fly Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -18, D:1) 18 stones (5, 0, D:1) a +0 club (12, -19, D:1) a +0 club (12, -18, D:1) a +0 short sword 5 stones (13, -18, D:1) a +0 club (14, -6, D:1) a +0 dagger (15, -6, D:1) a +0 dagger (18, 12, D:1) a +0 robe (19, -19, D:1) a +0 robe of resistance (35, 15, D:1) a +0 dagger (41, -13, D:1) a +0 leather armour (41, 13, D:1) a +0 club (42, 8, D:1) a stone (42, 13, D:1) a +0 club (43, 12, D:1) a +0 whip (44, 7, D:1) 2 stones (44, 8, D:1) a +0 club (45, 7, D:1) a stone (46, 7, D:1) a stone (46, 8, D:1) a +0 short sword (48, -19, D:1) 17 arrows (48, 7, D:1) a +0 club 15 stones (58, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -19, D:2) a +0 club (16, 28, D:2) a +0 mace (19, 33, D:2) a +0 ring mail (20, 26, D:2) a +0 dagger a +0 robe (21, 26, D:2) a +0 flail (24, 30, D:2) a cursed -2 whip (26, 35, D:2) a +0 war axe (39, -3, D:2) 22 arrows (46, 28, D:2) a +0 spear (48, -8, D:2) a cursed -2 short sword (48, 3, D:2) 15 stones (56, -5, D:2) a +0 hunting sling (60, -9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 leather armour (1, 35, D:3) a +2 leather armour of cold resistance (2, 36, D:3) 15 bolts (3, -2, D:3) a +0 club (12, 26, D:3) 21 stones (13, -4, D:3) 31 stones (25, 36, D:3) 19 stones (29, -8, D:3) a +0 scale mail (33, 30, D:3) a +0 leather armour (39, 36, D:3) a +0 hand axe (43, 19, D:3) a +0 leather armour (49, -9, D:3) 21 stones (49, 1, D:3) 14 arrows (57, 29, D:3) a +0 ring mail (60, 22, D:3) a +0 dagger a stone (63, 20, D:3) a stone Level 4 of the Dungeon [Shop] Tefedybu's Antique Weapon Emporium a +1 halberd of flaming (397 gold) a +0 hunting sling (42 gold) a +0 glaive of distortion (509 gold) a +0 mace (84 gold) a +0 club (28 gold) a +0 hand axe (84 gold) a +0 rapier (112 gold) a +0 flail (98 gold) a +0 long sword (98 gold) the cursed +0 morningstar "Qulinial" {pain, Dex+5} (686 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It has a curse placed upon it. Trog disapproves of the use of such an item. the +0 quarterstaff of Esseil {vorpal, rPois MP+9 Dex+3} (1187 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). a +0 trident (98 gold) a +0 great mace of protection (274 gold) (0, 0, D:4) 18 stones (1, -11, D:4) a +0 falchion (20, 4, D:4) a +0 short sword (20, 9, D:4) 7 javelins (21, 3, D:4) a +0 dagger a +0 scale mail a +0 flail (21, 4, D:4) a +0 leather armour a +0 whip (21, 10, D:4) 11 stones (22, -19, D:4) a +0 robe (22, 4, D:4) a +0 scale mail (22, 13, D:4) a +0 dagger a +0 robe a +0 dagger (23, -23, D:4) 20 bolts (23, 12, D:4) a +0 club (23, 13, D:4) a +0 leather armour (27, -27, D:4) a +0 falchion (27, -21, D:4) a +0 ring mail (28, -25, D:4) a +0 falchion (34, 6, D:4) 13 bolts (38, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 27 arrows (0, 12, D:5) 13 stones (2, 12, D:5) 14 stones (2, 28, D:5) 20 stones (5, 3, D:5) an arrow (10, 0, D:5) an arrow (10, 1, D:5) a +0 shortbow of freezing 5 arrows (12, 30, D:5) a +0 leather armour 3 boomerangs a +0 hand axe (14, -7, D:5) an arrow (15, -8, D:5) an arrow (29, 24, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 2, D:6) a +1 short sword of speed a +0 ring mail (21, -9, D:6) 15 stones (23, -9, D:6) a +0 giant club (24, 9, D:6) 18 gold pieces (25, 10, D:6) a +0 pair of boots (27, -9, D:6) 23 stones (36, 21, D:6) a +0 short sword (37, 0, D:6) a +0 dagger (37, 20, D:6) a +0 falchion the +1 leather armour of Insecurity {rPois} It protects you from poison. (37, 21, D:6) a +0 club (38, 24, D:6) a cursed +0 leather armour (44, 30, D:6) 19 bolts (50, -4, D:6) a +4 dire flail of pain a +0 leather armour (54, 5, D:6) a +0 whip (61, -5, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (12, 3, D:7) a +0 giant club a +0 giant club (13, 2, D:7) a +3 scimitar of freezing a +0 robe a +2 hand axe a +0 robe a +3 falchion of freezing a +0 robe (14, 1, D:7) a +0 trident (19, -3, D:7) a +0 giant spiked club (19, -2, D:7) a +0 flail 3 boomerangs a +0 scale mail (19, 2, D:7) a +0 dagger a +0 robe (19, 6, D:7) a +0 trident (25, -33, D:7) a +0 spear (25, 3, D:7) a +2 dagger of protection a +0 robe (26, -20, D:7) 10 arrows (27, -12, D:7) a +0 ring mail (28, -38, D:7) an uncursed ring of attention (28, 6, D:7) a +0 dagger a +0 robe (28, 25, D:7) 31 stones (29, -18, D:7) a +0 falchion (30, 3, D:7) a +0 dagger a +0 robe (36, -6, D:7) a +0 dagger a +0 leather armour (37, -6, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 hand axe a cursed +0 scale mail (50, -7, D:7) a +0 chain mail (51, -5, D:7) a +0 scale mail (54, 2, D:7) 15 stones (56, -16, D:7) a +0 leather armour (57, -6, D:7) a +0 mace (60, -11, D:7) a +0 short sword Level 8 of the Dungeon (2, 21, D:8) a +0 giant club (15, 13, D:8) a +0 robe a +0 dagger (15, 18, D:8) a +0 dire flail a cursed +0 giant club (18, 11, D:8) a +0 robe a +3 falchion (18, 13, D:8) a +0 robe a cursed +7 dire flail of freezing a +0 robe a cursed +0 long sword (19, 13, D:8) a +0 robe a +0 flail (20, -6, D:8) 21 bolts (20, 11, D:8) a +0 robe a +0 falchion a +0 robe a cursed +2 battleaxe (20, 32, D:8) a +0 short sword (22, 11, D:8) a +0 robe a +1 flail (22, 12, D:8) a +0 robe a cursed +1 trident a +0 glaive of flaming (22, 13, D:8) +0 steam dragon scales (22, 14, D:8) a +0 robe a +0 falchion (22, 26, D:8) a +0 flail a +0 leather armour a +0 club a +0 trident a +0 chain mail (24, -4, D:8) a +0 mace (28, 9, D:8) a +0 hunting sling (28, 36, D:8) a +0 giant club (29, 25, D:8) a +2 hand axe of distortion (31, 9, D:8) a +0 falchion (32, 3, D:8) a -2 pair of gloves (33, 25, D:8) a +0 flail (34, 11, D:8) a +0 scythe (34, 25, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword a +0 shortbow 16 arrows (35, 25, D:8) a +0 shortbow 11 arrows (35, 26, D:8) a +0 mace (40, 35, D:8) a +0 giant spiked club (42, 19, D:8) a -1 spear a +2 animal skin (45, 7, D:8) 3 boomerangs (54, 30, D:8) 13 stones (62, 41, D:8) a +0 helmet (64, 43, D:8) a +0 whip a +0 leather armour Level 9 of the Dungeon (6, -28, D:9) 24 arrows (6, 0, D:9) a +0 giant club (7, -25, D:9) a +0 mace a +1 leather armour of magic resistance a +0 club a +0 flail (8, -25, D:9) a +0 flail 3 boomerangs of dispersal (9, -2, D:9) a +0 leather armour (10, -26, D:9) 27 stones (21, -19, D:9) 22 arrows (30, -18, D:9) 8 stones (33, -31, D:9) a +0 dagger (37, -10, D:9) a +0 club (37, -9, D:9) a +0 ring mail a +0 spear (37, -8, D:9) a +0 whip (37, -7, D:9) a +0 spear (38, 13, D:9) a +0 hand axe (39, 12, D:9) a +0 vorpal hand axe the +3 morningstar of Hatred {flame, rElec rPois rF+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It protects you from poison. (39, 14, D:9) a +0 hand axe (40, -10, D:9) a +0 dagger a +0 animal skin (46, -13, D:9) a +0 quarterstaff (50, 13, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, -12, D:10) 2 arrows (2, -11, D:10) a +0 shortbow a +0 trident 12 arrows (5, -34, D:10) a +0 shortbow 20 arrows (13, -31, D:10) a +0 robe (15, -29, D:10) a +0 club (15, 4, D:10) a +0 leather armour (22, 18, D:10) 24 arrows (23, -23, D:10) a +0 battleaxe (24, 17, D:10) a +0 robe (25, -24, D:10) a +0 ring mail (30, 21, D:10) a +0 giant spiked club (36, -24, D:10) 18 stones (36, -1, D:10) a +0 hand axe (38, -6, D:10) a +0 plate armour a +3 scimitar (38, -5, D:10) a cursed +0 leather armour a +0 flail (38, 2, D:10) a +0 scimitar of freezing (39, -5, D:10) a +3 leather armour a cursed +0 falchion a +0 plate armour a +0 war axe (39, 2, D:10) a +0 hand axe (40, -5, D:10) a +0 leather armour a +0 whip (40, 3, D:10) 14 arrows (49, -13, D:10) 13 stones (51, 4, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 trident (6, -13, D:11) a +0 hunting sling (11, 33, D:11) a +0 short sword (13, 11, D:11) 27 arrows (13, 21, D:11) a +0 flail (16, -1, D:11) a +0 robe a +2 vampiric scimitar (16, 0, D:11) an