fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -43, D:1) a +0 ring mail (11, -4, D:1) a +0 club (19, -47, D:1) a +0 club (21, -2, D:1) a +0 leather armour (22, -53, D:1) a +0 dagger (36, -48, D:1) a +0 club (48, -52, D:1) 18 stones (51, -13, D:1) a +0 club (51, -10, D:1) a +0 short sword a +0 dagger 2 stones (51, -9, D:1) a +0 short sword (51, -8, D:1) a stone (51, -7, D:1) a stone Level 2 of the Dungeon (6, 2, D:2) 5 stones (10, 18, D:2) 5 stones (14, 51, D:2) 26 stones (18, 19, D:2) a stone (18, 45, D:2) a +0 club (19, 5, D:2) a +0 club (20, 10, D:2) 3 scrolls of teleportation (20, 17, D:2) a stone (21, 16, D:2) a stone (22, 10, D:2) a +0 club a +0 hunting sling 10 stones (24, -2, D:2) a +0 club (24, 43, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 30, D:3) a +0 club (9, -6, D:3) a +0 hand axe 3 boomerangs (10, 31, D:3) a +0 mace (11, 28, D:3) a +0 leather armour a +0 club (19, -1, D:3) a +0 leather armour a +0 dagger (20, -1, D:3) a +0 robe a +0 dagger a +0 flail (24, 44, D:3) 9 arrows (27, 40, D:3) 27 stones (31, 7, D:3) a +0 dagger (31, 46, D:3) a +0 long sword (45, -5, D:3) a scroll of teleportation (51, 52, D:3) 7 silver javelins (54, -3, D:3) 19 stones Level 4 of the Dungeon [Shop] Bioskiff's Book Emporium a book of Cantrips (220 gold) the Handbook of Mutagenic Fire (792 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Sticky Flame Conjuration/Fire 4 no d - Hydra Form Transmutation 6 no e - Eringya's Noxious Bog Transmutation/Poison 6 no a Necronomicon (1214 gold) a book of Spatial Translocations (715 gold) a book of Minor Magic (220 gold) the Guide on the Warped Glacier (495 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Blink Translocation 2 no d - Frozen Ramparts Ice 3 no e - Teleport Other Translocation 3 no f - Summon Ice Beast Ice/Summoning 4 no g - Metabolic Englaciation Hexes/Ice 5 no a book of Callings (330 gold) a book of Flames (385 gold) a book of Party Tricks (550 gold) a book of Debilitation (440 gold) a book of Cantrips (220 gold) (0, 0, D:4) a +0 giant spiked club (8, -20, D:4) a +0 flail (10, -21, D:4) a +0 club (10, -17, D:4) 17 arrows (11, -21, D:4) a +0 spear (18, 18, D:4) a +0 giant club (20, -36, D:4) 21 stones (22, -29, D:4) 10 bolts (24, 0, D:4) a +0 dagger (36, -23, D:4) a +0 scale mail (37, -29, D:4) a +0 leather armour (37, 14, D:4) 3 poisoned darts (38, -34, D:4) 31 bolts (46, 18, D:4) 2 potions of haste Level 5 of the Dungeon (0, 1, D:5) a +0 giant club (12, 11, D:5) a +0 robe (14, -2, D:5) a +0 robe (15, -5, D:5) a +0 leather armour (24, 21, D:5) a +3 falchion a +0 robe a +2 falchion a cursed +0 robe (26, 14, D:5) a +0 mace (28, 25, D:5) a +0 robe a +0 mace (29, 25, D:5) a +0 whip (32, 11, D:5) a +0 club (42, 19, D:5) a +0 robe (42, 25, D:5) a cursed -2 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 robe a cursed -2 flail (0, 1, D:6) a +0 club a +0 buckler a +0 scale mail a +5 trident of flaming (8, -11, D:6) a +0 club (17, -27, D:6) a +0 chain mail (17, -23, D:6) a +0 scale mail (31, -34, D:6) the +2 spear "Vifipnie" {vamp, rPois rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It protects you from negative energy. Zin disapproves of the use of such an item. (31, -26, D:6) a scroll of teleportation (41, -26, D:6) 17 gold pieces (41, -25, D:6) 12 gold pieces (42, -25, D:6) 22 arrows (43, -26, D:6) 19 gold pieces (43, -25, D:6) 13 gold pieces