fly Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -12, D:1) a +0 club (18, -17, D:1) a +0 club (22, 5, D:1) a +0 club (31, -34, D:1) a +0 club (36, -22, D:1) a +0 robe (37, -28, D:1) a +0 club (39, -31, D:1) 17 stones (42, -5, D:1) a +0 club (43, -34, D:1) a +0 hunting sling (43, -33, D:1) a cursed -2 mace (43, -29, D:1) a +0 leather armour (54, -5, D:1) a +0 short sword (54, 6, D:1) a +0 leather armour (54, 17, D:1) 26 stones (60, 9, D:1) a +0 club Level 2 of the Dungeon (0, 3, D:2) 2 stones (0, 4, D:2) 6 stones (1, 4, D:2) a stone (2, -8, D:2) a +0 leather armour (2, -7, D:2) a bat corpse (3, 4, D:2) a +0 short sword 3 stones (13, -2, D:2) a +0 lajatang (18, -19, D:2) an adder corpse (skeletalised by now) (18, -5, D:2) a +0 robe (21, -6, D:2) a +0 centaur barding (22, -17, D:2) a +0 whip (25, -17, D:2) a cursed -1 hunting sling (28, 10, D:2) a +0 vorpal long sword