fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (28, 11, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 dagger (0, 8, D:2) a +0 short sword (4, 21, D:2) a +0 war axe 5 stones (4, 26, D:2) a +0 mace a +0 ring mail (5, 23, D:2) a +0 ring mail (8, 25, D:2) 18 arrows (12, 24, D:2) a +0 dagger (14, 39, D:2) a +0 ring mail (15, 0, D:2) a +0 club (15, 27, D:2) a +0 club (18, 39, D:2) a +0 whip 5 stones (23, 7, D:2) a +0 mace (34, 14, D:2) a +0 ring mail (34, 23, D:2) a +0 dagger (35, 21, D:2) a +0 short sword (37, 12, D:2) a +0 club a +0 falchion 8 stones (37, 17, D:2) a +1 short sword of speed 2 stones Level 3 of the Dungeon (7, 13, D:3) a +0 chain mail (18, 20, D:3) a +0 club a +0 leather armour (19, 5, D:3) a +2 short sword of freezing (28, 31, D:3) 23 arrows (31, 2, D:3) a +0 dagger 5 stones (39, 17, D:3) a +0 dagger a +0 short sword 8 stones (49, 6, D:3) a +0 whip (52, 6, D:3) a +0 hand axe (52, 10, D:3) a +0 flail a +0 spear a +0 club (53, 6, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, 20, D:4) a +0 falchion (6, 21, D:4) a +0 club (9, 24, D:4) a ring of willpower (19, 26, D:4) the +7 short sword "Modun" {freeze, rF+ rCorr} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from acid and corrosion. (22, 7, D:4) a +0 robe a +0 dagger (23, 7, D:4) a scroll of noise (29, 28, D:4) a +0 mace (32, 3, D:4) a +0 club (34, 28, D:4) 22 stones (35, 29, D:4) 26 stones (38, 11, D:4) a +0 dagger (40, 28, D:4) a +0 robe (45, 22, D:4) a +0 whip 5 stones (47, 19, D:4) a +0 short sword (52, -3, D:4) a +0 dagger a +0 robe (52, 13, D:4) a +0 chain mail (52, 23, D:4) the +4 short sword of Bloody Death {vamp, +Blink} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you blink. Zin disapproves of the use of such an item. (53, -1, D:4) a +0 hand axe (53, 0, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 13 stones (0, 13, D:5) a +0 giant club (2, -11, D:5) 22 arrows (12, 17, D:5) a +0 giant club (21, -25, D:5) 14 arrows (27, -13, D:5) a +0 spear (29, 7, D:5) a +0 rapier (43, -26, D:5) a +2 mace of protection a +0 short sword (44, -22, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 4, D:6) 25 arrows (12, 26, D:6) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) 3 sling bullets (still there?) (12, 28, D:6) a sling bullet (13, 30, D:6) a sling bullet (14, 31, D:6) a sling bullet (15, 32, D:6) a sling bullet (16, 34, D:6) a sling bullet (29, 13, D:6) 3 curare-tipped darts (34, 4, D:6) 21 bolts (44, 37, D:6) a +0 spear the Ecumenical Temple