fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (0, 23, D:1) a +0 short sword (5, -2, D:1) a +0 dagger (13, 14, D:1) a +0 short sword (13, 18, D:1) a +0 leather armour (25, 27, D:1) a +0 club (28, 41, D:1) 25 bolts (39, 44, D:1) 26 stones (44, 13, D:1) 31 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 12, D:2) a +0 robe (4, -14, D:2) 16 bolts (4, 39, D:2) 22 arrows (12, -12, D:2) 8 boomerangs (20, -7, D:2) 22 stones (28, 29, D:2) 28 sling bullets (38, 22, D:2) a +0 dagger (45, 0, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 2, D:3) a +0 hand axe (2, 0, D:3) a +0 mace (2, 2, D:3) a +0 falchion (13, 20, D:3) 16 arrows (15, 11, D:3) a +0 short sword (18, 1, D:3) a +0 club (29, 7, D:3) a +0 whip (29, 8, D:3) a +0 club (33, 7, D:3) a +0 ring mail (40, 28, D:3) a +0 hand crossbow (41, 28, D:3) a +0 club (41, 29, D:3) a +0 scale mail (41, 32, D:3) a +0 leather armour a +0 whip (42, 32, D:3) a +0 hunting sling 20 stones (48, 2, D:3) a +0 club Level 4 of the Dungeon (3, -23, D:4) the +1 robe "Tatyanab" {-Cast Fly Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Fly: It grants you flight. -Cast: It prevents spellcasting. (7, -25, D:4) a +0 club (14, -31, D:4) 25 sling bullets (15, -19, D:4) a potion of degeneration (16, -4, D:4) a +0 club (17, -17, D:4) 19 sling bullets (18, -4, D:4) 18 sling bullets (20, -21, D:4) a +0 hand axe (23, -4, D:4) a +0 dagger (26, 3, D:4) a +0 club a +0 hunting sling 17 stones (30, 6, D:4) a +0 leather armour (31, -24, D:4) a +0 short sword (31, -2, D:4) a +0 mace (39, -10, D:4) a +0 scale mail Level 5 of the Dungeon (12, -4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, 24, D:6) a +0 shortbow 8 arrows (7, 2, D:6) 18 bolts (19, 5, D:6) a potion of degeneration (23, -13, D:6) a +0 dagger (48, 17, D:6) a +0 dagger (59, 17, D:6) 18 gold pieces Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (14, -8, D:7) a +0 hunting sling (16, -4, D:7) 12 stones