Dungeon Crawl Stone Soup version 0.27-a0-1206-g6342a01c75 (webtiles) character file. Game seed: 18312059989406196898 175 fly the Chiller (level 5, 0/31 HPs) Began as an Octopode Ice Elementalist on June 5, 2021. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:07:07 (4075 turns). fly the Chiller (Octopode Ice Elementalist) Turns: 4075, Time: 00:07:07 Health: 0/31 AC: 7 Str: 8 XL: 5 Next: 55% Magic: 4/10 EV: 13 Int: 18 God: Gold: 56 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . SeeInvis . a - +2 war axe (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: ice-armoured, freezing walls A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 56 gold pieces. Inventory: Hand Weapons a - a +2 vorpal war axe (weapon) Missiles k - 7 atropa-tipped darts Wands f - a wand of charming (6) j - a wand of iceblast (9) Scrolls b - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant weapon {unknown} i - 2 scrolls of summoning Potions c - a potion of flight {unknown} d - a potion of curing {unknown} g - a potion of heal wounds {unknown} l - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting + Level 5.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Ozocubu's Armour Ice 23% N/A 4% 3 f - Frozen Ramparts Ice 46% 1d6 4% 3 z - Freeze Ice 92% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 16% 1 Apportation Tloc 6% N/A 16% 1 Corona Hex 3% N/A 16% 1 Summon Small Mammal Summ 12% N/A 16% 1 Hailstorm Conj/Ice 13% 3d5 43% 4 Metabolic Englaciation Hex/Ice 6% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. x2 You closely miss the water moccasin zombie. Your grab misses the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. An arrow hits the water moccasin zombie! There is an open door here. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The water moccasin zombie barely misses you. Unknown command. Casting: Ozocubu's Armour (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The water moccasin zombie completely resists. The wall freezes the water moccasin zombie but does no damage. The water moccasin zombie bites you but does no damage. Unknown command. You closely miss the water moccasin zombie. You grab the water moccasin zombie. The water moccasin zombie is moderately damaged. You constrict the water moccasin zombie. The water moccasin zombie completely resists. The wall freezes the water moccasin zombie but does no damage. The water moccasin zombie misses you. The water moccasin zombie completely resists. The wall freezes the water moccasin zombie but does no damage. The water moccasin zombie bites you. You die... #^.^# #^.^# #^.^# #.^.# #'### #.^.# #^.^##### ### #...#...#?!!?# #.^.Z@∩.#?!(!+ #∩..#...#!!!?# ######### ### You could see a water moccasin zombie. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 2 adders An adder zombie (Ossuary) 4 worms 2 dart slugs 5 orcs (D:3) 4 ball pythons 9 bats 5 endoplasms 6 giant cockroaches 7 goblins 6 hobgoblins 5 quokkas (D:1) 3 frilled lizards 8 kobolds 5 rats 74 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fly the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 100 | D:1 | Found a faded altar of an unknown god. 225 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 940 | D:1 | Reached XP level 3. HP: 19/21 MP: 2/7 944 | D:1 | Learned a level 3 spell: Frozen Ramparts 948 | D:1 | Learned a level 3 spell: Ozocubu's Armour 2203 | D:2 | Reached XP level 4. HP: 25/27 MP: 8/8 3024 | D:3 | Reached skill level 5 in Ice Magic 3161 | D:3 | Reached XP level 5. HP: 17/31 MP: 1/10 3995 | D:4 | Found a sand-covered staircase. 4022 | Ossuary | Entered an ossuary 4075 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_ring, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_clump_cross, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1 D:2: layout_loops_cross D:3: layout_loops_ring, palyth_stone_intersect D:4: layout_basic, grunt_temple_overflow_cloverleaf, enter_ossuary_1, chequers_jeans Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Ice Magic | 5 | 5.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 32 | 20 || 52 Constrict | 12 | 14 || 26 Tentacles | 7 | 6 || 13 War axe | | 23 || 23 Cast: Freeze | 44 | 21 || 65 Frozen Ramparts | 1 | 9 || 10 Ozocubu's Armour | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | 9 | 7 || 16 Armor: Skin | 4 | 6 || 10 Dodge: Dodged | 41 | 37 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4085 | 4025 | 60 | 0 | 3518 | 5 | 817.0 | Dungeon | 4029 | 3969 | 60 | 0 | 3485 | 4 | 1007.2 | Ossuary | 56 | 56 | 0 | 0 | 33 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1438 daAuts D:1: 1314 daAuts D:2: 1201 daAuts D:4: 75 daAuts Ossuary: 56 daAuts