fly Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 12, D:1) a +0 robe (14, 6, D:1) 25 stones (28, 0, D:1) a +0 club (33, 50, D:1) a +0 hunting sling (37, -6, D:1) a +0 whip (41, 16, D:1) a +0 club (42, 39, D:1) 22 stones (43, 42, D:1) a +0 dagger (50, 28, D:1) a +0 barding Level 2 of the Dungeon [Shop] Cuerph's Jewellery Emporium the ring of Naec {+Blink rC- rCorr MP+9 SInv} (604 gold) [ring of see invisible] rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the ring of Vomep {Fly Str+8 Int-4} (427 gold) [ring of flight] Str: It affects your strength (+8). Int: It affects your intelligence (-4). Fly: It grants you flight. a ring of positive energy (260 gold) a ring of resist corrosion (260 gold) a ring of resist corrosion (260 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) a ring of wizardry (390 gold) (10, 12, D:2) a +0 ring mail (17, -15, D:2) 20 arrows (44, -28, D:2) a +0 robe (45, -28, D:2) a +0 dagger Level 3 of the Dungeon (4, 28, D:3) 4 large rocks (4, 29, D:3) 5 large rocks (5, 26, D:3) a +0 club a +0 club a +0 club (5, 27, D:3) a +0 dagger a +0 dagger (5, 28, D:3) a +0 dagger (6, 17, D:3) a +0 club (6, 19, D:3) a +0 dagger a +0 giant spiked club (25, 0, D:3) 2 stones a +0 short sword (26, 37, D:3) a +0 mace a +0 leather armour (28, 11, D:3) a +1 dire flail of protection 10 stones a +0 chain mail a +0 club (48, 37, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 17 arrows (8, 1, D:4) a +0 flail a +0 robe (9, -5, D:4) a +0 dagger (10, -16, D:4) a +0 club (10, -15, D:4) a +0 dagger (12, -8, D:4) a +0 club (14, -9, D:4) a +0 dagger a +0 leather armour a +0 short sword (15, -9, D:4) a +0 short sword (16, -9, D:4) a +0 hand axe a +0 scale mail a +0 club a +0 dagger (16, 9, D:4) a +0 short sword (18, 16, D:4) a +0 spear (25, -15, D:4) a +0 dagger (26, -15, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -15, D:4) a +0 dagger a +0 robe a +0 animal skin a +0 mace (28, -15, D:4) a +0 dagger a +0 robe a +0 dagger a +0 dagger (28, 21, D:4) a +0 hand axe 2 boomerangs (29, -15, D:4) a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 dagger (30, -15, D:4) a +0 trident a +0 dagger (31, -14, D:4) a +0 hand axe (31, -12, D:4) a +0 dagger a +0 hunting sling 21 sling bullets (32, -14, D:4) the +4 whip "Ubru" {vorpal, Str+4 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Stlth: It makes you more stealthy. a +0 shortbow 28 arrows (38, 11, D:4) 30 stones (42, -14, D:4) 15 bolts (43, 13, D:4) a +0 club Level 5 of the Dungeon (1, 0, D:5) a +0 giant spiked club (8, 15, D:5) a +0 hand axe (11, -2, D:5) a +0 ring mail (17, 3, D:5) 17 arrows (22, 16, D:5) 11 stones (25, -6, D:5) a +0 hunting sling (30, 27, D:5) a +0 giant club (33, 25, D:5) a +0 club (35, 3, D:5) a +0 hand axe (37, 7, D:5) a +0 scale mail (45, 3, D:5) a +0 dagger of venom Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 16 arrows (14, -17, D:6) a +0 short sword (15, -17, D:6) a +0 short sword 4 stones (16, -17, D:6) a +0 dagger (18, -18, D:6) a +0 dagger (18, 7, D:6) a +0 leather armour (19, -17, D:6) a +0 whip a +0 hand crossbow 6 bolts (20, -17, D:6) a +0 whip (26, 19, D:6) 12 stones (42, -18, D:6) a +0 war axe a +0 dagger of venom (51, 13, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour 2 stones a +0 club a +0 club a +0 