Dungeon Crawl Stone Soup version 0.27-a0-1066-g29160eaed2 (webtiles) character file. Game seed: 3684920722438534552 3 fly the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Apr 24, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (98 turns). fly the Chiller (Octopode Ice Elementalist) Turns: 98, Time: 00:00:24 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. You aren't carrying anything. Skills: + Level 0.2 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 60% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Metabolic Englaciation Hex/Ice 4% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a dagger. You now have 13 gold pieces. You see here a +0 dagger. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal comes into view. A jackal comes into view. The jackal barks! You hear a bark! The jackal barks! You hear a shout! A jackal comes into view. The jackal bites you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is heavily wounded. Unknown command. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You freeze the jackal. The jackal is moderately wounded. A bat comes into view. The jackal closely misses you. Unknown command. Unknown command. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You freeze the jackal! You kill the jackal! The jackal bites you. x2 Unknown command. Unknown command. You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..# #.## #.# #.# #.# #.# #### #.# #.. ##### #.# #.#####.^.... #.####....@hh.# #).......h##...... ######.##......... #.#####...... #.. ##.## #... # ##### You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fly the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 98 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross, hellmonk_ecumenical_altar_crossroads Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Freeze || 6 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 77 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 77 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts