fly Level 1 of the Dungeon (0, 0, D:1) 16 stones (11, -27, D:1) a +0 club (11, -26, D:1) a +0 short sword (23, -22, D:1) a +0 cloak (24, -24, D:1) a +0 club (26, 5, D:1) a stone (26, 7, D:1) a stone (27, -6, D:1) 10 arrows (27, 6, D:1) a stone (31, 2, D:1) a +0 short sword (36, -7, D:1) a +0 short sword (48, -1, D:1) a +0 leather armour (49, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 17, D:2) a +0 club (6, 17, D:2) a +0 ring mail (8, -1, D:2) a +0 robe (12, -2, D:2) a +0 club (17, -2, D:2) a +0 spear (19, -2, D:2) a +0 buckler (22, -1, D:2) a +0 hand axe (24, 12, D:2) a +0 club (30, 4, D:2) a cursed -3 whip a +0 halberd (30, 16, D:2) a +0 dagger (32, 5, D:2) a +0 spear (36, 17, D:2) a +0 club (38, 25, D:2) a +0 leather armour (39, -2, D:2) 14 arrows (43, 30, D:2) a +0 dagger (45, 4, D:2) a cursed +0 whip (47, 31, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) 19 arrows (2, -13, D:3) an uncursed amulet of magic regeneration a +0 scythe a cursed +0 robe (2, -4, D:3) a +0 ring mail (7, -34, D:3) 23 stones (8, -43, D:3) 2 javelins (10, -31, D:3) a +0 war axe a +0 short sword a +0 dagger a +0 leather armour (10, -10, D:3) a +0 club a +0 ring mail a +0 whip (10, -9, D:3) a +0 club (11, -10, D:3) a +0 spear a +0 leather armour (11, -3, D:3) a +0 ring mail (13, -34, D:3) a +0 dagger (14, -43, D:3) 22 bolts (15, -32, D:3) 22 stones (16, -20, D:3) a +0 robe (16, -12, D:3) 23 stones (17, -18, D:3) a +0 short sword a +0 giant club (18, -43, D:3) 22 stones (18, -19, D:3) 3 stones (26, 0, D:3) a +0 leather armour (29, -45, D:3) a +0 flail (30, -45, D:3) a cursed +0 club (31, -4, D:3) 11 stones (38, -15, D:3) a +0 dagger (39, -36, D:3) a +0 leather armour (40, -33, D:3) a stone (41, -34, D:3) a stone (41, -20, D:3) a +0 cloak (42, -34, D:3) a stone (42, -6, D:3) 18 arrows (43, -34, D:3) a stone (44, -34, D:3) a stone (46, -35, D:3) a cursed +0 short sword (47, -18, D:3) 24 stones (53, -18, D:3) a +0 giant spiked club Level 4 of the Dungeon (5, 0, D:4) a +0 ring mail (7, 2, D:4) a +0 ring mail (8, -6, D:4) 21 arrows (11, -16, D:4) 20 sling bullets (21, -8, D:4) a +0 club (25, -15, D:4) 10 stones (31, -11, D:4) a +0 leather armour a +0 ring mail (31, -2, D:4) a +0 ring mail (31, -1, D:4) a +0 mace (31, 1, D:4) a +0 falchion (31, 2, D:4) a +0 ring mail (32, -1, D:4) a +0 hand axe a +0 ring mail a +0 flail a +0 ring mail (32, 1, D:4) a +0 war axe a +2 leather armour of cold resistance (33, 1, D:4) a +0 flail a +0 chain mail (33, 2, D:4) a +0 dagger a cursed +0 robe Level 5 of the Dungeon [Shop] Dayfohiula's Armour Shop a +0 robe (9 gold) a +0 scale mail (56 gold) the +2 pair of gloves of Midsummer {Int+3 Dex+3} (477 gold) It affects your intelligence (+3). It affects your dexterity (+3). a cursed +0 leather armour (1 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +2 robe of the Archmagi (527 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) (0, 0, D:5) a -3 falchion (9, 16, D:5) 19 arrows a +0 shortbow (9, 37, D:5) a +1 vampiric short sword (18, 26, D:5) 17 bolts (19, 32, D:5) 6 stones (21, 34, D:5) a +0 robe (26, 6, D:5) a +0 scale mail (30, 21, D:5) a +0 club (30, 45, D:5) 18 bolts (36, 49, D:5) a +0 halberd (37, 48, D:5) a cursed -3 spear (42, 27, D:5) 27 arrows (45, 32, D:5) a cursed -3 trident (45, 40, D:5) the cursed +0 leather armour of Nezinwul {Harm *Corrode rF+ Str+2} It affects your strength (+2). It protects you from fire. It may corrode you when you take damage. It increases damage dealt and taken. It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, 21, D:6) a -3 dagger a scroll of noise (8, 34, D:6) a +0 whip (14, 28, D:6) 16 stones (15, 36, D:6) 19 stones (21, 5, D:6) a +0 dagger (21, 29, D:6) a +0 dagger a cursed +0 robe a +0 halberd a +0 chain mail (22, 4, D:6) a +0 falchion (26, 12, D:6) a +0 ring mail (27, 53, D:6) a -4 ring of intelligence a wand of random effects (23) (29, 6, D:6) a +0 leather armour a +0 flail (29, 7, D:6) a +0 scale mail a +0 whip (34, 3, D:6) 2 arrows (34, 4, D:6) an arrow (39, 0, D:6) a +0 shortbow (40, 19, D:6) 20 stones (40, 50, D:6) a +0 robe a +0 dagger a +0 scale mail a +0 short sword (47, 13, D:6) 19 sling bullets Level 7 of the Dungeon [Shop] Fyixkam's General Store a +0 trident (42 gold) a scroll of random uselessness (12 gold) 18 stones (21 gold) a wand of digging (8) (288 gold) a +0 halberd (48 gold) a wand of polymorph (10) (144 gold) (0, 0, D:7) 11 bolts (3, -6, D:7) a +0 scale mail (7, -8, D:7) a +0 mace (11, -6, D:7) a +0 whip (12, -8, D:7) a +0 vorpal war axe (18, -4, D:7) a +0 mace (20, -25, D:7) a +0 robe (24, 4, D:7) a +0 robe (26, -3, D:7) a +0 falchion a +0 robe (27, 18, D:7) a +0 giant club (28, 10, D:7) a stone (28, 20, D:7) a +0 flail (29, -8, D:7) a +0 whip a +0 whip a -1 hand axe (29, -2, D:7) a +4 long sword a +0 robe (29, 7, D:7) a stone (29, 20, D:7) a -1 short sword of draining (30, -6, D:7) a +0 dagger (31, -6, D:7) a -1 mace (31, 0, D:7) a +4 short sword 15 stones a +0 robe (33, -16, D:7) a +0 scale mail (33, 5, D:7) a stone (33, 6, D:7) a +0 club (33, 11, D:7) a +0 helmet (34, 1, D:7) 2 stones (34, 2, D:7) a stone a cursed +3 halberd a +0 robe a cursed +0 flail a +0 robe (34, 4, D:7) 3 stones (35, 3, D:7) a -1 long sword a -1 mace a +0 short sword 9 stones (35, 4, D:7) a -2 mace (37, -17, D:7) a +0 cloak (47, -29, D:7) an uncursed staff of conjuration Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -10, D:8) a +0 dagger (5, -2, D:8) a +0 giant club a +0 giant club (9, -3, D:8) a cursed -3 dagger a +0 ring mail (9, -2, D:8) a +0 trident a +0 plate armour (10, -2, D:8) a +0 flail (11, 7, D:8) an uncursed staff of air (11, 23, D:8) 22 bolts (26, 25, D:8) a +0 whip (29, -15, D:8) a cursed -1 dagger (33, 25, D:8) a +0 robe (36, 29, D:8) an uncursed amulet of the acrobat a +0 mace (46, 24, D:8) a +0 robe a +0 dagger (50, -1, D:8) a +0 war axe (52, 18, D:8) a +0 ring mail a +0 flail a +0 falchion a +0 ring mail a +0 club (52, 19, D:8) a +0 chain mail a +0 falchion (53, 17, D:8) a +0 scale mail a +0 dagger a +0 giant club (60, 31, D:8) a +0 chain mail (65, -16, D:8) 4 scrolls of teleportation (70, 12, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) a +3 hand axe of freezing a +0 robe (1, 3, D:9) a +0 dire