short sword (0, 3, D:7) a +0 hunting sling (1, -3, D:7) a +0 club a +0 scale mail (1, -2, D:7) a +0 hand axe a +0 dagger a +0 short sword a +0 dagger (1, 0, D:7) a +0 whip (still there?) a +0 club (still there?) (10, -14, D:7) a +0 leather armour a +0 hand axe (12, -36, D:7) a +0 scale mail (14, -10, D:7) 2 stones a +0 dagger (15, -9, D:7) a +0 short sword a +1 short sword of electrocution (16, -8, D:7) a +0 robe a +0 trident (17, 1, D:7) a +0 robe (20, -6, D:7) a +0 hunting sling a +0 falchion 25 sling bullets a +0 robe (22, -12, D:7) 25 stones a +0 robe a +1 hand axe (31, -12, D:7) 2 javelins 25 stones (32, -44, D:7) a +0 scale mail (55, -44, D:7) 26 arrows (56, -25, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 great sword (20, -37, D:8) 28 arrows a +0 shortbow (29, -31, D:8) a +0 battleaxe (33, -32, D:8) a +0 spear (35, -36, D:8) a +0 spear (35, -35, D:8) a +0 club (36, -36, D:8) a +0 whip (36, -34, D:8) a +0 spear (37, -37, D:8) a +4 vorpal trident a +0 ring mail (37, -15, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) 11 bolts (1, -18, D:9) a +0 scale mail (1, -3, D:9) a +0 club (2, -4, D:9) a +0 whip (2, -3, D:9) a +0 club 2 stones (2, 0, D:9) a +0 mace (2, 2, D:9) 23 sling bullets (3, -4, D:9) a +0 club (3, -3, D:9) a +0 dagger 5 stones a +0 short sword (4, -3, D:9) a +0 short sword (4, -2, D:9) a +0 dagger (9, -8, D:9) the +4 hunting sling "Astiluh" {flame, rElec Int+3 Dex-5} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. (9, -5, D:9) 31 arrows (21, -5, D:9) a staff of earth (22, 13, D:9) 20 stones (30, -29, D:9) a +0 helmet (43, -9, D:9) a +0 flail (52, -21, D:9) 16 arrows Level 10 of the Dungeon (0, 0, D:10) a +1 dagger a +0 robe a +4 falchion 23 stones a +0 robe a +0 great sword a +0 robe (0, 1, D:10) a +3 spear a +0 robe (1, -17, D:10) a +0 dagger (2, 2, D:10) a +0 falchion a +0 robe (11, -25, D:10) 24 stones (21, -7, D:10) a +0 dagger (25, -20, D:10) an amulet of faith an amulet of guardian spirit (30, -15, D:10) 28 sling bullets (35, -18, D:10) a +0 short sword (35, -16, D:10) a +0 dagger 3 stones a +0 dagger a +0 short sword a +0 whip 9 bolts a +0 club a +0 hand crossbow (36, -16, D:10) 2 stones a +0 dagger a +0 robe a +0 dagger (36, -15, D:10) a +0 short sword (43, 3, D:10) 29 stones (44, -11, D:10) a +0 leather armour (44, -10, D:10) 17 stones (50, 10, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 19 gold pieces (18, -30, D:11) a +0 battleaxe a +0 chain mail an orc skeleton a water moccasin skeleton (18, -29, D:11) a +0 dagger a +0 robe an orc skeleton (18, -28, D:11) a +0 club a +0 leather armour (23, -9, D:11) a +0 chain mail (23, -7, D:11) 12 sling bullets (25, -32, D:11) the +1 leather armour of Resourcefulness {Fly rF+} rF: It protects you from fire. Fly: It grants you flight. (26, -32, D:11) a +3 arbalest of freezing (26, -20, D:11) 6 gold pieces (28, -32, D:11) 26 gold pieces (29, -32, D:11) an orb of guile (30, -34, D:11) a killer bee corpse (31, -6, D:11) 19 gold pieces (33, -18, D:11) 13 stones (33, 1, D:11) a book of Flames (34, -16, D:11) a vampire mosquito corpse (34, -13, D:11) a +0 chain mail (34, -5, D:11) a wand of acid (1) Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (2, -7, D:12) a +0 dagger (3, -3, D:12) a curare-tipped dart the Ecumenical Temple