fly Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 19, D:1) a +0 dagger (4, 3, D:1) 2 stones (6, 3, D:1) a stone (7, 5, D:1) 2 stones (7, 9, D:1) a +0 dagger (8, -1, D:1) a +0 club (11, -3, D:1) a +0 hand axe (12, -10, D:1) a +0 club (14, 11, D:1) a +0 dagger (15, 4, D:1) +0 storm dragon scales (17, -4, D:1) a cursed -3 club (18, 27, D:1) a +0 dagger (20, -8, D:1) a +0 dagger (28, 0, D:1) 18 stones (32, 23, D:1) a +0 club (33, 29, D:1) a +0 club (36, 33, D:1) a +0 short sword (39, 24, D:1) a cursed +0 scale mail (46, -7, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -4, D:2) a +0 dagger (8, -21, D:2) a +0 robe (9, -12, D:2) a +0 club (10, -21, D:2) a +0 scale mail (20, -3, D:2) a +0 short sword (21, -8, D:2) 21 stones (22, -8, D:2) a stone (24, -6, D:2) a +0 club (27, -4, D:2) a cursed -2 club (32, 3, D:2) a +0 dagger (34, -24, D:2) 22 stones (38, -1, D:2) a +0 club (39, -1, D:2) a +0 club (39, 9, D:2) a +0 hunting sling (41, -2, D:2) a +0 hand axe (43, -17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 5, D:3) a +0 club (9, 14, D:3) 9 stones (15, -10, D:3) a +0 plate armour (15, 38, D:3) a +0 club (35, 21, D:3) a +0 mace (48, 29, D:3) 21 stones (49, 22, D:3) a +0 hunting sling (51, -7, D:3) an uncursed ring of teleportation (51, 26, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a cursed -3 dagger (18, -3, D:4) Sif Muna's Volume of Boosts Spells Type Level Known a - Infusion Charms 1 no (27, -2, D:4) 22 stones (39, 31, D:4) a +0 trident (42, 29, D:4) a +0 falchion (60, -4, D:4) 18 arrows Level 5 of the Dungeon [Shop] Akicriq's Antique Weapon Boutique a +0 trident (98 gold) a +0 flail (98 gold) a +0 long sword (98 gold) the +2 flail "Hovy" {freeze, rElec rF+ Int+2 Dex-5} (868 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. a +0 falchion (84 gold) a +0 spear (84 gold) a +0 quarterstaff (112 gold) a +0 hand axe (84 gold) a +0 rapier (112 gold) a +0 war axe (98 gold) a +0 falchion (84 gold) a +6 hand crossbow of flaming (1072 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1346 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 hand axe (84 gold) (3, 21, D:5) a +0 dagger (8, 17, D:5) a cursed -1 giant club (9, 13, D:5) 14 stones (11, -10, D:5) 5 boomerangs (13, 23, D:5) a +0 plate armour (19, 30, D:5) a +0 trident (23, 29, D:5) a +0 robe (28, -18, D:5) a +0 robe (29, 1, D:5) a +0 hand axe (39, 15, D:5) a +0 ring mail (40, 1, D:5) 23 stones (40, 26, D:5) a +0 giant spiked club (42, 3, D:5) a +0 club (43, 20, D:5) 19 stones (50, 19, D:5) a +0 chain mail Level 6 of the Dungeon (18, -5, D:6) a +0 club a +0 halberd (18, 27, D:6) a +2 dagger of venom (19, -6, D:6) a +0 vorpal spear (20, -6, D:6) a +0 flail (20, 8, D:6) a +0 hand axe (21, 22, D:6) a +0 whip (23, 3, D:6) a +0 leather armour (23, 29, D:6) 12 stones (29, 2, D:6) a throwing net (30, 5, D:6) a +0 helmet a +2 vorpal dire flail a +0 dagger of venom (30, 6, D:6) a +0 mace (30, 8, D:6) a cursed +0 spear a throwing net (30, 9, D:6) a +0 halberd (32, 13, D:6) a +0 spear (37, 0, D:6) a +0 flail (42, -4, D:6) 4 atropa-tipped darts (58, 6, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (2, 30, D:7) 12 stones (5, 24, D:7) a +0 shortbow 22 arrows (20, 3, D:7) a +2 dagger of speed a +0 mace (21, -4, D:7) a stone (21, 1, D:7) a stone (22, 3, D:7) a +0 whip a +0 dagger (22, 4, D:7) a +2 dagger of protection (25, -2, D:7) 4 boomerangs (27, 34, D:7) 15 stones (29, 31, D:7) a +0 whip of freezing a cursed +0 robe (31, -5, D:7) a +0 giant club (31, -2, D:7) a +0 hand axe (32, -2, D:7) a +0 leather armour a +0 falchion (33, -3, D:7) a +0 robe a +0 club (45, 29, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) 21 stones (4, 2, D:8) an arrow (5, 2, D:8) 17 arrows a +0 shortbow (9, 7, D:8) an arrow (9, 8, D:8) a +0 giant club (9, 9, D:8) 14 arrows a +0 shortbow (9, 20, D:8) 31 stones (13, 22, D:8) 24 stones (27, 17, D:8) a +0 quarterstaff (29, 25, D:8) 25 stones (30, 10, D:8) a +0 hand axe (31, 7, D:8) 6 large rocks (32, 7, D:8) a potion of berserk rage (32, 9, D:8) a stone (33, 5, D:8) a stone (33, 6, D:8) a stone (34, 8, D:8) a stone (34, 10, D:8) a stone (34, 25, D:8) a cursed +0 shortbow (38, 4, D:8) a +0 whip (39, 4, D:8) a +0 dire flail a +0 chain mail a +0 leather armour (40, 4, D:8) a +0 hand axe (41, -7, D:8) a cursed -2 club a +0 ring mail (42, -6, D:8) a +0 flail (61, -5, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (3, -10, D:9) a +0 shortbow 24 arrows a centaur skeleton (9, -10, D:9) a +0 quarterstaff (11, -11, D:9) a cursed +0 short sword (12, -10, D:9) 17 stones (12, -3, D:9) a +0 spear (16, -5, D:9) a +0 hand axe (unseen) (17, -7, D:9) a wand of paralysis (5) (19, -8, D:9) a +0 flail (unseen) (19, -5, D:9) a stone (20, -4, D:9) a +0 club (unseen) (47, -37, D:9) a +0 giant club a +0 giant club (48, -35, D:9) a cursed +0 dire flail a +0 robe the Ecumenical Temple