fly Level 1 of the Dungeon (1, -10, D:1) a +0 club (2, -13, D:1) a +0 short sword 2 stones (7, -27, D:1) 13 arrows (10, -27, D:1) a +0 short sword (10, 8, D:1) a +0 club (24, -34, D:1) a +0 club (24, -30, D:1) a +0 robe (25, -30, D:1) a +0 chain mail (31, 13, D:1) 29 stones (58, -1, D:1) a +0 club 4 stones (58, 8, D:1) a +0 halberd Level 2 of the Dungeon (1, -8, D:2) a +0 dagger a +0 club (4, -1, D:2) a +0 club a +0 club (5, 1, D:2) a +0 spear a +0 animal skin a +0 dagger (19, -8, D:2) a +0 scythe a +0 robe (22, 16, D:2) a +0 club (25, -20, D:2) a +0 robe (27, -27, D:2) a +0 club (30, -31, D:2) 16 stones (30, -28, D:2) a +0 hand axe (30, -1, D:2) a +0 club 37 stones (33, -32, D:2) a +0 dagger (34, -10, D:2) a +0 mace (36, -23, D:2) 23 sling bullets (42, -37, D:2) 23 stones (43, -37, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) a +0 club (21, 39, D:3) a +0 club (23, 17, D:3) a +0 robe (23, 29, D:3) 18 bolts (26, 25, D:3) 13 stones (32, 14, D:3) 29 stones (40, 13, D:3) a +0 dagger a +0 robe (40, 14, D:3) a +0 dagger a +0 robe (40, 15, D:3) a +0 dagger (40, 16, D:3) a +0 mace (45, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, -15, D:4) a +0 robe (5, 2, D:4) 27 stones (10, -15, D:4) a +0 giant club (11, 2, D:4) 15 bolts (24, 7, D:4) 26 stones (35, 22, D:4) a +0 robe a +0 dagger a +0 flail (36, 22, D:4) a +0 flail a +0 leather armour a +0 whip (37, 22, D:4) a +0 chain mail a +0 giant spiked club (38, 4, D:4) a +0 short sword (38, 21, D:4) a +0 flail a +0 leather armour (38, 22, D:4) a +0 leather armour a +0 whip a +0 robe a +0 dagger (39, -13, D:4) a +0 giant club Level 5 of the Dungeon (10, -10, D:5) a +0 ring mail (12, -4, D:5) 13 stones (17, 19, D:5) 23 sling bullets (21, 22, D:5) a +0 mace (31, -7, D:5) a +0 dagger of draining (31, -4, D:5) a +0 dagger a +0 robe (33, -21, D:5) 18 arrows a +0 shortbow (45, 19, D:5) a potion of degeneration Level 6 of the Dungeon [Shop] Cudi's Antique Weapon Shop a +0 spear (81 gold) a +1 scimitar of protection (318 gold) a +2 shortbow of flaming (469 gold) a +0 long sword (94 gold) a +0 trident (94 gold) a +0 trident (94 gold) a +0 war axe (94 gold) (6, -8, D:6) a +0 halberd (8, -7, D:6) a +0 spear (8, -6, D:6) a +0 spear (11, 20, D:6) a +0 club (12, -21, D:6) a +0 plate armour (13, -31, D:6) a +0 club (14, 26, D:6) a +0 giant spiked club (20, 5, D:6) a +0 leather armour (25, 21, D:6) a +0 hand axe (25, 25, D:6) a +0 plate armour a +0 war axe (27, 26, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (33, 4, D:6) 15 stones (39, -8, D:6) a +0 robe a +3 dagger a +0 robe a +0 mace (40, -7, D:6) a +0 robe a +1 scimitar (44, 2, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 vorpal glaive a +0 chain mail (5, 49, D:7) a +0 helmet (7, 56, D:7) a +0 mace of protection a +0 ring mail (8, 53, D:7) a +0 dagger of venom a +0 flail (8, 56, D:7) a +0 dagger 2 boomerangs a +0 hand axe (20, 47, D:7) a +0 plate armour a +2 leather armour of poison resistance (29, 48, D:7) a +0 spear (40, 48, D:7) 14 sling bullets (51, 10, D:7) a +0 short sword (53, 7, D:7) a +0 dagger 4 stones (53, 8, D:7) a +0 short sword 5 stones a +0 club (54, 7, D:7) a +0 club 5 stones (55, 7, D:7) 5 stones (55, 8, D:7) a +0 dagger a +0 ring mail (56, 36, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (7, -27, D:8) 23 stones (10, -3, D:8) 22 stones (24, -8, D:8) 18 stones (26, -27, D:8) a +0 dagger a +0 robe (27, -26, D:8) a +0 short sword a +0 leather armour (28, -27, D:8) a +0 war axe a +0 plate armour (34, -15, D:8) a +0 leather armour (41, -11, D:8) a +0 scale mail (42, -4, D:8) 11 stones (46, -28, D:8) the +3 ring mail of the Barnacle {*Slow +Blink +Inv rC++} It greatly protects you from cold. It lets you turn invisible. It lets you blink. It may slow you when you take damage. (58, -29, D:8) a +0 hand axe a +0 ring mail (63, 5, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (4, -37, D:9) a +0 barding (10, -29, D:9) a +0 club (10, -15, D:9) a +0 giant club (11, -6, D:9) a +0 robe (12, -26, D:9) 3 large rocks (12, -22, D:9) a potion of ambrosia (13, -24, D:9) a stone (13, -17, D:9) 31 stones (14, -22, D:9) a stone (15, -24, D:9) 14 bolts (16, -23, D:9) a stone (17, -26, D:9) a stone (17, -23, D:9) a stone (24, -12, D:9) a +0 giant club (39, -25, D:9) 26 sling bullets (39, -6, D:9) a +0 whip a +0 ring mail (42, -14, D:9) a +0 battleaxe a +0 plate armour (46, -10, D:9) a +0 dagger a +0 robe (51, -18, D:9) a +0 mace (54, -7, D:9) a +0 chain mail a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 17 stones (7, -21, D:10) the +11 dagger "Demonbane" {flame, *Contam rPois rC++ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It protects you from poison. It affects your magic capacity (+9). It causes magical contamination when unequipped. (7, -5, D:10) 15 stones (9, -21, D:10) a +0 trident (14, -23, D:10) 6 boomerangs (16, -19, D:10) 16 stones (17, 2, D:10) 12 gold pieces the Ecumenical Temple