck the snapping turtle, but do no damage. The snapping turtle is moderately wounded. You block the snapping turtle's attack. Unknown command. You hit the snapping turtle. You claw the snapping turtle. The snapping turtle is moderately wounded. You block the snapping turtle's attack. The merfolk javelineer completely misses you. The snapping turtle barely misses you. Unknown command. You hit the snapping turtle but do no damage. You claw the snapping turtle, but do no damage. You peck the snapping turtle, but do no damage. The snapping turtle is moderately wounded. The merfolk javelineer completely misses you. You block the snapping turtle's attack. The merfolk javelineer completely misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk javelineer, p - snapping turtle Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering javelins (haloed, 34% to evade) You hear a mighty clap of thunder! The bolt of lightning hits the snapping turtle!! The snapping turtle is severely wounded. The bolt of lightning hits the merfolk javelineer. The merfolk javelineer is lightly wounded. You hear a shout! x3; You hear a roar! You hear an angry hiss. You block the snapping turtle's attack. The merfolk javelineer misses you. Unknown command. Unknown command. Casting: Lightning Bolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering javelins (lightly wounded, haloed, 34% to evade) You hear a mighty clap of thunder! The bolt of lightning hits the snapping turtle! The snapping turtle is almost dead. The bolt of lightning misses the merfolk javelineer. You block the snapping turtle's attack. You block the merfolk javelineer's attack. Unknown command. Unknown command. You puncture the snapping turtle! You kill the snapping turtle! Qazlal accepts your kill. The merfolk javelineer throws a javelin. The javelin misses you. Unknown command. You hear a shout! The merfolk javelineer throws a javelin. The javelin pierces through you. * * * LOW HITPOINT WARNING * * * You see here a snapping turtle corpse. You bludgeon the merfolk javelineer!! Lightning courses through the merfolk javelineer! Your kick misses the merfolk javelineer. The merfolk javelineer is moderately wounded. The merfolk javelineer throws a javelin. The javelin pierces through you!! * * * LOW HITPOINT WARNING * * * With a swish of your cloak, you release a cloud of fog. You barely miss the merfolk javelineer. You claw the merfolk javelineer! The merfolk javelineer is heavily wounded. A merfolk impaler comes into view. It is wielding a +0 trident. The merfolk javelineer throws a javelin. The javelin completely misses you. The merfolk javelineer throws a javelin. The javelin completely misses you. You puncture the merfolk javelineer! You peck the merfolk javelineer. The merfolk javelineer is severely wounded. The merfolk javelineer throws a javelin. The javelin completely misses you. Unknown command. Unknown command. You bludgeon the merfolk javelineer!! You claw the merfolk javelineer. The merfolk javelineer is almost dead. The merfolk javelineer throws a javelin. The javelin closely misses you. The merfolk javelineer throws a javelin. The javelin completely misses you. The merfolk impaler is engulfed in freezing vapours. You block the merfolk impaler's attack. Unknown command. You puncture the merfolk javelineer! Lightning courses through the merfolk javelineer!! You kill the merfolk javelineer! Qazlal accepts your kill. You block the merfolk impaler's attack. x2 Unknown command. Unknown command. You hear a shout! You block the merfolk impaler's attack. A merfolk aquamancer comes into view. It is wielding a +0 trident. A manticore comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The merfolk impaler hits you from afar with a +0 trident! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_READ repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [fly] Species: Tengu Job: Air Elementalist HP: -4/127; mods: 0/0 MP: 6/31; mod: 0 Stats: 11 (11) 22 (22) 27 (27) Position: (6, 26), god: Qazlal (21), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 12 | 4200 | 0/850 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 20 | 14 | 5396 | 351/883 Dodging | X | 1 | 20 | 16 | 7813 | 918/1051 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 15 | 7050 | 0/1150 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 3 | 356 | 0/238 Conjurations | X | 2 | 40 | 17 | 6159 | 540/802 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 12 | 2983 | 14/601 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 20 | 17 | 6102 | 483/802 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 12 | 4994 | 0/1011 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #30: 30 Attributes: #4: 225212 #12: 7751 #13: 2308 #22: 1 #23: 19097 #24: 856250785 #27: 506016 #49: 5052 #59: 1 Mutations: beak: 1 (innate) talons: 3 (innate) able to fly: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +10 morningstar "Eos" {elec, Halo rElec} eq slot #1, inv slot #16: +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} eq slot #2, inv slot #4: +2 hat eq slot #3, inv slot #17: +2 pair of gloves of stealth eq slot #5, inv slot #21: +1 kite shield of protection eq slot #6, inv slot #24: +1 ring mail of Beogh's Esteem {Rampage +Inv rElec Slay+5} eq slot #7, inv slot #47: +6 ring of intelligence eq slot #8, inv slot #40: ring of Tiplep {rPois rC+ Int-3 Dex+8} eq slot #9, inv slot #45: amulet of the Four Winds {rN+ Will+++ Clar} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈ #≈≈≈≈§§§§§≈≈≈≈≈≈≈ #≈≈≈§§§§§§§≈≈≈..≈ #≈≈≈§§§§§§§≈≈...≈ #≈≈≈§m§##§§≈....≈ #≈≈≈°§###m§...#.≈ #≈≈≈≈≈@.§..≈.$..≈ #≈≈°≈≈§°m..≈.##.≈ #≈≈≈≈≈≈≈.....# ≈ #≈≈≈≈≈≈≈≈.≈≈≈.≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈..H≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>