fly Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (10, 2, D:1) a +0 leather armour (11, -1, D:1) a +0 hunting sling (12, -24, D:1) a +0 club 4 stones (12, -15, D:1) a +0 dagger (16, -6, D:1) a +0 dagger (19, -3, D:1) 2 potions of curing (26, -23, D:1) 4 boomerangs (31, -25, D:1) 25 sling bullets (39, 3, D:1) a potion of berserk rage (39, 6, D:1) a +0 dagger (46, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones (3, 7, D:2) a potion of curing (19, -19, D:2) a +0 club (20, -20, D:2) a bat corpse (skeletalised by now) (23, -23, D:2) a +0 dagger (32, -5, D:2) a ball python corpse (36, -9, D:2) 2 poisoned darts (43, -11, D:2) a poisoned dart (44, -12, D:2) a poisoned dart (45, -13, D:2) 2 poisoned darts (46, -13, D:2) 2 poisoned darts (51, -21, D:2) a +0 dagger (unseen) (53, -21, D:2) a scroll of enchant armour 10 gold pieces a +0 whip a +0 whip 5 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 atropa-tipped darts (1, 0, D:3) 5 large rocks (13, 1, D:3) a +0 hand axe (16, 1, D:3) 8 gold pieces (26, 3, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scroll of vulnerability