fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (19, -18, D:1) a +0 short sword (20, -25, D:1) 13 stones (24, -35, D:1) 21 stones (26, -27, D:1) a +0 robe (29, -17, D:1) 24 arrows (38, -25, D:1) a +0 short sword (38, -24, D:1) a +0 robe (43, -31, D:1) 24 stones (46, -16, D:1) a +0 ring mail (47, -33, D:1) a +0 falchion (48, -17, D:1) a +0 club Level 2 of the Dungeon [Shop] Codaekhe's Armour Emporium the +8 plate armour of Qibipp {rElec rC- rCorr Str+7} (1083 gold) Str: It affects your strength (+7). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +3 plate armour of fire resistance (540 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) the +10 plate armour of Objectivity {rF+ Regen+} (1044 gold) rF: It protects you from fire. Regen: It increases your rate of health regeneration. a +0 chain mail (54 gold) the +5 robe of Night {Dark Will+ SInv} (720 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +2 leather armour of poison resistance (192 gold) a +0 helmet (54 gold) the +5 kite shield of Soynedaom {rPois} (488 gold) rPois: It protects you from poison. (0, 0, D:2) a +0 dagger (4, -35, D:2) a +0 club (7, -11, D:2) a +0 club (8, -32, D:2) 27 stones (8, -19, D:2) 21 stones (8, 21, D:2) a +0 robe (9, -2, D:2) a +0 dagger (9, 3, D:2) a +0 leather armour (11, -32, D:2) 24 stones (32, -22, D:2) a +0 hunting sling (still there?) 20 stones (still there?) (40, -4, D:2) a +0 robe (44, 2, D:2) a +0 leather armour (44, 12, D:2) a +0 hunting sling (45, 2, D:2) a +0 short sword (46, -24, D:2) 11 stones (46, -17, D:2) 4 large rocks Level 3 of the Dungeon (1, -22, D:3) a +0 hand crossbow (8, -32, D:3) a +0 dagger (12, -20, D:3) a +0 dagger (16, -35, D:3) a +0 dagger a +0 long sword a +2 robe of fire resistance a +0 club a +0 shortbow 22 arrows (17, -27, D:3) 17 stones (18, -17, D:3) a +0 ring mail (20, -24, D:3) a +0 club (20, -19, D:3) a +0 club (44, -26, D:3) 18 arrows (45, -24, D:3) a +0 club Level 4 of the Dungeon [Shop] Bakhem's Distillery a potion of cancellation (104 gold) a potion of might (52 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of might (52 gold) (0, 0, D:4) 3 boomerangs (8, -1, D:4) a wand of charming (9) (still there?) a gnoll corpse (still there?) (11, 0, D:4) a +2 halberd of venom 53 gold pieces (12, -7, D:4) a +0 club a +0 robe a gnoll corpse (12, -1, D:4) a gnoll corpse (12, 2, D:4) 14 stones (14, -10, D:4) a +0 leather armour (14, -7, D:4) a +0 whip (still there?) a gnoll corpse (still there?) (21, -7, D:4) a +0 spear of venom (23, 14, D:4) a +1 dagger of flaming (24, 14, D:4) a +0 mace of draining a +0 chain mail (27, 18, D:4) a +0 flail (28, -4, D:4) 10 arrows (31, 18, D:4) a +0 whip a +0 ring mail (31, 19, D:4) a +0 hand axe a +0 chain mail (38, -10, D:4) a +0 ring mail (38, 5, D:4) a staff of fire (44, -3, D:4) a staff of death (50, 20, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, -36, D:5) a +0 dagger (14, -26, D:5) a +0 hand axe (14, 0, D:5) a +0 war axe (18, -33, D:5) a +0 leather armour (41, -36, D:5) a +0 spear (46, -40, D:5) 8 stones