fly Level 1 of the Dungeon (1, -15, D:1) a +0 short sword 3 stones (3, -3, D:1) a +0 quarterstaff (4, -6, D:1) 24 stones (5, 0, D:1) a +0 cloak (8, -38, D:1) a +0 club 2 stones (22, -24, D:1) a +0 dagger (23, -13, D:1) a +0 dagger (26, -22, D:1) a +0 hand axe (28, -22, D:1) a +0 club (32, -6, D:1) 19 bolts (32, 4, D:1) a +0 dagger (34, 2, D:1) a +0 dagger (42, -23, D:1) a +0 dagger (44, -28, D:1) a +0 dagger 5 stones (50, -42, D:1) a +0 leather armour (56, -26, D:1) a +0 dagger (59, -36, D:1) a +0 short sword Level 2 of the Dungeon (14, -23, D:2) a stone a +0 dagger (21, 29, D:2) a staff of conjuration (23, -10, D:2) a +0 robe (28, -27, D:2) a +2 whip of draining (29, -14, D:2) a +0 dagger (51, -15, D:2) 20 arrows Level 3 of the Dungeon (1, -8, D:3) a +0 dagger (13, 21, D:3) 14 stones (13, 26, D:3) a +0 club (17, -3, D:3) 2 scrolls of noise (23, 27, D:3) 5 stones (25, -10, D:3) 20 arrows (25, 28, D:3) 25 arrows (54, -2, D:3) 2 large rocks Level 4 of the Dungeon [Shop] Naziber's Weapon Shop a +0 mace (39 gold) the +8 flail of Indestructible Valour {speed, rC++} (975 gold) Attacks with this weapon are significantly faster. rC: It greatly protects you from cold. 17 stones (22 gold) a +0 spear (39 gold) a +0 falchion (39 gold) 15 arrows (39 gold) the +4 whip "Goblinslayer" {vorpal, rPois Str+10} (726 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+10). rPois: It protects you from poison. a +0 broad axe (52 gold) a +0 club (13 gold) 10 stones (13 gold) (7, -10, D:4) a +0 club (8, -4, D:4) a +1 vorpal flail 4 boomerangs (9, -4, D:4) a +0 dagger a +0 robe (10, 17, D:4) a +0 dagger of freezing a +0 flail (12, 18, D:4) a +0 short sword (14, -5, D:4) a +0 leather armour (14, 14, D:4) a +0 dagger (15, -7, D:4) a +0 short sword (20, 5, D:4) 19 arrows (27, 3, D:4) a +0 spear (37, 29, D:4) a +0 leather armour (39, 12, D:4) a +0 leather armour (48, -8, D:4) 12 stones (53, 6, D:4) a +0 dagger 3 stones (54, 32, D:4) a +0 club Level 5 of the Dungeon [Shop] Woad's Elemental Accessories a wand of flame (26) (140 gold) a tin of tremorstones (2/2) (400 gold) a staff of cold (250 gold) Somury's Papyrus of Air (300 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Swiftness Air 3 no c - Storm Form Transmutation/Air 7 no (0, 0, D:5) a staff of cold (4, -11, D:5) a +0 giant club (14, -24, D:5) a +0 giant club (27, -29, D:5) a +0 spear (27, -27, D:5) a +0 club (28, -27, D:5) a +0 giant club (29, -29, D:5) a +0 club (35, -20, D:5) a +0 giant club (36, -12, D:5) a +0 shortbow 14 arrows (36, 8, D:5) a +0 dagger a +0 chain mail (36, 9, D:5) a +0 dagger a +0 robe (37, 9, D:5) a +0 dagger (49, -13, D:5) 19 arrows Level 6 of the Dungeon (7, 1, D:6) 18 arrows (7, 16, D:6) 19 stones (9, 12, D:6) the ring of the Crushed Spines {Fire *Slow rCorr Int+2 Stlth+} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (9, 14, D:6) a wand of mindburst (3) (9, 18, D:6) an amulet of regeneration (10, 17, D:6) a +0 whip (still there?) 11 gold pieces (still there?) (11, 12, D:6) a +0 robe (11, 13, D:6) 2 potions of attraction (14, 28, D:6) 9 stones (24, 18, D:6) 30 bolts (25, 28, D:6) a +0 falchion (30, 6, D:6) a +0 buckler a +0 ring mail (30, 7, D:6) a +0 spear (42, 12, D:6) a +0 flail a +0 spear (44, -5, D:6) a +0 long sword (44, 1, D:6) a +0 chain mail (44, 7, D:6) a +0 hand axe (44, 13, D:6) 15 arrows a +0 shortbow (45, 15, D:6) a +0 hand axe (46, 2, D:6) a +2 hand axe of electrocution (47, 3, D:6) 2 boomerangs a +0 club (47, 4, D:6) a +0 scale mail a +0 club a +0 mace a +0 flail Level 7 of the Dungeon (3, -26, D:7) 16 stones (5, 10, D:7) a +0 dagger a +0 ring mail (7, -29, D:7) a +0 chain mail (13, -19, D:7) 25 gold pieces (14, -20, D:7) 26 gold pieces (14, -19, D:7) 17 arrows (15, -19, D:7) a potion of invisibility (17, -22, D:7) a +0 falchion (17, -6, D:7) a +0 flail a +0 ring mail (19, -32, D:7) a +0 bardiche (20, -23, D:7) 3 large rocks (21, -20, D:7) a +0 robe a +2 battleaxe (22, 9, D:7) a +0 club (25, -3, D:7) a staff of conjuration (28, -25, D:7) a +0 whip (30, -29, D:7) a +0 spear (30, -27, D:7) a +0 leather armour a +0 whip (32, 11, D:7) a +0 leather armour (36, -24, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 19 bolts (7, 18, D:8) a poisoned dart (8, 18, D:8) a poisoned dart (10, 18, D:8) a poisoned dart (11, 18, D:8) a poisoned dart (12, 18, D:8) a poisoned dart (13, 0, D:8) a +0 robe (14, 15, D:8) a poisoned dart (17, 4, D:8) a +0 dagger of chaos a +0 robe (20, 13, D:8) a water moccasin corpse (21, -3, D:8) 15 sling bullets (32, -18, D:8) a +0 robe (39, -19, D:8) a +6 ring of dexterity (40, -13, D:8) a +0 plate armour (40, -8, D:8) the +5 whip of Xecaaz Muoch {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. rC: It protects you from cold. (50, -20, D:8) a book of Displacement (51, -19, D:8) 22 gold pieces (51, -9, D:8) 17 gold pieces (53, -18, D:8) a +0 chain mail (55, -6, D:8) a +0 shortbow 21 arrows the Ecumenical Temple