fly Level 1 of the Dungeon (0, 0, D:1) 18 arrows (2, 22, D:1) a potion of mutation (12, 9, D:1) a potion of degeneration (15, -3, D:1) a +0 leather armour (17, -12, D:1) a +0 dagger (23, -14, D:1) a +0 club (23, 7, D:1) 20 arrows (28, 12, D:1) a +0 short sword (35, 1, D:1) a +0 club (46, -18, D:1) a potion of invisibility (56, -12, D:1) a potion of flight (64, -20, D:1) a +0 dagger (65, 1, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 5, D:2) a +0 leather armour (9, -10, D:2) a +0 giant club (22, -4, D:2) a +0 dagger (35, -3, D:2) a +0 club (45, -29, D:2) a +0 robe (47, -7, D:2) a +0 war axe (52, -9, D:2) a +0 ring mail (52, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of berserk rage (1, -8, D:3) 2 potions of curing (3, -7, D:3) a +0 robe (3, 9, D:3) a potion of magic (11, 1, D:3) a +0 leather armour (13, -9, D:3) a potion of might (16, -3, D:3) a +0 ring mail (21, -14, D:3) a +0 club (27, -4, D:3) a +0 flail (27, 6, D:3) a +0 ring mail (29, 10, D:3) a potion of curing (31, -9, D:3) 10 arrows (37, -4, D:3) a rat corpse (41, -5, D:3) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club