fly Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -2, D:1) a +0 whip 3 stones (17, -38, D:1) a +0 club (18, -36, D:1) a +0 whip (22, -38, D:1) a +0 leather armour (27, -25, D:1) a +0 ring mail (27, -19, D:1) a +0 whip 3 stones (42, -1, D:1) a +0 leather armour (43, -9, D:1) a +0 club (53, -12, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Puyclak's Weapon Emporium 13 stones (18 gold) 23 bolts (64 gold) the +5 halberd of the Candelabrum {vorpal, Drain rElec Will+ Str+4} (747 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. the +8 glaive "Kimuth" {flame, rCorr} (900 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rCorr: It protects you from acid and corrosion. a +0 hunting sling (21 gold) a +0 quarterstaff (56 gold) 19 stones (26 gold) a +0 trident (49 gold) a +0 spear (42 gold) a +0 spear (42 gold) (0, 19, D:2) a +0 short sword 3 stones (3, -16, D:2) 23 stones (4, -20, D:2) a +0 helmet (6, -5, D:2) 26 stones (7, -16, D:2) a +0 dagger (10, -22, D:2) a +0 leather armour (10, -15, D:2) a +0 short sword (24, -35, D:2) a +0 hunting sling (28, -26, D:2) a +0 spear (30, -38, D:2) a +0 club (38, 20, D:2) a +0 robe (39, -34, D:2) 17 stones (52, 10, D:2) a +0 shortbow Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (2, 27, D:3) 18 stones (11, -7, D:3) a +0 club (16, 38, D:3) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 whip a +0 whip 2 boomerangs a +0 flail (22, 10, D:3) a +0 ring mail (27, -4, D:3) a +0 club (29, 13, D:3) a +0 dagger 5 stones (33, 18, D:3) a +1 whip of draining (45, 11, D:3) a +0 flail (53, -11, D:3) a +0 club (53, -10, D:3) a +0 flail a +0 short sword (53, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 12 sling bullets (2, -1, D:4) 14 stones (4, 9, D:4) a +0 hand axe (5, 0, D:4) a +0 hunting sling (5, 9, D:4) a +0 leather armour (6, 14, D:4) 3 javelins (16, 17, D:4) a +0 dire flail a +0 robe (18, 22, D:4) a +0 hand axe (19, 10, D:4) 17 stones (22, 21, D:4) 2 atropa-tipped darts (32, 17, D:4) 25 stones (63, 6, D:4) 16 stones Level 5 of the Dungeon [Shop] Vuts's Assorted Antiques a scroll of identify (50 gold) a +0 chain mail (112 gold) a +0 shortbow (75 gold) a +0 club (25 gold) a condenser vane (1000 gold) a +1 whip of venom (250 gold) a potion of lignification (75 gold) a scroll of enchant armour (187 gold) 2 potions of curing (150 gold) (6, 6, D:5) a +0 scale mail (9, 6, D:5) a +0 leather armour (16, 36, D:5) a +0 pair of boots (22, -13, D:5) 13 bolts (23, 20, D:5) 4 scrolls of teleportation (29, 2, D:5) a +0 plate armour (35, -1, D:5) a +0 scimitar (36, 2, D:5) a +0 spear (51, 28, D:5) 4 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, 11, D:6) 25 stones (4, -5, D:6) 19 stones (8, -2, D:6) a +0 trident (13, -13, D:6) a +0 quarterstaff (20, 1, D:6) 3 large rocks (23, -4, D:6) a +0 dagger a +0 robe (26, 16, D:6) a +6 ring of strength (27, -4, D:6) 19 stones (28, -4, D:6) a +0 glaive (28, -3, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) the -2 pair of gloves of the Gate {Harm rC+} rC: It protects you from cold. Harm: It increases damage dealt and taken. (5, -21, D:7) 22 arrows (13, 7, D:7) a +0 rapier (36, -37, D:7) a +0 whip (37, -39, D:7) 18 bolts (42, -24, D:7) a +0 hand axe (46, -28, D:7) 21 stones (46, 5, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (2, -25, D:8) 24 sling bullets (5, -2, D:8) the +2 helmet of a Hundred Princes {rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. (14, -1, D:8) a +0 rapier (15, -12, D:8) a +0 club (18, -10, D:8) a +0 robe (19, -10, D:8) a +0 halberd a +0 robe (23, -7, D:8) a +0 mace a +0 robe a +0 war axe a +0 robe (35, -3, D:8) 6 stones (56, -11, D:8) a +0 ring mail a +0 mace a +1 antimagic hand axe a +0 club Level 9 of the Dungeon (2, 4, D:9) a +0 dagger (3, 14, D:9) 2 poisoned darts (4, 6, D:9) 16 sling bullets (5, 15, D:9) a poisoned dart (6, 15, D:9) a poisoned dart (7, 15, D:9) 2 poisoned darts (12, -28, D:9) 22 arrows (16, -3, D:9) a +0 whip a +0 club a +6 short sword (20, -21, D:9) a +0 flail a +0 ring mail (21, -43, D:9) a staff of conjuration (22, -24, D:9) a +0 giant club a +0 dire flail (22, -23, D:9) a +0 mace a +2 mace of protection a +0 falchion a +0 war axe a +0 plate armour (40, -14, D:9) a +0 dagger an orc skeleton (40, -13, D:9) a +0 falchion a +0 leather armour an orc skeleton (41, -16, D:9) a +0 long sword 3 boomerangs a +0 plate armour an orc skeleton the Ecumenical Temple