flail a +0 robe (1, 4, D:9) a +4 dagger a +0 robe a +0 hand axe a +0 robe (2, 7, D:9) a cursed +4 mace a +0 robe (6, 19, D:9) a +0 giant club (10, 1, D:9) a +0 halberd a +0 chain mail (10, 3, D:9) a cursed -3 flail (10, 4, D:9) a cursed -1 mace (11, 2, D:9) a +0 dagger a +0 robe (11, 3, D:9) a +0 whip (14, -10, D:9) a +0 chain mail (14, 0, D:9) 15 stones (14, 3, D:9) an uncursed staff of poison (15, -2, D:9) an uncursed staff of death (15, 11, D:9) 20 arrows (19, -1, D:9) a +0 dagger a +0 scale mail (19, 0, D:9) a +0 dire flail a +0 plate armour (19, 21, D:9) a +0 chain mail (19, 22, D:9) a +0 chain mail a +0 long sword (19, 23, D:9) a +0 ring mail a +0 whip (20, 22, D:9) 4 boomerangs a +2 whip of freezing (21, 0, D:9) a +0 dagger a +0 robe (27, 0, D:9) a +0 leather armour (29, 8, D:9) an uncursed ring of stealth (31, 8, D:9) a scroll of torment (31, 21, D:9) 20 arrows (32, 20, D:9) a +0 scale mail (33, 8, D:9) a +0 giant club (33, 15, D:9) a +0 shortbow (33, 16, D:9) a +0 scale mail (41, 16, D:9) a +1 dagger of freezing Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, -3, D:10) a +0 robe (5, -25, D:10) a +0 ring mail (6, -3, D:10) a +0 short sword (10, 10, D:10) a +0 rapier (12, 8, D:10) a +0 whip (19, -22, D:10) a +0 short sword (22, 2, D:10) 21 stones (27, 7, D:10) 16 arrows (28, -6, D:10) a cursed -1 giant spiked club (28, -5, D:10) a +0 giant club a +0 giant spiked club (30, -29, D:10) a +0 giant club a +0 giant club (30, -5, D:10) a +0 giant club a +0 giant club (32, -6, D:10) a +0 giant club (32, -1, D:10) 24 stones (33, -6, D:10) a +0 robe a +0 spear (40, -13, D:10) a +0 hunting sling (41, -17, D:10) 15 arrows (43, 6, D:10) a cursed -1 rapier (55, -22, D:10) 23 bolts Level 11 of the Dungeon (7, -20, D:11) the +1 ring mail of Day {rF- rN+ Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. (18, -24, D:11) 2 stones a +0 dagger (18, -23, D:11) a +4 whip (19, -25, D:11) a +0 short sword (19, -4, D:11) a +0 ring mail (20, -25, D:11) a +0 whip (21, -27, D:11) 2 stones a +0 short sword (21, -26, D:11) a +0 whip (22, -30, D:11) a +0 giant spiked club a +0 giant club (22, -29, D:11) 2 boomerangs a +0 scale mail a +0 dagger (23, -31, D:11) a stone (23, -30, D:11) a +0 robe a +0 dagger (23, -29, D:11) a stone a +0 flail a +0 chain mail a +0 dire flail (23, -28, D:11) a stone (24, -26, D:11) a +0 ring mail a +0 hand axe (24, 16, D:11) the +8 rapier of the Dark Horse {chaos, rElec rC++ Int+2 SInv} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. The Shining One disapproves of the use of such an item. (25, -23, D:11) a +0 robe (27, -24, D:11) a condenser vane (2/2) (28, -12, D:11) a +0 quarterstaff (30, -20, D:11) a cursed -1 club (33, -20, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (35, -19, D:11) a +0 giant club a +0 giant club (36, -21, D:11) a +0 chain mail a +0 glaive Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (4, -22, D:12) a cursed +0 leather armour (6, 8, D:12) a +0 leather armour (13, -15, D:12) 27 sling bullets (14, -25, D:12) a +0 rapier (18, -18, D:12) a +0 giant club (21, -16, D:12) a large rock a +0 great mace