fly Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, -8, D:1) a +0 dagger 2 stones (21, 15, D:1) 26 arrows (40, -16, D:1) a +0 dagger (43, 0, D:1) a +0 club (44, 0, D:1) a +0 short sword Level 2 of the Dungeon (3, -25, D:2) a +0 dagger (13, -9, D:2) a +0 club (16, -7, D:2) 20 stones (19, -23, D:2) a +0 robe (20, -7, D:2) a +0 club (21, -32, D:2) a +0 whip (39, -2, D:2) a +0 dagger a +0 robe of positive energy Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -16, D:3) a +0 mace (9, -13, D:3) a +0 club (10, 1, D:3) 4 stones a +0 short sword (12, -18, D:3) a +0 dagger (19, -3, D:3) a +0 buckler (19, -2, D:3) a scroll of blinking a scroll of teleportation (27, -12, D:3) a +0 spear (34, -17, D:3) 23 stones (40, -22, D:3) 14 stones (47, -33, D:3) 26 stones (47, -30, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Safosutz's Antique Armour Emporium a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +3 scale mail of willpower (676 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) the +0 leather armour of Vuewu {Int-4 SInv Stlth+} (197 gold) Int: It affects your intelligence (-4). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +3 plate armour of willpower (1170 gold) [Shop] Gocw's Antique Armour Emporium a +0 robe (16 gold) a +0 pair of boots (103 gold) a +0 ring mail (92 gold) a +4 plate armour of poison resistance (1081 gold) a +0 leather armour (46 gold) a +0 helmet (103 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) the +0 leather armour "Waururim" {rPois rF++} (706 gold) rF: It greatly protects you from fire. rPois: It protects you from poison. [Shop] Isaf's Antique Weapon Shop a +0 war axe (77 gold) a +0 flail (77 gold) a +0 hunting sling (33 gold) a +0 rapier (88 gold) a +0 spear (66 gold) a +0 hunting sling (33 gold) a +0 mace (66 gold) a +1 flail of protection (246 gold) a +3 scythe of flaming (492 gold) a +0 long sword (77 gold) [Shop] Uriyh's Antique Weapon Shop a +0 fustibalus (345 gold) a +0 rapier (92 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 hunting sling (34 gold) a +0 whip (57 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2424 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 hand axe (69 gold) a +1 short sword of protection (243 gold) a +0 battleaxe (149 gold) a +0 broad axe (92 gold) a +0 club (23 gold) (0, 0, D:4) a scroll of teleportation (7, -1, D:4) a +0 pair of gloves (15, 1, D:4) 15 bolts (17, 11, D:4) a +6 ring of dexterity (20, -2, D:4) a +0 short sword a +0 shortbow (20, 2, D:4) a +0 dagger (21, -17, D:4) a +0 flail (23, 27, D:4) 25 arrows (24, 12, D:4) a +0 pair of boots of stealth a +2 pair of boots of stealth (27, 30, D:4) a +0 kite shield (28, 14, D:4) a +0 spear (31, -5, D:4) a +0 spear a +0 scale mail (31, -1, D:4) a +0 spear (32, -2, D:4) a +0 club a +0 leather armour a +0 dagger (33, -14, D:4) a +0 whip (33, 9, D:4) a +0 dagger (38, 13, D:4) a +0 spear (39, 12, D:4) a +2 hat (42, 18, D:4) a +0 robe a +0 spear (43, -4, D:4) a +0 club (45, -14, D:4) a +0 dagger (46, -3, D:4) a +0 spear (46, 24, D:4) a +0 war axe (49, 24, D:4) a +0 spear (50, 10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (9, -9, D:5) a +0 buckler (21, -27, D:5) a +0 giant spiked club (22, -16, D:5) 21 arrows (25, -35, D:5) a +0 flail of protection (25, 6, D:5) a +1 dagger of flaming (32, -14, D:5) a +0 rapier (46, -23, D:5) 21 arrows (54, -34, D:5) a +0 short sword (56, -11, D:5) 22 bolts Level 6 of the Dungeon (0, 0, D:6) 21 stones (3, -11, D:6) a +0 club (3, 2, D:6) a +0 dagger (4, -6, D:6) a +0 halberd a +0 chain mail (6, -6, D:6) a +0 falchion (11, -3, D:6) 23 bolts (13, -10, D:6) 21 arrows (20, -11, D:6) a +0 scythe a +0 robe (21, -12, D:6) a +0 glaive a +0 robe (22, -25, D:6) a +0 hand axe (29, 8, D:6) 21 stones (32, 7, D:6) the +3 dagger "Obinocwe" {freeze, Int+7 Dex+6 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+6). Stlth: It makes you less stealthy. (38, -22, D:6) 28 stones (38, -13, D:6) a +0 club (43, -13, D:6) a +0 robe a +3 trident (44, -14, D:6) a +0 battleaxe a +0 robe a +1 morningstar of freezing a +0 robe (46, -5, D:6) 20 stones (50, -4, D:6) a +0 short sword (51, -5, D:6) a +0 short sword a +0 dagger a +0 short sword (51, -4, D:6) a +0 dagger (52, -4, D:6) 4 stones a +0 club (54, -24, D:6) 12 arrows (54, -20, D:6) a +0 ring mail (60, -11, D:6) a +0 falchion (60, -5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -34, D:7) 12 stones (3, -1, D:7) a +0 glaive (4, 16, D:7) a +0 whip (5, 16, D:7) a +0 hand axe a +0 leather armour (6, 14, D:7) a +0 trident a +0 ring mail (6, 16, D:7) 20 stones (7, 13, D:7) a +0 dagger (7, 15, D:7) a +0 mace (10, -4, D:7) a +0 club (12, -4, D:7) 13 stones a +0 short sword (12, -3, D:7) 2 potions of attraction (12, 2, D:7) a +0 robe (20, -11, D:7) 2 scrolls of noise (22, 2, D:7) a +0 robe a +0 dagger (22, 3, D:7) a +0 leather armour a +0 hand axe (23, 2, D:7) a +0 dagger (30, -24, D:7) a +0 robe (39, 0, D:7) a +0 robe a +0 dagger (40, 0, D:7) a +0 dagger (41, 0, D:7) a +0 hand axe (44, -35, D:7) a +0 spear (45, -27, D:7) a +0 glaive a +0 plate armour (46, -28, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 morningstar a +0 whip a +0 leather armour (53, -11, D:7) a +0 robe a +0 club (53, -10, D:7) a +0 club (53, -9, D:7) a +0 spear (53, -3, D:7) a +0 rapier (54, -10, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (11, -11, D:8) a +0 dagger (13, -11, D:8) a +0 robe (21, 21, D:8) a +0 leather armour (21, 24, D:8) a +0 chain mail (36, 7, D:8) a +0 ring mail (36, 25, D:8) 21 arrows a +0 shortbow (37, 17, D:8) a +0 club a +0 ring mail (37, 18, D:8) +0 steam dragon scales (37, 19, D:8) the +7 great mace "Mauneam" {antimagic, rN+ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (43, -9, D:8) a +0 club a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 short sword a +0 club 4 boomerangs a +0 leather armour (43, -8, D:8) a +0 shortbow 31 arrows (44, -5, D:8) a +4 ring of evasion (44, -4, D:8) a +0 leather armour (44, 25, D:8) a +2 great sword of electrocution (45, -4, D:8) 3 scrolls of noise (46, -13, D:8) a +0 scale mail (50, -8, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) 23 stones (5, 15, D:9) 6 bolts (6, 19, D:9) a +0 short sword (10, 35, D:9) a +0 broad axe (13, 50, D:9) a +0 flail a +0 ring mail (14, 49, D:9) a +0 glaive a +0 plate armour (14, 50, D:9) a +0 morningstar (14, 51, D:9) a +0 club (16, 21, D:9) a +0 hunting sling (19, 19, D:9) a +0 ring mail (21, 51, D:9) a +0 whip a +0 robe (40, 17, D:9) a +0 whip (50, 49, D:9) a +0 mace (55, 49, D:9) a +1 vorpal long sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of venom a +0 chain mail a +0 halberd (0, 1, D:10) a +0 dagger (13, 5, D:10) a +2 glaive of electrocution (17, -8, D:10) a +1 dagger of holy wrath a +0 animal skin (25, -26, D:10) a +0 short sword of venom (26, -10, D:10) a scroll of teleportation (31, -17, D:10) a +0 cloak (32, 1, D:10) a +0 ring mail (34, 6, D:10) 17 arrows (39, -18, D:10) a +0 shortbow 12 arrows (54, 9, D:10) 2 javelins (57, -2, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +6 ring of dexterity (1, 8, D:11) a +1 short sword of venom (2, 8, D:11) a +0 cloak (3, 0, D:11) a +0 scale mail (7, 48, D:11) a +0 ring mail (8, 52, D:11) a +0 glaive (9, 44, D:11) 4 javelins (9, 47, D:11) a +0 long sword (13, 6, D:11) a +3 great mace a +0 chain mail (14, 6, D:11) a -2 spear a +0 animal skin (16, 41, D:11) a +0 cloak (17, 6, D:11) a +0 ring mail (18, 41, D:11) a +0 robe (25, 42, D:11) a +0 robe a +2 dagger of chaos (27, 42, D:11) a +0 dagger (27, 43, D:11) a +0 scale mail a +0 hand axe (27, 44, D:11) a +0 short sword (27, 46, D:11) a +0 plate armour a +0 halberd of flaming (28, 25, D:11) a +0 dagger a +0 robe a scroll of teleportation (28, 43, D:11) a +0 plate armour a +0 scimitar (28, 46, D:11) a +0 mace (31, 9, D:11) a +0 robe (32, 31, D:11) a +0 war axe (32, 37, D:11) a +0 giant club a +0 giant club (34, 32, D:11) a +0 robe (35, 32, D:11) a +0 trident (35, 33, D:11) a +0 war axe (41, 8, D:11) a +0 shortbow 28 arrows (43, 27, D:11) a scroll of immolation (48, 53, D:11) a +0 flail Level 12 of the Dungeon [Shop] Kuapn's Magic Scroll Shop a scroll of vulnerability (120 gold) a scroll of vulnerability (120 gold) a scroll of immolation (56 gold) a scroll of teleportation (48 gold) a scroll of noise (16 gold) a scroll of noise (16 gold) a scroll of identify (32 gold) a scroll of fog (32 gold) a scroll of magic mapping (56 gold) a scroll of blinking (120 gold) a scroll of identify (32 gold) (0, 0, D:12) a +0 short sword a +0 hand crossbow 12 bolts (0, 2, D:12) a +0 dagger a +0 robe (0, 3, D:12) a +0 short sword a +0 short sword 2 stones (0, 4, D:12) a +0 club a +0 dagger 3 stones (1, 9, D:12) a +0 club (10, 16, D:12) a staff of fire (11, -14, D:12) an amulet of magic regeneration (11, 16, D:12) a +0 leather armour a +0 club (12, 7, D:12) 23 arrows a +0 shortbow of flaming (12, 16, D:12) a +0 flail a +0 dagger (21, -15, D:12) a scroll of immolation (23, 12, D:12) a +0 long sword (26, -13, D:12) 105 poisoned darts (34, -9, D:12) a +0 mace a +0 leather armour (35, -9, D:12) a +0 hand axe (36, -9, D:12) a +0 dagger of protection a +0 robe (36, -8, D:12) a +0 dagger a +0 robe (37, -9, D:12) a +0 trident a +0 ring mail (37, 24, D:12) a +0 scale mail (38, -10, D:12) a +0 whip a +0 scale mail (39, 23, D:12) 11 bolts (40, 8, D:12) a potion of haste (41, -8, D:12) a potion of haste (41, -7, D:12) a +0 quarterstaff (41, -1, D:12) a +0 scimitar (44, 15, D:12) a +0 hunting sling (47, -14, D:12) a +0 dagger (52, -1, D:12) a +0 giant club a +0 giant club a basilisk corpse (skeletalised by now) (53, -5, D:12) 18 stones Level 13 of the Dungeon (0, 0, D:13) 11 gold pieces (2, 8, D:13) 22 stones (7, 6, D:13) a +0 hand axe (still there?) a +0 robe (still there?) a meliai corpse (still there?) (7, 14, D:13) a +0 leather armour (10, 4, D:13) 15 gold pieces (15, 15, D:13) a scroll of fear (17, 18, D:13) 7 gold pieces (18, 28, D:13) a ring of flight (23, 6, D:13) a scroll of enchant weapon the Ecumenical Temple