fly Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 21, D:1) a +0 whip (5, 13, D:1) a +0 ring mail (10, 12, D:1) 11 stones (11, 37, D:1) 22 stones (14, 8, D:1) 11 stones (16, 3, D:1) a +0 mace (24, 22, D:1) a +0 hunting sling (33, 12, D:1) 5 large rocks (35, 4, D:1) a +0 short sword (38, 47, D:1) 14 bolts (40, 1, D:1) 16 stones (41, 22, D:1) 30 bolts (48, 8, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 21, D:2) 15 arrows (9, 3, D:2) a +0 club (22, 8, D:2) a +0 short sword 3 stones (33, 17, D:2) a +0 dagger (39, 23, D:2) 8 stones (42, 11, D:2) a +0 dagger (45, 9, D:2) 25 arrows (51, 12, D:2) a +0 club (56, 24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 15 stones (13, -4, D:3) a +0 war axe (23, -31, D:3) 19 bolts (33, -23, D:3) 16 bolts (38, -35, D:3) a +0 robe (38, -19, D:3) a +0 dagger (58, -14, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Wodac's Weapon Emporium a +0 falchion (33 gold) a +0 club (11 gold) 8 stones (8 gold) the +6 war axe "Xesiuf" {vorpal, rPois rF- Str+6 Int+3} (641 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. a +0 hand axe (33 gold) 12 sling bullets (66 gold) a +5 triple crossbow of flaming (495 gold) a +0 long sword (38 gold) (0, 0, D:4) a +0 leather armour (1, -8, D:4) a +0 hand axe (6, -17, D:4) a +0 dagger a +0 ring mail (13, 13, D:4) a +0 tower shield (21, -19, D:4) a +0 club (21, -18, D:4) a +0 dagger a +0 robe (21, -17, D:4) a +0 dagger a +0 robe (27, -30, D:4) a +0 dagger (30, -22, D:4) a +0 spear (38, 7, D:4) a +0 short sword (42, -2, D:4) a +0 club (42, 13, D:4) 18 stones (44, -8, D:4) a +0 robe (56, -37, D:4) a +0 dagger of draining Level 5 of the Dungeon [Shop] Toil Lag's Weapon Emporium 9 stones (9 gold) the +6 glaive "Xaazicso" {vorpal, Dex+5} (629 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). a +1 great mace of protection (162 gold) a +1 lajatang of electrocution (489 gold) a +0 dagger (22 gold) 8 stones (8 gold) a +0 hunting sling (16 gold) a +0 flail of protection (68 gold) a +0 flail (38 gold) (11, -18, D:5) 16 stones (16, -33, D:5) a +0 dagger (16, -20, D:5) 4 large rocks (25, 16, D:5) 20 stones (26, -3, D:5) a +0 giant club (29, 19, D:5) a +0 long sword (39, 2, D:5) a +0 hand axe a +0 leather armour (40, -23, D:5) 14 bolts a +0 whip (41, 1, D:5) a +0 short sword a +0 ring mail (42, 1, D:5) a +0 long sword a +0 plate armour (43, -26, D:5) a +0 scythe a +0 robe (44, -9, D:5) a +0 robe (45, -17, D:5) a +0 war axe Level 6 of the Dungeon (3, -32, D:6) a +0 mace (4, -27, D:6) 21 stones (4, 19, D:6) 17 stones (6, -24, D:6) 17 stones (6, 0, D:6) 7 gold pieces (6, 1, D:6) a scroll of identify (6, 2, D:6) 16 gold pieces (9, -33, D:6) 23 stones (9, -32, D:6) a +0 falchion (9, -26, D:6) a +0 flail (10, -32, D:6) a +0 flail (14, 12, D:6) a +0 club (18, 16, D:6) a +0 ring mail (29, 18, D:6) a +0 long sword (34, -17, D:6) a +0 short sword a +0 hunting sling (42, -20, D:6) 18 stones (49, 6, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (49, 7, D:6) a +0 hand axe a +0 leather armour (49, 13, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (1, 12, D:7) a +0 robe (10, -1, D:7) a scroll of noise (12, -11, D:7) a +0 chain mail (25, -18, D:7) a +0 club a +0 club a +0 short sword (25, 1, D:7) 18 stones (32, 9, D:7) a +0 shortbow 17 arrows (34, -24, D:7) a +0 morningstar a +0 leather armour a +0 war axe (34, -23, D:7) a +0 robe a +0 dagger (34, -22, D:7) a +0 dagger (37, 18, D:7) a +0 leather armour (44, 19, D:7) 17 stones (45, -25, D:7) a +0 flail a +0 chain mail (49, 3, D:7) 21 arrows (52, 8, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Nor Peuc's Antique Armour Shop a +0 ring mail (132 gold) the +1 leather armour of Honour {Fly Stlth+} (623 gold) Fly: It grants you flight. Stlth: It makes you more stealthy. a +2 chain mail of cold resistance (709 gold) the +3 leather armour of the Gate {Harm rPois rF+ rC+} (1392 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +0 scale mail (132 gold) a +1 plate armour of poison resistance (1056 gold) a +0 robe (23 gold) a +0 pair of gloves (148 gold) (1, 0, D:8) a +0 morningstar a +0 leather armour (2, 0, D:8) 23 stones (5, -15, D:8) a +0 mace a +0 plate armour (5, -14, D:8) a +0 club a +0 mace a +0 dagger a +0 robe (6, -24, D:8) a +0 robe of willpower (7, -29, D:8) a +0 cloak a +0 short sword (16, 2, D:8) the +0 robe of the Bells {Harm Str+4 Int-5} Str: It affects your strength (+4). Int: It affects your intelligence (-5). Harm: It increases damage dealt and taken. (22, -22, D:8) a +0 ring mail (24, -18, D:8) 12 stones (27, -16, D:8) a +0 shortbow 15 arrows (28, -19, D:8) a +0 ring mail (29, 4, D:8) a +0 kite shield (35, -14, D:8) a +0 hunting sling (38, -26, D:8) a +0 ring mail of willpower +0 steam dragon scales (40, -19, D:8) a +0 great mace a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (11, 3, D:9) a +0 short sword (16, 35, D:9) a stone a +0 dagger (26, 8, D:9) a +0 dagger (28, -9, D:9) a +0 club (29, 6, D:9) 2 scrolls of blinking (32, 2, D:9) a +0 whip (32, 4, D:9) 22 stones (34, 4, D:9) a +0 robe (34, 31, D:9) a +0 short sword (35, 2, D:9) a +0 morningstar a +0 dagger a +0 leather armour (35, 19, D:9) a +0 dagger (35, 29, D:9) a +0 short sword (36, 2, D:9) a +0 hand axe a +0 hunting sling a +0 leather armour (37, -12, D:9) a +0 whip (37, -11, D:9) a +1 dire flail of holy wrath a +0 chain mail (37, -10, D:9) a +0 dagger a +0 club (37, 1, D:9) a +0 long sword a +0 plate armour (38, 31, D:9) a +0 dagger (38, 32, D:9) a +0 dagger 2 stones (39, 34, D:9) a +0 robe a +0 mace (41, 6, D:9) 20 stones (44, -6, D:9) a +0 war axe Level 10 of the Dungeon (5, -3, D:10) a +0 hunting sling (12, -12, D:10) a +0 troll leather armour (14, -6, D:10) a +3 hand axe of freezing a +0 robe (14, 16, D:10) a scroll of blinking (15, -6, D:10) a +0 war axe a +0 robe (17, -1, D:10) 6 silver javelins (17, 6, D:10) a +0 long sword a +0 robe (18, 20, D:10) 10 bolts (19, 11, D:10) a +2 spear of freezing a +0 robe (31, -5, D:10) a +0 short sword (35, 18, D:10) a +0 shortbow (42, 3, D:10) a +0 short sword a +0 leather armour (42, 4, D:10) a +0 morningstar a +0 plate armour a +0 vampiric hand axe 2 boomerangs (43, 4, D:10) a +0 dagger a +0 robe a +0 club (45, -8, D:10) a +0 scale mail (45, 34, D:10) a +0 long sword (48, 33, D:10) a +0 whip a +0 scale mail (48, 34, D:10) a +0 club a +0 dagger a +0 robe (49, -6, D:10) a +0 war axe (54, -4, D:10) a +0 hand axe of freezing a +0 ring mail (54, -3, D:10) a +0 dagger a +0 mace a +0 leather armour (55, -4, D:10) a +0 flail (55, -3, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (55, -2, D:10) a +0 dagger Level 11 of the Dungeon (4, -7, D:11) a +3 scimitar of flaming an ice cave (0, 0, IceCv) a +0 helmet (12, 9, IceCv) 4 scrolls of teleportation (15, 9, IceCv) 2 atropa-tipped darts (17, 11, IceCv) the +4 bardiche of Fear {vamp, rElec Int+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (21, 32, IceCv) 15 gold pieces (22, 32, IceCv) a +0 robe of resistance (23, 32, IceCv) a scroll of immolation