fly Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 1, D:1) 30 arrows (4, -13, D:1) a +0 hand axe (15, -29, D:1) a +0 robe (19, 8, D:1) 17 bolts (23, -33, D:1) 5 stones (27, -30, D:1) a +0 short sword (33, 18, D:1) a +0 whip (35, -1, D:1) 17 stones (48, 0, D:1) a +0 short sword Level 2 of the Dungeon (4, -14, D:2) a +0 rapier (4, -7, D:2) a bat skeleton (6, -2, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse (6, -1, D:2) a +0 club (still there?) a +0 dagger (still there?) a +0 hunting sling (still there?) 16 stones (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (12, -4, D:2) a potion of berserk rage Level 3 of the Dungeon [Shop] Diru's Antique Armour Shop a +0 chain mail (121 gold) a +0 pair of gloves (121 gold) a +0 leather armour (54 gold) a +0 helmet (121 gold) a +2 pair of boots (445 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) [Shop] Elonaz's Weapon Shoppe a +0 club (11 gold) the +8 arc blade {discharge, rElec} (660 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. 12 stones (13 gold) a +0 long sword (38 gold) 12 sling bullets (66 gold) a +0 short sword (33 gold) a +0 double sword (165 gold) 24 stones (26 gold) a +2 scimitar of electrocution (242 gold) a +0 mace (33 gold) a +1 vorpal quarterstaff (143 gold) a +3 whip of freezing (236 gold) [Shop] Xiyheg's General Store the +11 mace of Infinite Pain {spect, Will+ Str+3} (1139 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Will: It increases your willpower. a +1 scimitar of distortion (238 gold) 22 stones (30 gold) 25 bolts (70 gold) 18 bolts (50 gold) 18 stones (25 gold) [Shop] Gepra's Weapon Emporium a +0 flail (35 gold) a +0 mace (30 gold) a +0 whip (25 gold) 9 poisoned darts (36 gold) a +1 arbalest of freezing (151 gold) a +0 rapier (40 gold) a +0 long sword (35 gold) a +0 quarterstaff (40 gold) a +0 falchion of electrocution (95 gold) 21 stones (21 gold) (0, 0, D:3) a +0 short sword 3 stones (3, -11, D:3) 19 stones (5, 4, D:3) a +0 ring mail (9, -12, D:3) a +0 dagger (9, 19, D:3) a +0 ring mail (12, -13, D:3) a +0 club a +0 hunting sling 13 sling bullets (23, 7, D:3) a +0 ring mail (26, 9, D:3) a +0 short sword a +0 leather armour (27, 9, D:3) a +0 club a +0 scale mail a +0 morningstar a boomerang (28, 13, D:3) a +0 whip (37, -8, D:3) a +0 club (46, -3, D:3) a +0 leather armour (53, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (9, -10, D:4) 16 sling bullets (15, 13, D:4) a +0 mace (16, 14, D:4) a +0 hand axe a +0 chain mail (19, 11, D:4) a +0 war axe (25, 12, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 22 arrows (5, 0, D:5) 20 stones (33, -38, D:5) 10 arrows (38, -38, D:5) a +0 ring mail (41, -36, D:5) 7 gold pieces (45, -38, D:5) a +0 helmet the Ecumenical Temple