a +0 giant club (24, -15, D:12) a large rock (26, -14, D:12) 2 large rocks (36, -2, D:12) a +0 club (49, -13, D:12) a stone (50, -16, D:12) a +0 club 2 stones (50, -15, D:12) a +0 dagger (50, -14, D:12) a +0 dagger a stone (50, -13, D:12) a +0 dagger (50, -12, D:12) a +0 giant club (51, -15, D:12) 2 stones (51, -14, D:12) a +0 dagger (51, -13, D:12) 4 stones (53, -11, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 17 stones (0, 14, D:13) a +0 giant club a +0 giant spiked club +0 acid dragon scales (6, -9, D:13) a +0 robe (6, -4, D:13) a +0 ring mail (8, 26, D:13) a +0 giant club (8, 29, D:13) a +1 scimitar of flaming (10, 31, D:13) a +0 scimitar of flaming (15, -8, D:13) a +0 longbow (15, 25, D:13) a +0 hand axe 3 boomerangs (17, 21, D:13) a +0 hand axe (17, 24, D:13) a +0 mace (17, 25, D:13) a +0 hand axe 24 stones (19, 16, D:13) a +0 hand axe (20, -8, D:13) a +0 war axe (21, -8, D:13) a cursed +0 spear a +0 shortbow 18 arrows (22, -8, D:13) a +0 longbow 19 arrows (23, -8, D:13) a +0 giant club (28, -11, D:13) a +0 giant club (29, -10, D:13) a +0 shortbow 12 arrows (30, -11, D:13) 4 arrows (30, -6, D:13) 21 bolts (31, -9, D:13) an arrow a stone (32, -9, D:13) a +0 giant spiked club (33, -9, D:13) an arrow a +3 dagger 2 stones (33, -8, D:13) an arrow (33, 4, D:13) a cursed +0 trident (34, -8, D:13) 2 arrows (34, 6, D:13) a stone (34, 11, D:13) a +0 dagger (35, -9, D:13) an arrow (35, -8, D:13) an arrow (35, 3, D:13) a +0 dagger a +0 robe (36, -11, D:13) a +0 giant club (36, -10, D:13) a +0 giant club a +0 whip a +0 robe (36, -9, D:13) a +0 hand axe a +0 dagger a +0 robe (36, -8, D:13) a +0 dire flail a +0 plate armour (36, -7, D:13) a +0 trident a cursed -2 plate armour (37, -11, D:13) a +1 antimagic war axe a cursed +0 plate armour (37, -9, D:13) a +0 short sword (37, -8, D:13) a +0 shortbow 10 arrows (37, 3, D:13) a +0 short sword a +0 leather armour (38, -13, D:13) a +0 dagger a +0 robe (38, 3, D:13) a +0 short sword (39, -1, D:13) a +2 short sword of speed (40, 14, D:13) a +0 short sword (42, 2, D:13) a stone (42, 3, D:13) a stone (48, 5, D:13) a +0 long sword (56, 5, D:13) 25 arrows Level 14 of the Dungeon (0, 0, D:14) 26 arrows (10, -14, D:14) a +0 hat (15, -15, D:14) a +2 scimitar of flaming (17, 8, D:14) a +0 whip (18, 6, D:14) 2 stones (18, 7, D:14) 2 stones (19, 7, D:14) a +0 long sword a +0 dagger a +0 robe (20, 7, D:14) a cursed +0 short sword (21, 8, D:14) a +0 dagger 3 stones (23, 9, D:14) a cursed -3 dagger a +0 robe (29, 5, D:14) a +1 trident of venom (51, -30, D:14) a +0 robe (54, -1, D:14) a +0 robe (56, -14, D:14) a +2 war axe a +0 robe a +3 great sword a +0 robe (56, -13, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) an ugly thing corpse (11, 1, D:15) a vampire mosquito corpse (11, 2, D:15) 2 large rocks (11, 3, D:15) a wyvern corpse (12, 1, D:15) a vampire mosquito corpse (16, 1, D:15) a large rock (17, 2, D:15) a large rock (20, 12, D:15) a bullfrog corpse (skeletalised by now) (24, 19, D:15) a +0 giant club a +0 giant spiked club (32, -1, D:15) a large rock (32, 1, D:15) a large rock (32, 3, D:15) a cyclops corpse (skeletalised by now) (41, 5, D:15) 25 stones (46, 23, D:15) a +0 giant club a +0 giant club (52, 11, D:15) a potion of degeneration the Ecumenical Temple Level 1 of the Lair of Beasts (1, 6, Lair:1) a +0 great mace (6, -30, Lair:1) 22 stones (14, -31, Lair:1) an uncursed amulet of magic regeneration (24, -33, Lair:1) a +0 quarterstaff (27, 0, Lair:1) 19 stones (33, -44, Lair:1) a +0 hunting sling (34, -22, Lair:1) a +0 plate armour (37, -25, Lair:1) a +0 hand crossbow (39, -40, Lair:1) 23 arrows (40, -27, Lair:1) a +0 pair of boots (46, -5, Lair:1) a +0 ring mail (50, -27, Lair:1) a +6 ring of strength an uncursed amulet of guardian spirit (51, -28, Lair:1) 11 atropa-tipped darts 27 poisoned darts (52, -28, Lair:1) 2 potions of stabbing 2 potions of mutation (52, -27, Lair:1) 4 scrolls of enchant weapon a scroll of holy word 6 scrolls of remove curse 6 scrolls of enchant armour 2 scrolls of amnesia Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 war axe of electrocution a +0 ring mail of fire resistance (8, -29, Lair:2) a +0 chain mail (17, -4, Lair:2) a +0 robe (22, -22, Lair:2) a potion of degeneration (26, -43, Lair:2) a +0 rapier (31, -15, Lair:2) a +0 chain mail (38, -5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (2, 3, Lair:3) a +0 whip (6, 4, Lair:3) 10 arrows (16, -19, Lair:3) 27 stones (18, 2, Lair:3) 20 poisoned darts (20, -39, Lair:3) a +0 trident (21, -35, Lair:3) a +0 hand crossbow (22, -19, Lair:3) a +3 flail (41, -42, Lair:3) a +0 leather armour (42, 0, Lair:3) a +0 trident of venom (48, -44, Lair:3) a wand of random effects (11) (49, -37, Lair:3) a +2 vorpal quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (0, 19, Lair:4) a +0 glaive (5, 1, Lair:4) a potion of stabbing (9, 23, Lair:4) 21 bolts (12, -12, Lair:4) 4 javelins (13, 42, Lair:4) a +0 leather armour (15, -1, Lair:4) 2 potions of invisibility (16, 6, Lair:4) a +0 mace (17, -1, Lair:4) 10 stones (21, 19, Lair:4) 10 poisoned darts (34, 38, Lair:4) a +0 spear (70, -1, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 stones (4, 21, Lair:5) a +0 pair of boots (12, 46, Lair:5) 26 bolts (16, 14, Lair:5) 14 stones (19, 12, Lair:5) 20 sling bullets (24, 30, Lair:5) 19 arrows (25, 49, Lair:5) a +0 ring mail (26, 23, Lair:5) a +0 longbow (33, 16, Lair:5) a cursed -2 trident (44, 28, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (3, -18, Lair:6) the ring "Qoash" {+Inv Int+6 Dex+3} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+3). It lets you turn invisible. an uncursed amulet of inaccuracy an uncursed ring of teleportation the +10 short sword of Pyuwa {vorpal, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 arbalest (7, -21, Lair:6) a +0 ring mail (9, 1, Lair:6) 26 sling bullets (10, -11, Lair:6) a +0 chain mail (14, 2, Lair:6) a potion of degeneration (14, 10, Lair:6) a +0 robe (24, -33, Lair:6) 27 bolts (27, 9, Lair:6) 10 poisoned darts (32, 11, Lair:6) a +2 kite shield (36, -27, Lair:6) 20 arrows (39, -31, Lair:6) a +0 robe (50, 10, Lair:6) 18 arrows (51, -15, Lair:6) 16 arrows (56, -7, Lair:6) 12 arrows (62, -35, Lair:6) a potion of stabbing