Dungeon Crawl Stone Soup version 0.27-a0-1026-gbab068f60c (webtiles) character file. Game seed: 18005849498986582183 17 fly the Chiller (level 2, 0/18 HPs) Began as an Octopode Ice Elementalist on Apr 18, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (193 turns). fly the Chiller (Octopode Ice Elementalist) Turns: 193, Time: 00:00:38 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 62% Magic: 1/5 EV: 13 Int: 17 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls a - a scroll of torment {unknown} Skills: + Level 0.9 Fighting + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 64% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Hailstorm Conj/Ice 9% 3d4 63% 4 Metabolic Englaciation Hex/Ice 4% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club! Ouch! That really hurt! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The endoplasm jiggles. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead) You freeze the gnoll! You kill the gnoll! Unknown command. Found a diamond ring. You see here a +0 club. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .>.##....#........# ### )..##.##.#........# .... ..⌠##.##.#........#..... #####....#.............. #..........#.#..... #.........J#)# ... .............#.# . ............###J# ..#.#######.###@# .. ..#. #..##.## ... # ##..#.(#...# .#########.#..#...# ........†..........= .#########.#..#.#### #.#..#.# #......# . ##.....# You could see an endoplasm. Vanquished Creatures A gnoll (D:1) A bat (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fly the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/5 193 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, ebering_ecumenical_altar_box Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 4 Tentacles || 1 Cast: Freeze || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 114 | 1 | 193.0 | Dungeon | 193 | 193 | 0 | 0 | 114 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts