fly Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -4, D:1) 4 boomerangs (11, 22, D:1) 16 stones (13, 18, D:1) a cursed -2 dagger (15, -13, D:1) a +0 hunting sling (17, 23, D:1) 6 stones (21, -13, D:1) 12 stones (21, 10, D:1) 13 stones (27, 11, D:1) a +0 robe (32, -1, D:1) a +0 dagger (40, 18, D:1) a stone (45, 12, D:1) 16 stones (45, 18, D:1) a +0 club Level 2 of the Dungeon (5, 2, D:2) 10 stones (13, -25, D:2) 23 stones (14, -14, D:2) a +0 robe (16, -31, D:2) 25 arrows (16, -1, D:2) a +0 dagger (23, 5, D:2) a +0 robe (24, -6, D:2) a +0 club (25, -8, D:2) 27 bolts (27, -4, D:2) a +0 pair of gloves (32, -19, D:2) an uncursed amulet of faith (33, -19, D:2) a +0 club (43, -35, D:2) a +0 leather armour (47, -26, D:2) a +0 robe (58, -31, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 12, D:3) a +0 leather armour (7, 31, D:3) 20 stones (13, 39, D:3) 11 stones (17, 9, D:3) a stone (17, 47, D:3) 22 stones (25, 7, D:3) a +0 dagger a stone (25, 42, D:3) a cursed -1 club (27, 1, D:3) a +0 dagger (28, 27, D:3) a +0 whip (29, 12, D:3) a +0 ring mail (35, 21, D:3) a +0 spear (35, 29, D:3) a +0 whip (37, 30, D:3) a +0 club (38, 48, D:3) a +0 club (45, 34, D:3) a +0 robe (51, 43, D:3) a +0 club (52, 22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Dext's Antique Weapon Emporium a +2 vampiric lajatang (1368 gold) the +11 demon whip "Worm's Wrath" {vamp, rN+ Int+3 Dex-4 Stlth+} (2599 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (-4). It protects you from negative energy. It makes you more stealthy. a +0 war axe (84 gold) a +3 falchion (480 gold) the +2 spear of Prudence {distort, +Rage MR+ MP+9} (1260 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. a +2 long sword of holy wrath (439 gold) a +0 battleaxe (156 gold) a +1 flail of protection (268 gold) a +2 dagger of protection (345 gold) a +4 war axe of flaming (679 gold) a +0 mace (72 gold) a +0 long sword (84 gold) a cursed +0 whip (36 gold) a +0 falchion (72 gold) a +0 hunting sling (36 gold) (0, 0, D:4) a cursed +0 long sword (10, 19, D:4) a +0 leather armour a +2 dagger of protection (16, 31, D:4) a +0 robe a +0 dagger a +2 leather armour of cold resistance a +0 short sword (20, 45, D:4) a +0 flail (21, 33, D:4) a +0 dagger (44, 32, D:4) a +0 pair of gloves (51, 5, D:4) a +0 robe a +0 dagger (51, 6, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 flail (53, 7, D:4) a +0 war axe (54, 7, D:4) a +0 ring mail a +0 dagger (54, 36, D:4) a +0 leather armour a +0 club (55, 19, D:4) a +0 whip (62, 54, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ystra's Antique Weapon Shop the +6 falchion of Attainder {venom, rElec rPois rF+ rC+} (1645 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. a +0 quarterstaff (100 gold) a +3 vampiric war axe (687 gold) a +0 hand crossbow (87 gold) a +0 halberd of flaming (230 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) [Shop] Ragri's Jewellery Shoppe an uncursed ring of poison resistance (240 gold) an uncursed amulet of reflection (360 gold) the ring of Ymitzica {rElec rN+ Int+4} (508 gold) [ring of positive energy] It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. an uncursed ring of resist corrosion (240 gold) the ring of Soativ {Wiz rN+} (494 gold) [ring of wizardry] It improves your spell success rate. It protects you from negative energy. an uncursed ring of resist corrosion (240 gold) (4, 9, D:5) a +0 hand axe (8, 9, D:5) a +2 dagger of freezing (11, 12, D:5) a +0 scale mail (26, 4, D:5) a +0 short sword (28, -16, D:5) a +0 robe (35, -10, D:5) a +0 giant club (39, -4, D:5) a +0 club (40, -28, D:5) a +0 flail (40, -27, D:5) a +0 club (40, -9, D:5) a cursed +0 great sword a +0 robe a cursed +2 short sword a +0 robe (41, -18, D:5) a +0 vorpal flail a cursed +0 robe (41, -17, D:5) a +0 great sword of flaming a +0 robe (52, -34, D:5) a +0 dagger a +0 robe (52, -30, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon (2, -27, D:6) a +0 leather armour (32, -6, D:6) a +0 war axe (32, 3, D:6) a +0 mace (48, -28, D:6) a +2 dagger (50, -28, D:6) a +0 hand axe (50, -13, D:6) a +0 robe (51, -28, D:6) a +0 dagger a +0 robe (60, -33, D:6) a cursed -3 giant club Level 7 of the Dungeon (2, -7, D:7) a +0 flail (6, -2, D:7) 26 stones (14, 19, D:7) an arrow (14, 22, D:7) 14 arrows a +0 shortbow (17, 25, D:7) 13 stones (18, 15, D:7) an arrow (21, 28, D:7) a book of Callings (25, 14, D:7) 21 stones (30, 9, D:7) 14 stones (33, -20, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Saowk's Book Shoppe the Almanac of Ashen Feathers (910 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Shatter Earth 9 no a book of Maledictions (350 gold) a manual of Short Blades (1545 gold) a book of Cantrips (280 gold) a book of Ice (910 gold) a book of Geomancy (490 gold) the Papyrus of Mutagenic Fire (658 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Wereblood Transmutation 2 yes c - Conjure Flame Conjuration/Fire 3 yes d - Sticky Flame Conjuration/Fire 4 yes e - Alistair's Intoxication Transmutation/Poison 5 no a book of the Earth (910 gold) a book of Power (630 gold) a book of Necromancy (420 gold) a book of Burglary (1050 gold) Luyx's Guide on the Snowflakes (658 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Ozocubu's Armour Ice 3 no d - Hailstorm Conjuration/Ice 4 no e - Freezing Cloud Conjuration/Ice/Air 6 no (0, 0, D:8) a +0 short sword (8, -1, D:8) the +5 chain mail of the Earth {rC- Regen+ rCorr} It makes you vulnerable to cold. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (15, 2, D:8) a +0 falchion (16, 6, D:8) a +0 hand axe a +0 plate armour (17, 5, D:8) a +0 club (18, 4, D:8) a +2 dagger of speed (19, -20, D:8) a +0 cloak a +0 short sword (26, -12, D:8) 19 stones (28, 10, D:8) a +0 scale mail (28, 13, D:8) 22 stones (38, 6, D:8) a +0 short sword (41, 1, D:8) a +0 dagger a +0 robe (41, 3, D:8) a +0 leather armour (41, 21, D:8) 21 stones (45, -6, D:8) a +0 flail (47, 21, D:8) 6 bolts (50, -4, D:8) a cursed +0 battleaxe (50, -3, D:8) a +0 giant spiked club (52, 21, D:8) 7 stones (53, -18, D:8) 25 bolts Level 9 of the Dungeon (6, -6, D:9) 18 stones (8, -27, D:9) a +0 quarterstaff (10, 12, D:9) a +0 war axe a +0 animal skin (15, 5, D:9) a +0 leather armour (17, -10, D:9) 20 arrows (27, -23, D:9) 28 arrows (27, 22, D:9) 13 arrows (32, 12, D:9) a +0 long sword (33, 17, D:9) a +0 morningstar 4 silver boomerangs a +0 ring mail a +0 club a +0 chain mail (34, 21, D:9) a +0 hunting sling (35, -30, D:9) a stone (35, -15, D:9) a +1 hat (35, 17, D:9) a +0 dagger a +0 robe (36, 15, D:9) a +0 shortbow 17 arrows (38, 13, D:9) a +0 trident a +0 plate armour (40, -29, D:9) a +0 dagger (41, -31, D:9) a +0 giant club (41, -30, D:9) a +0 whip (41, -29, D:9) a stone (41, -24, D:9) a +0 club (43, -31, D:9) 5 stones (47, -30, D:9) a stone (48, -25, D:9) a stone (52, -17, D:9) a +0 war axe (52, -11, D:9) a stone (53, -11, D:9) a stone (54, -1, D:9) 16 stones (55, -10, D:9) 2 stones (55, -9, D:9) a +0 dagger a +0 dagger (56, -10, D:9) a +0 short sword (56, -9, D:9) a +4 short sword 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest (12, -34, D:10) the +6 great sword "Violij" {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. (13, -10, D:10) a +0 dagger a +0 robe (15, -34, D:10) a +0 dagger a +0 scale mail (15, -33, D:10) a +0 dagger a +0 robe (15, -31, D:10) a +0 dagger a +0 robe (15, -29, D:10) a +0 hand axe (16, -33, D:10) a +0 dagger a +0 robe (16, -28, D:10) a +0 long sword a +0 chain mail (17, -29, D:10) a cursed +0 falchion (19, -29, D:10) a cursed +0 dagger a +0 robe (28, -11, D:10) a +0 short sword (32, -14, D:10) a +0 trident (34, -11, D:10) a +0 dagger (36, -10, D:10) a +0 scimitar of holy wrath a +0 chain mail (38, -27, D:10) a +0 ring mail (44, -42, D:10) a +0 shortbow 21 arrows (46, -35, D:10) an arrow (47, -35, D:10) 2 arrows (54, 7, D:10) a +0 leather armour Level 11 of the Dungeon (3, 1, D:11) a +0 ring mail (6, -14, D:11) a +0 quarterstaff (8, -17, D:11) a +0 plate armour (9, -16, D:11) a scroll of teleportation (9, -15, D:11) a scroll of identify (10, -6, D:11) a +0 leather armour (11, -1, D:11) a +0 giant spiked club (still there?) a +0 mace (still there?) (11, 0, D:11) a +0 rapier (unseen) (12, -2, D:11) a +0 giant club (12, 3, D:11) 15 gold pieces (13, -23, D:11) a +0 kite shield (13, -13, D:11) a +0 scale mail (13, -12, D:11) a +0 dire flail (14, -14, D:11) 14 gold pieces (17, -19, D:11) a poisoned dart (17, -18, D:11) a poisoned dart (17, -17, D:11) a poisoned dart (31, -9, D:11) a +0 giant club (still there?) a +0 giant club (still there?) (32, -8, D:11) a +0 scale mail (40, -2, D:11) a +0 scimitar the Ecumenical Temple