uncursed staff of earth an uncursed staff of air (18, -2, D:11) a +0 robe a +0 war axe (18, 9, D:11) 6 scrolls of amnesia (19, -2, D:11) a +0 robe a cursed +0 halberd (19, 9, D:11) an arrow (19, 12, D:11) a +0 short sword (20, 31, D:11) an arrow (20, 33, D:11) a +0 shortbow 22 arrows (21, -1, D:11) 11 arrows a +0 shortbow (21, 32, D:11) a +0 ring mail of magic resistance (22, -2, D:11) an arrow (22, 38, D:11) a +0 ring mail (23, 1, D:11) an arrow (23, 15, D:11) a +0 chain mail (26, -1, D:11) an arrow (27, 1, D:11) a +0 shortbow a +0 shortbow 32 arrows (27, 11, D:11) an arrow (28, 1, D:11) an arrow (32, 13, D:11) a +0 whip a +0 leather armour (32, 14, D:11) a +0 club a +0 flail (32, 15, D:11) a +0 halberd a +0 chain mail (34, -4, D:11) a +0 scimitar (36, 0, D:11) an arrow (36, 1, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, 4, D:12) a +0 scale mail (3, -17, D:12) a +0 dagger a +0 leather armour (3, -16, D:12) a +0 trident (4, -19, D:12) a +0 mace (4, -17, D:12) a +0 dagger (4, -13, D:12) a +1 dagger of draining a +0 robe (15, -2, D:12) a +0 helmet (19, -8, D:12) a +0 scale mail (20, -5, D:12) 21 stones (25, -26, D:12) a +0 spear (38, -1, D:12) 15 stones (41, -25, D:12) a +0 battleaxe (44, -15, D:12) a +0 hand crossbow (49, -14, D:12) 17 stones (51, -2, D:12) a +0 short sword Level 13 of the Dungeon [Shop] Xayjor's General Store a +5 vorpal mace (409 gold) a +0 robe (9 gold) 16 stones (20 gold) the +8 short sword of Karma {pain, +Fly rF+ Str-5 Dex+6} (854 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your dexterity (+6). It protects you from fire. It lets you fly. Trog disapproves of the use of such an item. a potion of ambrosia (104 gold) (0, 0, D:13) a +0 short sword a +0 plate armour (0, 1, D:13) a +0 dagger (1, -1, D:13) a +0 dagger a +0 robe (2, -1, D:13) a cursed -2 club a +0 shortbow a +0 leather armour (2, 0, D:13) a +0 club (3, 0, D:13) a +0 great mace a cursed +0 leather armour (10, -13, D:13) the +1 leather armour "Gayps" {*Contam rF+ rN++ MR+} It protects you from fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (10, 8, D:13) a +0 shortbow 21 arrows (11, 5, D:13) a +0 trident a +0 robe (15, 16, D:13) 19 bolts (22, 10, D:13) a +0 ring mail a +0 mace (23, 2, D:13) an arrow (24, -18, D:13) a +0 robe (26, 2, D:13) an arrow (26, 8, D:13) a +0 mace (27, 2, D:13) a +0 scythe 10 arrows a +0 shortbow (29, 2, D:13) a +0 halberd an arrow (30, 11, D:13) a +0 robe a +0 dagger (31, 12, D:13) a +0 robe a +0 dagger (32, 2, D:13) an arrow (41, -22, D:13) an arrow (41, -15, D:13) 19 arrows a +0 shortbow (41, -14, D:13) an arrow (42, -19, D:13) a large rock (42, -16, D:13) a +0 giant club a +0 giant spiked club (43, -22, D:13) an arrow (43, -16, D:13) 2 large rocks (50, -8, D:13) a +0 morningstar (54, -5, D:13) a condenser vane (1/2) Level 14 of the Dungeon (3, -4, D:14) a condenser vane (1/2) (11, -20, D:14) 18 arrows (11, -17, D:14) a stone (12, -18, D:14) a stone (12, -13, D:14) 15 stones a +0 ring mail a +4 mace (12, -11, D:14) a +0 falchion a +0 leather armour (17, -20, D:14) a +0 falchion (19, -8, D:14) a +0 club a +0 scale mail (20, -9, D:14) a +0 battleaxe a +0 chain mail (20, -8, D:14) a +0 mace (28, -26, D:14) a +0 leather armour (31, -16, D:14) a +1 scimitar of flaming (32, -19, D:14) a +0 dagger (33, -23, D:14) a stone a +0 robe a +0 dagger (33, -22, D:14) a +0 morningstar (34, -24, D:14) a +0 chain mail a +0 long sword a +0 short sword (34, -19, D:14) a +0 flail (34, -18, D:14) a +0 leather armour a +0 whip (34, -17, D:14) a stone (35, -21, D:14) a +0 giant spiked club a +1 scimitar of flaming a +0 plate armour a +0 bardiche (35, -20, D:14) a +0 robe a +0 dagger a +0 short sword a +0 leather armour a +0 hand axe a +1 buckler of reflection a cursed -1 leather armour a +0 broad axe a +0 mace (35, -19, D:14) a +0 leather armour a +0 war axe a +0 plate armour a +0 war axe (35, -18, D:14) a +0 kite shield (36, -22, D:14) a +0 leather armour a +0 club (36, -21, D:14) the +3 leather armour of the Skies Above {-Tele Rampage rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It prevents most forms of teleportation. It bestows one free step when moving towards enemies. a +0 flail (36, -19, D:14) a +2 kite shield of protection a +0 ring mail a +0 long sword (37, -22, D:14) a cursed +0 scimitar Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (15, 13, D:15) the +3 leather armour of Dishonour {rF+ rC+ Int-5} It affects your intelligence (-5). It protects you from fire. It protects you from cold. (17, -5, D:15) a book of Cantrips (18, 0, D:15) 6 large rocks (18, 4, D:15) an arrow (19, -2, D:15) a +0 dire flail a +0 longbow 19 arrows a +0 leather armour (19, 2, D:15) an arrow (19, 3, D:15) an arrow (20, -2, D:15) a +0 shortbow 14 arrows (27, 28, D:15) 7 boomerangs (29, 28, D:15) 20 arrows (31, 21, D:15) 11 arrows (36, 39, D:15) a cursed -2 longbow 9 arrows (37, 17, D:15) 19 stones (37, 40, D:15) a +1 dagger of venom a +0 robe (37, 41, D:15) an arrow (37, 47, D:15) 4 large rocks (37, 50, D:15) a large rock (44, 4, D:15) a +0 dagger a +0 robe (45, 5, D:15) 5 stones (46, 3, D:15) a +0 hand axe 6 silver boomerangs a +0 chain mail a +0 club a +0 ring mail (47, 3, D:15) a +0 club (47, 4, D:15) an uncursed ring of protection from magic a potion of brilliance a +2 dagger of draining a +2 robe (49, 12, D:15) a +0 club a +0 robe (49, 13, D:15) a +0 dagger a +0 robe (56, -4, D:15) a +0 broad axe (56, -3, D:15) a +0 club a +0 leather armour (57, -4, D:15) a +0 mace a +0 leather armour a +0 long sword a +0 plate armour (59, -6, D:15) 17 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (3, 3, Orc:1) a +0 giant club (5, 12, Orc:1) a +0 giant club (6, 6, Orc:1) a +0 robe a +0 dagger a +0 robe a +3 scimitar of flaming (6, 7, Orc:1) a +0 chain mail a +0 short sword (12, 8, Orc:1) a +0 giant spiked club (18, -31, Orc:1) a +0 dagger a +0 robe (22, 15, Orc:1) a +0 flail 5 boomerangs (22, 16, Orc:1) a +0 flail a +0 plate armour (23, 15, Orc:1) a +2 quarterstaff a +0 dagger a +0 leather armour (23, 16, Orc:1) a +0 dagger a +0 leather armour a +1 whip of draining a +0 leather armour (23, 17, Orc:1) a +0 short sword of holy wrath a +1 cloak of stealth a potion of brilliance (27, -11, Orc:1) a +0 plate armour a +0 battleaxe (27, -10, Orc:1) a +0 plate armour a +3 war axe (28, -10, Orc:1) a +0 scale mail a +0 flail a +0 falchion (30, -20, Orc:1) a +0 flail a +0 battleaxe a cursed +0 chain mail a +0 whip a +0 flail (35, -7, Orc:1) a +2 robe of cold resistance an uncursed staff of cold (35, -5, Orc:1) a +0 robe a +0 dagger (36, -5, Orc:1) a +0 robe a +0 dagger of protection (36, 15, Orc:1) a +0 mace a +0 plate armour (36, 16, Orc:1) a +0 hand axe (37, 16, Orc:1) a large rock a +0 dagger (39, 15, Orc:1) a large rock (41, -3, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Muori's Antique Armour Shop a +2 robe of magic resistance (637 gold) a +0 pair of gloves (162 gold) a +3 leather armour of magic resistance (864 gold) a +0 helmet of intelligence (414 gold) a +0 chain mail (162 gold) a +0 chain mail (162 gold) a cursed +0 scale mail (108 gold) a +1 chain mail of fire resistance (594 gold) [Shop] Gycif's Antique Weapon Shoppe a +0 rapier (116 gold) a +0 mace of holy wrath (214 gold) a +0 mace (87 gold) a +0 great sword (188 gold) a +0 hand crossbow (101 gold) a +0 rapier (116 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2059 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 bardiche (261 gold) a +2 mace of holy wrath (504 gold) a +2 vorpal halberd (522 gold) the +5 morningstar "Giant's Nightmare" {vamp, *Noise +Inv MR+} (1539 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make noises in combat. [Shop] Caecerur's Antique Armour Emporium a +0 robe (22 gold) a +1 scale mail of magic