fly Level 1 of the Dungeon (1, 5, D:1) 27 stones (4, 11, D:1) a +0 dagger (6, -2, D:1) a +0 club (28, -17, D:1) a +1 dagger of speed (28, -16, D:1) a +0 dagger (30, 8, D:1) 23 bolts (47, -4, D:1) a staff of conjuration (57, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, -11, D:2) a +0 club 2 stones (22, -3, D:2) a +0 dagger (24, -3, D:2) a +0 dagger (24, -2, D:2) a +0 dagger a +0 whip a +0 animal skin a +0 helmet a +0 club (24, 0, D:2) a +0 club a +0 hunting sling 10 stones (36, -38, D:2) 25 stones (36, -10, D:2) a +3 quarterstaff of chaos (40, -26, D:2) a +0 spear (47, -35, D:2) a book of Flames (49, -12, D:2) a +0 mace (52, -23, D:2) a +2 falchion of electrocution a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 15, D:3) a +0 club (6, 2, D:3) a +0 scale mail (10, 1, D:3) a staff of poison (13, 8, D:3) a +0 short sword (14, 19, D:3) a potion of degeneration a scroll of noise (16, -5, D:3) a +0 spear (16, -2, D:3) a +1 leather armour of poison resistance a +0 hand axe (16, 11, D:3) a +0 dagger (19, 12, D:3) a +0 mace (37, 3, D:3) a +2 hand axe of electrocution (37, 9, D:3) a +0 short sword (38, 22, D:3) a +0 chain mail (42, 13, D:3) a +0 dagger (43, 13, D:3) a +0 robe (44, 31, D:3) a +0 mace (45, 14, D:3) a +0 mace a +0 chain mail 3 boomerangs a +0 whip a +0 dagger (46, 28, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -3, D:4) a +0 short sword (3, 9, D:4) 14 sling bullets (4, -24, D:4) a +0 leather armour (6, -20, D:4) a +0 buckler (7, -18, D:4) a +0 club (8, -25, D:4) 21 stones (8, 15, D:4) a +0 short sword (9, -10, D:4) 16 stones a +0 short sword (11, 11, D:4) a +0 leather armour (15, -17, D:4) a +0 hand axe a +0 chain mail a +0 mace a +0 whip a +0 leather armour a +0 whip (29, 9, D:4) a +0 dagger a +0 hand crossbow 21 bolts (39, -25, D:4) a +0 club (45, -2, D:4) a +0 hand axe a +0 mace a +0 leather armour (47, -22, D:4) 24 stones (47, -2, D:4) a +0 trident a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 21 stones (1, 24, D:5) a +0 short sword (3, 25, D:5) a +0 long sword (4, 5, D:5) 13 stones (5, 10, D:5) 20 arrows (6, 18, D:5) a +0 mace (17, 21, D:5) a +0 halberd (17, 27, D:5) a +0 morningstar (21, 21, D:5) a +0 war axe (21, 27, D:5) the +1 scimitar of War {vamp, Contam rC+ Str+2 Dex+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (36, 29, D:5) a +0 longbow (38, 12, D:5) 21 bolts (43, 37, D:5) a +0 club a +0 chain mail a +0 club a +0 hand axe a +0 chain mail a +0 whip a +0 ring mail (47, 31, D:5) a ring of protection from cold (58, -5, D:5) a +0 dagger a +0 robe (58, -4, D:5) a +0 dagger a +0 robe (58, -1, D:5) a +0 dagger a +0 leather armour (61, 8, D:5) a +0 scale mail (65, 5, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 trident (25, 23, D:6) a +0 mace (31, 23, D:6) a scroll of noise (37, 30, D:6) 2 javelins (38, 13, D:6) a +0 short sword a +0 plate armour a +0 plate armour 2 boomerangs a +0 short sword (40, 35, D:6) a +0 giant club (52, 23, D:6) 22 bolts (52, 29, D:6) 14 arrows (56, -1, D:6) a +0 falchion (57, 16, D:6) a +0 robe (60, 24, D:6) a +0 spear of flaming Level 7 of the Dungeon (0, 0, D:7) a ring of protection from fire (1, 4, D:7) a +0 long sword (1, 9, D:7) a ring of fire (3, -10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (3, -9, D:7) a +0 whip (4, -8, D:7) a +1 morningstar a +0 robe (4, -7, D:7) a +0 battleaxe a +0 robe (5, -8, D:7) a +0 club (7, 4, D:7) a +3 falchion of freezing a +0 robe (8, -19, D:7) a +0 club (9, 4, D:7) a +0 club a +0 robe (10, 3, D:7) a +0 halberd (10, 5, D:7) a +0 halberd (11, 17, D:7) 4 boomerangs (16, -24, D:7) 21 bolts (18, -19, D:7) a +0 club a +0 short sword (18, -18, D:7) a +0 short sword (19, -27, D:7) a +0 flail (19, -18, D:7) a +0 morningstar a +0 ring mail (19, -17, D:7) a +0 short sword 4 stones (20, -18, D:7) a +0 shortbow 18 arrows (40, 4, D:7) a +0 robe (41, 4, D:7) a +0 scale mail (45, -15, D:7) a scroll of noise (45, -7, D:7) 25 arrows Level 8 of the Dungeon [Shop] Woegrigh's General Store 5 stones (6 gold) the +8 demon trident "Rift" {distort, reach+} (1014 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a scroll of identify (24 gold) a scroll of identify (24 gold) 24 arrows (57 gold) a book of Lightning (432 gold) a scroll of identify (24 gold) (0, 0, D:8) a +0 dagger (2, -19, D:8) a +0 spear (4, -18, D:8) a +0 chain mail (4, -15, D:8) a +0 trident a +0 chain mail (4, -14, D:8) a +0 dagger a +0 ring mail (5, -14, D:8) a +0 falchion a +0 dagger (13, -7, D:8) a +0 robe (17, -10, D:8) a +0 robe (20, 8, D:8) a +0 flail (24, -16, D:8) 26 stones (25, 1, D:8) a +0 buckler (28, -21, D:8) a +0 mace (30, -2, D:8) a +0 cloak (32, 9, D:8) a +0 spear (34, -27, D:8) a +0 club a +0 ring mail (34, -21, D:8) 15 stones (34, 0, D:8) a +0 falchion (37, -13, D:8) a black bear corpse (skeletalised by now) (37, -3, D:8) a +0 giant club a +0 giant spiked club (37, 1, D:8) a +0 ring mail (45, -2, D:8) a +0 hand crossbow (48, 0, D:8) 20 sling bullets (48, 9, D:8) a +4 falchion of electrocution Level 9 of the Dungeon (4, 4, D:9) a water moccasin corpse (skeletalised by now) a black bear corpse (skeletalised by now) (4, 9, D:9) a bullfrog corpse (skeletalised by now) (6, -2, D:9) a scroll of noise (6, 9, D:9) a water moccasin corpse (skeletalised by now) (9, 3, D:9) 25 stones (11, -1, D:9) 16 arrows (23, -22, D:9) 12 stones (29, -22, D:9) a howler monkey corpse (29, -21, D:9) a steam dragon corpse (30, -22, D:9) a +0 shortbow 16 arrows a centaur corpse (36, -18, D:9) a +0 spear a +0 ring mail a gnoll corpse the Ecumenical Temple