fly Level 1 of the Dungeon (8, 34, D:1) a +0 mace (17, 16, D:1) a +0 dagger (30, 20, D:1) a +0 ring mail (34, -2, D:1) a +0 whip (36, 34, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (0, 28, D:2) a +0 club (3, 15, D:2) a +0 dagger (9, 23, D:2) 13 bolts (11, 33, D:2) a potion of curing (12, 14, D:2) 9 stones (18, 35, D:2) a +0 mace (27, 9, D:2) 14 arrows (27, 25, D:2) a +0 club (33, -2, D:2) a potion of haste (34, -5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Misom's Antique Armour Shoppe a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +2 robe of resistance (1017 gold) a +0 robe (18 gold) the +1 robe "Liriret" {Regen+ Int+4} (569 gold) It affects your intelligence (+4). It increases your rate of health regeneration. a +2 robe of resistance (1017 gold) a +0 leather armour (54 gold) a +0 cloak (121 gold) the +0 leather armour "Yrroikewn" {rElec rPois} (545 gold) It insulates you from electricity. It protects you from poison. a +0 pair of boots (121 gold) (0, 0, D:3) a +3 short sword a +0 leather armour an orc corpse (0, 4, D:3) a +0 hand axe an orc corpse (1, 42, D:3) a +0 dagger (4, 12, D:3) a +0 leather armour (7, 25, D:3) 15 stones (11, 4, D:3) 27 stones (11, 27, D:3) 17 arrows (15, 16, D:3) a +0 club (23, 2, D:3) a potion of brilliance (27, 3, D:3) 18 sling bullets a +0 dagger a +0 hunting sling (28, 2, D:3) 5 stones a +0 whip (28, 24, D:3) a +0 short sword a +0 robe (29, 3, D:3) a +0 club (29, 24, D:3) a +0 robe a +0 dagger (31, -1, D:3) 25 arrows (38, 27, D:3) a +0 club (39, 25, D:3) a potion of heal wounds (39, 32, D:3) a +0 quarterstaff of pain Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 hunting sling 39 stones (3, 1, D:4) 19 gold pieces (15, -26, D:4) a +0 whip (32, -5, D:4) a +0 cloak (35, -12, D:4) a +0 leather armour (37, -32, D:4) 15 gold pieces (39, -33, D:4) 9 gold pieces Level 5 of the Dungeon (0, 0, D:5) 21 stones