fly Level 1 of the Dungeon (0, 0, D:1) 25 stones (0, 6, D:1) a +0 hunting sling (1, 31, D:1) a +0 club (13, 46, D:1) a +0 scythe (21, 17, D:1) a +0 dagger (23, 7, D:1) a +0 cloak (25, 31, D:1) a +0 dagger (26, 22, D:1) a +0 tower shield (34, 14, D:1) 16 arrows (36, 6, D:1) 19 arrows (39, 0, D:1) a +0 club (43, 8, D:1) a +0 dagger (45, 20, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 8, D:2) a book of Callings (1, -8, D:2) a quokka corpse (skeletalised by now) (13, -14, D:2) an adder skeleton (21, -1, D:2) 31 arrows (27, 16, D:2) an adder corpse (29, -8, D:2) a potion of mutation (29, 18, D:2) a worm corpse (30, 4, D:2) 18 arrows (31, 19, D:2) a +0 club (34, 18, D:2) a rat corpse (40, -8, D:2) a +0 whip (42, 17, D:2) a frilled lizard corpse (43, 18, D:2) a dart slug corpse (44, 21, D:2) a +0 hand axe