resistance (512 gold) a +0 plate armour (736 gold) a +0 scale mail (128 gold) a +2 helmet of see invisible (688 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +0 leather armour (64 gold) a +0 chain mail (144 gold) a +2 helmet of see invisible (688 gold) [Shop] Cufenumn's Armour Shop a +1 chain mail of positive energy (216 gold) a +0 chain mail (72 gold) a cursed -2 leather armour (1 gold) a scarf of harm (144 gold) a +0 tower shield (72 gold) the +1 chain mail of the Distant Future {rElec rC- Str+4} (398 gold) It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 cloak (72 gold) a +0 scale mail (64 gold) (0, 0, Orc:2) a +0 spear (1, 0, Orc:2) a +1 halberd of protection (1, 1, Orc:2) a +0 club (1, 2, Orc:2) a +0 battleaxe a +0 chain mail (2, 1, Orc:2) a +0 whip of freezing (2, 2, Orc:2) a cursed -3 short sword (2, 3, Orc:2) a +0 war axe a +0 chain mail (12, 8, Orc:2) +0 acid dragon scales (13, 12, Orc:2) a +0 whip (15, 9, Orc:2) a +0 giant spiked club (15, 10, Orc:2) a +0 robe a +0 dagger (15, 11, Orc:2) a +0 leather armour (16, 9, Orc:2) a +0 giant club (16, 10, Orc:2) a +0 chain mail a cursed -3 mace (17, 8, Orc:2) a +0 giant club a +0 giant spiked club (17, 10, Orc:2) a +0 giant club (18, 7, Orc:2) a +0 robe a +0 halberd (18, 8, Orc:2) a +0 giant club (18, 9, Orc:2) a +0 robe a +2 halberd of venom a +0 giant spiked club (18, 10, Orc:2) a +0 giant spiked club a +0 giant spiked club (19, 8, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a cursed -3 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club (19, 9, Orc:2) a cursed -2 giant club a cursed +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 flail a +0 great mace a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (20, 8, Orc:2) a +0 robe a +0 whip a +0 giant spiked club (20, 10, Orc:2) a +0 giant spiked club a +0 giant club (21, 8, Orc:2) a cursed -2 giant club a cursed -1 giant club (21, 9, Orc:2) a +0 giant club (21, 16, Orc:2) a +0 giant club (22, 5, Orc:2) a +0 short sword (22, 6, Orc:2) a +0 mace (22, 7, Orc:2) a +2 vorpal scimitar (22, 20, Orc:2) a +0 robe a +0 dagger a cursed +0 leather armour a +0 short sword a +0 scale mail (22, 21, Orc:2) a +0 chain mail a +0 scimitar (23, 6, Orc:2) a +0 robe a +0 dagger a +0 robe a +2 dagger of freezing (23, 21, Orc:2) a +0 robe a +0 dagger (24, 6, Orc:2) a cursed +0 plate armour a +0 dire flail (24, 21, Orc:2) a cursed -2 club a +0 leather armour a +0 mace (25, 18, Orc:2) a cursed -3 giant club a +0 giant club (25, 19, Orc:2) a +0 chain mail a +0 short sword (26, 14, Orc:2) a +0 giant spiked club a +0 giant club (28, 21, Orc:2) a +2 robe of the Archmagi a +0 dagger (29, 20, Orc:2) a +1 vorpal war axe (29, 21, Orc:2) a cursed +0 robe a +0 dagger (30, 18, Orc:2) a +0 chain mail a +0 halberd (30, 20, Orc:2) a +0 ring mail a +0 whip a +0 giant spiked club Level 1 of the Elven Halls [Shop] Wimos's Distillery a potion of stabbing (72 gold) a potion of berserk rage (90 gold) a potion of flight (54 gold) a potion of mutation (144 gold) a potion of degeneration (18 gold) a potion of might (72 gold) [Shop] Fiyngyah's Antique Armour Boutique a cursed +0 ring mail (33 gold) a +0 chain mail (148 gold) a +0 plate armour (759 gold) a +1 buckler of fire resistance (544 gold) a +0 scale mail (132 gold) the +1 ring mail of Valiance {rC+} (759 gold) It protects you from cold. a +3 ring mail of magic resistance (858 gold) a +0 leather armour (66 gold) a +0 robe (23 gold) [Shop] Sokyathre's Antique Armour Boutique a +1 helmet (437 gold) a +0 chain mail (171 gold) a +1 robe of cold resistance (482 gold) a +0 plate armour (874 gold) a +0 kite shield (171 gold) +1 gold dragon scales (3306 gold) a +0 plate armour (874 gold) a +0 chain mail (171 gold) [Shop] Qeuh's Distillery a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of ambrosia (96 gold) a potion of berserk rage (60 gold) a potion of might (48 gold) [Shop] Jieh's Jewellery Boutique an uncursed ring of positive energy (300 gold) an uncursed ring of stealth (262 gold) a +4 ring of slaying (1170 gold) an uncursed amulet of reflection (450 gold) an uncursed ring of poison resistance (300 gold) the amulet "Forget-Me-Not" {RegenMP Dex+2} (618 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+2). a +6 ring of strength (877 gold) an uncursed ring of fire (375 gold) (0, 0, Elf:1) a +3 halberd of holy wrath (1, -16, Elf:1) a +0 dagger (8, -44, Elf:1) a +2 dagger of speed (9, -45, Elf:1) a +0 long sword a +0 ring mail (11, 9, Elf:1) a +0 hand crossbow (13, -39, Elf:1) a +2 executioner's axe a +0 short sword a +0 leather armour (13, -38, Elf:1) a +0 long sword a +0 leather armour (13, -36, Elf:1) 20 stones (14, -39, Elf:1) a cursed -2 rapier a +0 scimitar a +0 buckler an uncursed ring of wizardry (15, 3, Elf:1) a scroll of amnesia (17, -16, Elf:1) an arrow (19, -16, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour 16 arrows (20, -23, Elf:1) a +0 short sword (20, -18, Elf:1) an arrow (20, -17, Elf:1) a +3 long sword of electrocution (20, -1, Elf:1) a +0 rapier (22, -21, Elf:1) a +0 dagger a +0 robe (22, -20, Elf:1) an arrow (23, -20, Elf:1) an arrow a +0 rapier a +0 leather armour (23, -19, Elf:1) a +0 rapier a +0 leather armour (23, -18, Elf:1) 2 arrows (24, -20, Elf:1) an arrow (24, -19, Elf:1) a +0 long sword a +0 chain mail a +0 rapier a +3 scimitar a +0 buckler a +0 shortbow a +0 short sword 11 arrows a +0 leather armour a cursed -2 scimitar a +0 buckler (25, -20, Elf:1) a +0 short sword a +0 shortbow 21 arrows a +0 leather armour (25, -19, Elf:1) a +0 dagger a +0 short sword a +0 ring mail (25, -17, Elf:1) a +6 ring of strength (25, -15, Elf:1) a +0 long sword a +0 leather armour (26, -22, Elf:1) a +0 dagger a +2 robe of cold resistance a +0 short sword a +0 leather armour (27, -39, Elf:1) a +1 chain mail of cold resistance a +0 pair of gloves (28, -23, Elf:1) a +4 long sword (29, -24, Elf:1) a +0 short sword (34, -36, Elf:1) a +0 dagger of venom (35, 2, Elf:1) a +2 vorpal glaive (44, -8, Elf:1) a +0 short sword (47, -18, Elf:1) an uncursed ring of protection from cold (47, -16, Elf:1) the +3 scale mail of Leidwanif {Harm Str+5} It affects your strength (+5). It increases damage dealt and taken. (48, -42, Elf:1) a +0 long sword (48, -12, Elf:1) a +0 leather armour (52, -2, Elf:1) a +0 longbow a +1 dagger of protection 4 arrows a +0 leather armour (53, 2, Elf:1) an arrow (53, 5, Elf:1) an arrow (54, -37, Elf:1) an arrow (54, 5, Elf:1) 2 arrows (55, -36, Elf:1) an arrow (56, -38, Elf:1) 17 arrows a +0 leather armour a +0 dagger a +0 shortbow (57, -31, Elf:1) 17 stones (57, 3, Elf:1) an arrow (59, -19, Elf:1) a cursed -3 long sword (59, -18, Elf:1) a +0 leather armour a +0 long sword (59, -17, Elf:1) a +0 dagger (61, -18, Elf:1) a +0 leather armour a +0 long sword (61, -17, Elf:1) a +0 trident a +0 leather armour (64, -16, Elf:1) a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) 20 arrows (1, -6, Elf:2) a +0 dagger (2, 0, Elf:2) a +1 vorpal trident (6, 43, Elf:2) a cursed -2 quarterstaff (7, 24, Elf:2) a +0 long sword a cursed +0 buckler a +0 short sword of freezing a +0 longbow 13 arrows a cursed +0 leather armour (8, 25, Elf:2) a +0 scimitar (10, 27, Elf:2) 2 arrows a scroll of random uselessness a +0 chain mail a +0 short sword (11, 27, Elf:2) an arrow (11, 28, Elf:2) an arrow a +0 dagger (12, 27, Elf:2) a +0 leather armour 20 arrows a +0 short sword a +0 longbow (14, -10, Elf:2) a +0 long sword (14, -2, Elf:2) 11 stones (14, 27, Elf:2) 6 atropa-tipped darts (15, 11, Elf:2) a +0 dagger (15, 27, Elf:2) a +0 chain mail a +0 short sword (15, 28, Elf:2) a +0 leather armour a +0 rapier (15, 32, Elf:2) an arrow (16, 7, Elf:2) a +0 rapier a +0 leather armour (16, 27, Elf:2) a +0 long sword (16, 28, Elf:2) a +0 chain mail a +1 