fly Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 8, D:1) a +0 club (5, 14, D:1) a potion of invisibility (9, 32, D:1) a potion of invisibility (13, -1, D:1) 2 javelins (15, 3, D:1) a potion of curing (19, 39, D:1) a +0 spear (20, 2, D:1) a +0 club (22, 31, D:1) a +0 ring mail (24, 38, D:1) a potion of lignification (34, 6, D:1) a ration (36, 31, D:1) a potion of heal wounds (37, 29, D:1) a +0 whip (38, 5, D:1) a +0 club (45, 7, D:1) a ration (46, 15, D:1) a ration (46, 19, D:1) a +0 club (48, 37, D:1) a +0 club (49, 3, D:1) a +0 dagger (49, 41, D:1) 30 arrows (51, 5, D:1) an adder corpse (skeletalised by now) (60, 41, D:1) a potion of degeneration a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 25 bolts (0, 8, D:2) a +0 short sword (3, -14, D:2) a jackal corpse (3, -6, D:2) a +0 club (8, 9, D:2) a +2 ring of intelligence (9, 3, D:2) a ration (12, 1, D:2) a scroll of teleportation (13, 1, D:2) a potion of curing (13, 7, D:2) a potion of degeneration (14, 1, D:2) a potion of heal wounds (14, 2, D:2) a +0 scale mail (15, -5, D:2) a +1 hand axe of draining (16, -4, D:2) a +0 club (16, 2, D:2) 3 stones (17, -5, D:2) 16 gold pieces (22, 2, D:2) 12 gold pieces (23, -2, D:2) 15 arrows (26, -6, D:2) a scroll of random uselessness (36, -7, D:2) 11 stones