fly Level 1 of the Dungeon (5, -7, D:1) a +0 club (8, -30, D:1) a +0 hunting sling (9, -4, D:1) a +0 club (12, 0, D:1) a +0 dagger a +0 short sword (18, -9, D:1) a +0 dagger (26, -26, D:1) a +0 ring mail (34, -6, D:1) a +0 robe (34, 2, D:1) 20 stones (39, -32, D:1) a +0 whip (40, 13, D:1) a +0 club (42, -3, D:1) a +0 dagger (46, 3, D:1) a +0 short sword a +0 club (54, -6, D:1) 16 stones Level 2 of the Dungeon (2, -19, D:2) a +0 robe (5, -17, D:2) a frilled lizard corpse (11, 3, D:2) a hobgoblin corpse (12, 2, D:2) a jackal corpse (12, 19, D:2) a +0 cloak (24, -8, D:2) a hobgoblin corpse (skeletalised by now) (29, -22, D:2) a bat corpse (30, -23, D:2) 11 sling bullets (33, -6, D:2) a scroll of teleportation (38, -15, D:2) 3 scrolls of noise