short sword of venom (16, 29, Elf:2) an arrow (16, 33, Elf:2) an arrow (17, 27, Elf:2) a +0 long sword a +0 leather armour 20 arrows a +0 dagger a +0 shortbow a +1 war axe of venom (17, 33, Elf:2) an arrow (23, 38, Elf:2) a cursed +0 ring mail a +0 short sword (24, 38, Elf:2) 3 scrolls of amnesia (27, 19, Elf:2) 13 stones (28, 4, Elf:2) a phial of floods (30, 2, Elf:2) a +0 short sword of freezing (30, 3, Elf:2) 15 arrows (30, 29, Elf:2) a box of beasts (3/3) a +0 dagger (32, 3, Elf:2) 5 atropa-tipped darts (33, 19, Elf:2) a +1 trident of freezing (33, 21, Elf:2) the amulet of Kycem {Faith rPois rF- rC+++ MR+} [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. (35, -2, Elf:2) a +0 halberd (42, 29, Elf:2) a +3 vampiric double sword (43, 13, Elf:2) a +3 trident of protection (43, 24, Elf:2) a +0 battleaxe of venom (45, 11, Elf:2) a +0 falchion (45, 12, Elf:2) a +0 falchion (46, 15, Elf:2) a +0 falchion (47, 41, Elf:2) a +0 long sword a +0 buckler (49, 16, Elf:2) a +3 dagger (51, -5, Elf:2) a +0 rapier a +1 chain mail of magic resistance (53, -5, Elf:2) a +0 dagger (53, -3, Elf:2) a cursed -3 short sword (53, 0, Elf:2) a +2 flail of venom (54, -4, Elf:2) a +0 short sword a +4 hand axe of freezing (54, -2, Elf:2) a +7 war axe (54, 2, Elf:2) a +0 eveningstar of flaming (56, 2, Elf:2) a +2 vorpal flail (56, 31, Elf:2) a +2 long sword of holy wrath a +0 buckler a +2 vorpal war axe (56, 34, Elf:2) an arrow (57, 14, Elf:2) a +0 scimitar of distortion (58, 12, Elf:2) 12 arrows a +0 short sword a +0 shortbow (60, 6, Elf:2) a +0 long sword (60, 20, Elf:2) a +3 vorpal flail a +3 long sword of flaming (60, 29, Elf:2) a +2 short sword of draining (61, 4, Elf:2) a +2 short sword of venom (61, 6, Elf:2) a +0 rapier a +0 leather armour a +0 rapier (61, 26, Elf:2) a cursed -3 shortbow 14 arrows a +0 leather armour (61, 27, Elf:2) a +4 mace of holy wrath (61, 28, Elf:2) an arrow (62, 6, Elf:2) a +0 leather armour a +0 rapier (62, 28, Elf:2) a +0 long sword (62, 30, Elf:2) a +0 scimitar (62, 32, Elf:2) a +0 short sword a +0 leather armour Level 3 of the Elven Halls [Shop] Vatz's Weapon Shoppe a +1 scimitar of holy wrath (284 gold) a +0 shortbow (60 gold) a +0 club (20 gold) a +0 longbow (90 gold) a +2 hunting sling of freezing (294 gold) (4, 29, Elf:3) a +0 long sword (still there?) a cursed +0 scale mail (still there?) (4, 30, Elf:3) a +0 short sword (still there?) a +0 long sword (still there?) 2 arrows (still there?) an elf corpse (still there?) (4, 32, Elf:3) an arrow (5, 28, Elf:3) a +0 dagger (5, 29, Elf:3) a +0 long sword a +0 chain mail (6, -1, Elf:3) an arrow (6, 28, Elf:3) a +0 long sword (still there?) a +0 ring mail (still there?) an elf corpse (still there?) (6, 29, Elf:3) a +0 short sword a cursed -1 ring mail a +2 buckler a scroll of identify (7, -1, Elf:3) a +0 rapier a +0 leather armour (8, -1, Elf:3) 13 stones (8, 28, Elf:3) a +0 long sword a +0 chain mail (11, -1, Elf:3) a +0 dagger a +0 chain mail an elf corpse (skeletalised by now) (11, 0, Elf:3) 3 arrows (12, 1, Elf:3) a +0 shortbow a +0 dagger 19 arrows a +0 leather armour a +0 dagger an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (13, 27, Elf:3) a +2 dagger of draining (13, 28, Elf:3) a +0 dagger an elf corpse (15, -1, Elf:3) a phial of floods (24, 28, Elf:3) a +0 rapier an elf corpse (24, 29, Elf:3) a +1 flail of protection (26, -1, Elf:3) a +0 dagger a +0 scale mail (26, 29, Elf:3) a +0 dagger a +2 robe of the Archmagi a +0 war axe a +0 plate armour a +0 battleaxe an orc corpse (28, 10, Elf:3) a +0 trident of venom (28, 28, Elf:3) a +0 whip an orc corpse (28, 29, Elf:3) a +0 dagger a cursed -2 robe (28, 31, Elf:3) a +4 dagger of venom a +0 leather armour an orc corpse (29, 28, Elf:3) a +0 dagger a +0 ring mail an orc corpse (30, 29, Elf:3) a cursed +0 leather armour (31, 47, Elf:3) a +0 war axe of venom (38, 0, Elf:3) a potion of