fly Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of electrocution (4, -20, D:1) a +0 leather armour (8, -1, D:1) a +0 whip (11, -1, D:1) a +0 club (14, -3, D:1) a +0 dagger a +1 vampiric whip 22 stones a +0 dagger a +0 short sword a +0 club (17, 14, D:1) a +0 dagger (25, -14, D:1) a +4 short sword of flaming (25, 9, D:1) 15 stones (27, 13, D:1) a +0 flail (44, -23, D:1) a +0 dagger (44, -22, D:1) a +0 short sword (48, -20, D:1) 9 stones (51, -12, D:1) a +0 short sword 5 stones (58, -17, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (10, -6, D:2) a +0 scythe (11, -9, D:2) 19 sling bullets (11, -7, D:2) a +0 robe (17, -12, D:2) a +2 vorpal trident 24 stones (24, -14, D:2) a +0 spectral quarterstaff (38, -4, D:2) 18 arrows (38, 3, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club 4 poisoned darts (2, 12, D:3) a +0 club (9, -2, D:3) a +0 dagger (still there?) a +0 leather armour (still there?) (9, 3, D:3) a potion of curing (10, -12, D:3) a +0 whip a +0 leather armour an orc corpse (10, -5, D:3) a +0 spear (15, -11, D:3) a +0 tower shield (23, -23, D:3) 17 bolts (28, 0, D:3) 13 stones (31, -30, D:3) 4 stones (40, -27, D:3) a bat corpse (skeletalised by now)