fly Level 1 of the Dungeon [Shop] Syrheej's Armour Shop a +0 robe (7 gold) a +0 helmet (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) the +1 robe of the Slug {Will+ rCorr} (239 gold) It protects you from acid and corrosion. It increases your willpower. a +0 cloak (45 gold) a +0 leather armour (20 gold) a +0 tower shield (45 gold) a +2 pair of boots (165 gold) [Shop] Pav Ziry's Assorted Antiques a potion of ambrosia (192 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a phial of floods (960 gold) a +4 ring of slaying (1872 gold) [Shop] Soeliol's Antique Weapon Shop a +0 short sword (75 gold) a +0 war axe (87 gold) a +0 whip (62 gold) a +0 rapier (100 gold) a +0 mace (75 gold) a +0 flail (87 gold) a +0 spear (75 gold) a +1 spectral quarterstaff (425 gold) a +0 club (25 gold) a +0 hunting sling (37 gold) a +0 mace (75 gold) [Shop] Xebb's Weapon Shoppe 18 sling bullets (126 gold) 14 stones (19 gold) a +0 hunting sling (21 gold) a +1 great sword of holy wrath (261 gold) a +1 dagger of venom (131 gold) a +0 shortbow of flaming (103 gold) (4, 13, D:1) 16 stones (4, 26, D:1) a +0 hunting sling (11, 8, D:1) 25 stones (13, -12, D:1) 4 boomerangs (14, -16, D:1) a +0 whip (19, 41, D:1) a +0 club (20, 41, D:1) a +0 short sword 5 stones (22, 40, D:1) a +0 spear (35, -4, D:1) 4 boomerangs (40, -3, D:1) a +0 short sword (45, 14, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -5, D:2) a +0 dagger a stone (19, -20, D:2) 13 sling bullets (26, 8, D:2) 18 stones (27, 1, D:2) a +0 short sword (36, 10, D:2) a +0 leather armour (54, -16, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (11, -12, D:3) 15 stones (17, -15, D:3) 19 sling bullets (17, -11, D:3) a +0 robe (24, -19, D:3) a +0 club (25, 10, D:3) a +0 mace (30, 13, D:3) a +0 flail (32, -1, D:3) a +0 scale mail (32, 7, D:3) a +0 short sword 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, -7, D:4) a +0 hunting sling a +0 club 23 stones (19, 5, D:4) 11 poisoned darts (20, -26, D:4) a +0 dagger (22, 19, D:4) a +0 short sword (23, -1, D:4) a +0 robe (33, 4, D:4) a +1 whip of freezing a +0 robe (34, -3, D:4) a +0 leather armour (34, 7, D:4) a +0 flail (38, 2, D:4) a +0 leather armour (44, -9, D:4) a +0 giant club (45, -27, D:4) a +0 ring mail (48, -5, D:4) a +0 dagger (56, 17, D:4) a +0 vampiric whip Level 5 of the Dungeon (6, -19, D:5) 2 boomerangs (17, -29, D:5) 18 sling bullets (19, -21, D:5) a +0 giant spiked club (21, -4, D:5) a +0 falchion (25, -24, D:5) an amulet of faith 2 scrolls of noise (25, 9, D:5) a +0 shortbow 18 arrows (29, -9, D:5) a +0 rapier (32, -26, D:5) a +0 barding (42, -31, D:5) a +0 short sword (46, -11, D:5) a +0 giant club (56, -1, D:5) 13 stones Level 6 of the Dungeon [Shop] Horievuc's Antique Weapon Shop a +0 fustibalus (345 gold) a +0 trident (80 gold) a +0 long sword (80 gold) a +0 hand crossbow (80 gold) a +0 quarterstaff (92 gold) a +0 short sword (69 gold) a +0 dagger (46 gold) a +1 dire flail of pain (391 gold) the +8 hunting sling of Gallantry {vorpal, rPois rN+ SInv Stlth+} (1485 gold) Any stone fired from it inflicts extra damage. It protects you from poison. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. a +1 trident of protection (257 gold) a +1 flail of protection (257 gold) a +0 dagger of electrocution (161 gold) a +0 dagger (46 gold) a +1 vorpal spear (264 gold) (0, 0, D:6) a +0 chain mail (3, -6, D:6) 2 potions of degeneration (3, 3, D:6) 15 arrows (4, -2, D:6) a +0 falchion (8, 7, D:6) a +0 dagger (9, 9, D:6) a +0 robe a +0 dagger (13, 11, D:6) a +0 robe (14, 11, D:6) a +0 flail (15, 10, D:6) a +0 chain mail 3 boomerangs a +0 falchion (16, -4, D:6) a +0 giant club (16, 10, D:6) a +0 dagger (17, -4, D:6) a +0 giant club (17, 25, D:6) a +0 ring mail (19, 3, D:6) 22 arrows a +0 shortbow (21, 9, D:6) a +0 leather armour a +0 flail (21, 25, D:6) a +0 spear (22, 16, D:6) a +0 whip (25, 27, D:6) a +3 leather armour a +0 hand axe (26, 13, D:6) a +0 club (28, 24, D:6) a +0 leather armour a +0 whip (41, 3, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 14 poisoned darts (3, 4, D:7) 22 stones (17, 22, D:7) 20 arrows (23, -8, D:7) a +0 dagger 2 poisoned darts a +0 ring mail (23, -7, D:7) a +0 dagger a +0 robe (25, -8, D:7) a +0 dagger a +0 ring mail (26, -28, D:7) a +0 giant spiked club (27, -8, D:7) a +1 hand axe of electrocution (32, -1, D:7) a +0 mace a +0 leather armour (33, -19, D:7) a +0 flail a +0 robe (33, -1, D:7) a +0 club a +0 ring mail (36, 0, D:7) a +0 short sword (39, -38, D:7) a +5 short sword a +0 ring mail (39, -26, D:7) a +2 leather armour of fire resistance (40, -25, D:7) a +5 flail 13 stones a +0 robe (40, 1, D:7) a +2 dagger of protection a +0 robe (41, -24, D:7) a +3 flail (44, 2, D:7) a +0 hand axe a +0 scale mail (46, 2, D:7) a +0 club a +0 hand axe a +0 chain mail (47, -23, D:7) a +0 falchion (47, 1, D:7) a +0 club a +0 chain mail (52, -1, D:7) a +0 trident a +0 plate armour (53, -11, D:7) 27 stones (54, -27, D:7) a +0 dagger (55, -20, D:7) a +0 trident (56, -4, D:7) a +0 falchion 29 stones (57, -36, D:7) 17 arrows (57, -24, D:7) a +0 dagger a +0 robe (58, -25, D:7) a +0 club a +0 shortbow 22 arrows (58, -4, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon [Shop] Icithypp's Antique Weapon Shoppe a +0 club (24 gold) a +0 dagger (48 gold) a +0 trident (84 gold) a +0 rapier (96 gold) a +0 scimitar (96 gold) a +0 whip (60 gold) a +0 short sword (72 gold) a +0 whip (60 gold) a +0 hand crossbow (84 gold) a +2 glaive of flaming (568 gold) the +7 lajatang of Qufid {vamp, +Blink rElec SInv Stlth-} (2464 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you see invisible. It lets you blink. It makes you less stealthy. a +2 short sword of draining (417 gold) (0, 0, D:8) 21 arrows (1, -16, D:8) a +0 giant spiked club (1, -11, D:8) the +6 dire flail of Meraumaa {pain, +Blink Str-4 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your intelligence (+3). It lets you blink. the +2 great mace of Accord {drain, Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you more