fly Level 3 of the Dungeon (2, 3, D:3) a +0 dagger (5, -4, D:3) (unseen) (13, 1, D:3) a +0 whip a +0 animal skin a +0 helmet (13, 2, D:3) a +0 dagger a +0 dagger a +0 club (13, 3, D:3) a +0 club (unseen) (24, 10, D:3) a scroll of silence (28, -6, D:3) a staff of fire (34, 2, D:3) a +0 dagger (35, -6, D:3) 30 stones (36, 0, D:3) a +0 mace (still there?) a +0 hand axe (still there?) (38, -8, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, 21, D:4) a potion of mutation (19, 11, D:4) a +0 short sword (unseen) (19, 14, D:4) 16 gold pieces (21, 6, D:4) 24 sling bullets (21, 13, D:4) 3 gold pieces (27, 16, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -21, D:5) 16 bolts (5, -23, D:5) a +0 whip a sewer (0, 0, Sewer) a frilled lizard corpse a frilled lizard corpse (2, 11, Sewer) a quokka corpse (3, 12, Sewer) a frilled lizard corpse (4, 11, Sewer) a giant cockroach corpse (still there?) a frilled lizard corpse (still there?) (7, -20, Sewer) a quokka corpse (skeletalised by now) (10, -6, Sewer) the ring "Viqat" {Contam rN+ rCorr Int+3 Dex+6} [ring of dexterity] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (10, -5, Sewer) a potion of ambrosia (11, -6, Sewer) a scroll of teleportation (11, -5, Sewer) 16 gold pieces (11, -4, Sewer) a scroll of brand weapon (12, -5, Sewer) a scroll of magic mapping (21, -6, Sewer) a frilled lizard skeleton