degeneration (39, 24, Elf:3) a +0 long sword (39, 25, Elf:3) a +0 dagger (40, -1, Elf:3) a +0 long sword a +0 ring mail (41, 50, Elf:3) a +2 halberd of venom (51, 3, Elf:3) a scroll of amnesia (52, 14, Elf:3) a +0 long sword (52, 38, Elf:3) a +2 antimagic demon trident (53, 12, Elf:3) a +0 short sword a +0 scale mail (53, 38, Elf:3) a +0 broad axe a +0 leather armour (53, 42, Elf:3) a cursed -3 short sword a +0 leather armour (54, 34, Elf:3) a +0 short sword (54, 35, Elf:3) a +0 pair of gloves Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (15, -19, Lair:1) a +0 plate armour (24, 6, Lair:1) 17 stones (36, -12, Lair:1) a +0 hand crossbow (48, -9, Lair:1) an uncursed ring of see invisible the ring of Checkmate {rPois MR+ Int+9 Dex-2 Slay-4} [ring of protection from magic] It affects your intelligence (+9). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of resist corrosion an uncursed ring of positive energy an uncursed amulet of the acrobat (49, -10, Lair:1) a +1 pair of gloves of dexterity a +3 leather armour of poison resistance (49, -9, Lair:1) a potion of magic 2 scrolls of torment 2 scrolls of vulnerability 3 scrolls of random uselessness a scroll of blinking 2 scrolls of fear 4 scrolls of noise (50, -10, Lair:1) 5 potions of mutation (50, -9, Lair:1) 9 scrolls of remove curse 4 scrolls of enchant weapon 6 scrolls of enchant armour (52, 0, Lair:1) 46 boomerangs (54, 12, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of lignification (6, -7, Lair:2) 9 stones (22, -16, Lair:2) a +0 rapier (28, -25, Lair:2) a +0 morningstar of draining (35, -22, Lair:2) a +0 cloak (54, -50, Lair:2) a cursed +0 leather armour (59, -18, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (12, 12, Lair:3) 18 stones (17, -32, Lair:3) a book of Geomancy (27, -5, Lair:3) a +0 ring mail (29, -36, Lair:3) a scroll of amnesia (31, -5, Lair:3) a +0 dagger a +0 robe (36, -37, Lair:3) a +0 shortbow (45, -33, Lair:3) 15 arrows (50, -28, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) 11 stones (19, 3, Lair:4) a +0 trident (25, -7, Lair:4) 6 atropa-tipped darts (27, -9, Lair:4) 10 stones (28, -19, Lair:4) a +0 shortbow (33, 3, Lair:4) a +2 kite shield (47, -19, Lair:4) an uncursed ring of resist corrosion (52, -10, Lair:4) 22 bolts (52, 18, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (9, -16, Lair:5) 18 stones (18, 29, Lair:5) a +0 club (20, 8, Lair:5) the +7 hand axe of the Seven Cities {vorpal, +Blink rF- Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you blink. (38, -13, Lair:5) a +0 buckler (39, 7, Lair:5) 17 stones (40, 34, Lair:5) a +0 long sword (43, -7, Lair:5) a +0 plate armour (53, -5, Lair:5) a +0 leather armour (64, 6, Lair:5) a +0 plate armour (72, -23, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 bolts (1, -1, Lair:6) 15 arrows (3, -20, Lair:6) 3 potions of degeneration (7, -12, Lair:6) 22 stones (7, -2, Lair:6) a +0 scale mail (9, -17, Lair:6) a book of Flames (9, -1, Lair:6) an uncursed ring of positive energy (15, -9, Lair:6) a +0 leather armour (27, 6, Lair:6) a +0 ring mail (42, -7, Lair:6) a +0 leather armour (42, 16, Lair:6) a cursed -1 club (43, 21, Lair:6) a +0 leather armour (44, 24, Lair:6) a +0 great sword (47, 4, Lair:6) a book of Burglary (48, 18, Lair:6) a +0 hand crossbow (51, -15, Lair:6) a scroll of amnesia (51, 7, Lair:6) a +0 chain mail (52, 3, Lair:6) the +2 ring mail "Ekhlenle" {*Corrode Str+2 Int+4 Slay+2} It affects your strength (+2). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may corrode you when you take damage. (55, -15, Lair:6) 16 stones (57, -11, Lair:6) a +0 short sword (57, 17, Lair:6) 19 arrows (62, -3, Lair:6) a +0 ring mail (64, 4, Lair:6) a book of Minor Magic (65, -11, Lair:6) 19 arrows (66, -12, Lair:6) 20 bolts (67, -12, Lair:6) a +0 ring mail of poison resistance (69, -11, Lair:6) 20 bolts (72, 28, Lair:6) a +0 flail of draining