stealthy. (3, -13, D:8) a +0 spear (3, -12, D:8) a +0 ring mail (3, -11, D:8) a +0 short sword (4, -5, D:8) a +0 flail a +0 hand axe (4, -4, D:8) a +0 short sword (5, -9, D:8) a +0 whip a +0 scale mail a +0 whip a +0 scale mail a +0 long sword a +0 robe a +0 club a +0 ring mail (5, -8, D:8) a +0 flail of protection (5, -7, D:8) a +2 scimitar of freezing a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 robe (6, -31, D:8) a +0 mace (6, -13, D:8) a book of Minor Magic (11, -30, D:8) a +1 dagger of venom a +0 robe (20, 11, D:8) a +0 club (21, 11, D:8) a +0 whip (22, 9, D:8) a +0 chain mail a +0 falchion (24, 6, D:8) a +0 chain mail a +0 battleaxe (26, -14, D:8) a +0 scale mail (28, -3, D:8) a +0 hand axe (28, -2, D:8) a +0 chain mail a +0 dire flail (30, -7, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (15, 35, D:9) a +0 flail a +0 leather armour (16, 37, D:9) a +0 dagger a +0 robe (16, 38, D:9) a +0 flail (19, 9, D:9) 12 arrows a +0 shortbow (21, -12, D:9) a +0 shortbow 16 arrows (21, 0, D:9) 16 stones (23, -5, D:9) a +0 club (24, -3, D:9) a +0 war axe (25, 17, D:9) 18 stones (26, 0, D:9) a +2 ring mail of fire resistance a +0 dagger (27, 0, D:9) a +0 plate armour a +3 flail (27, 1, D:9) a +0 short sword (27, 5, D:9) a +0 plate armour a +0 vorpal battleaxe (27, 36, D:9) a +0 plate armour a +0 vorpal hand axe (28, 14, D:9) a +0 whip (29, -10, D:9) 11 stones (29, 9, D:9) a +0 leather armour a +0 whip (32, 0, D:9) a +0 ring mail a +0 club (32, 12, D:9) a +0 leather armour a +0 dagger (33, -11, D:9) 23 arrows (36, 13, D:9) a +0 robe (44, 10, D:9) a +0 mace (44, 11, D:9) a +0 robe a +0 dagger (45, 6, D:9) a +0 great sword a +0 ring mail 2 boomerangs a +1 dagger of holy wrath (45, 7, D:9) a +0 ring mail a +0 hand axe (45, 13, D:9) a +0 whip (46, 6, D:9) a +0 ring mail a +0 dagger (47, 7, D:9) a +0 plate armour a +2 vampiric battleaxe (48, 7, D:9) a +0 flail (54, 36, D:9) a +3 spear of freezing a +0 robe (56, 37, D:9) a +0 short sword a +0 robe (60, 11, D:9) a +0 chain mail (62, -9, D:9) a +0 halberd (62, 35, D:9) a +3 short sword a +0 robe (63, 36, D:9) a +0 war axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (12, -15, D:10) a +0 robe a +0 dagger (17, 12, D:10) +0 acid dragon scales (19, 1, D:10) 18 stones (29, 13, D:10) the +3 rapier of Premature Burial {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. (43, 6, D:10) a +0 giant spiked club a +0 giant club (44, 3, D:10) 24 stones Level 11 of the Dungeon (0, 0, D:11) 14 stones (1, -17, D:11) a +0 giant club a +0 giant spiked club (18, -25, D:11) a yak corpse (19, -24, D:11) a +0 shortbow (still there?) 13 arrows (still there?) a +0 dagger (still there?) 2 poisoned darts (still there?) a centaur corpse (still there?) (21, -21, D:11) a vampire mosquito corpse (22, -18, D:11) a +0 dagger a +0 robe an orc corpse (23, -16, D:11) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 mace a +0 leather armour a kobold corpse an orc corpse (24, -15, D:11) a +0 dagger a +0 robe the Ecumenical Temple