fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 10, D:1) a +0 robe (10, -12, D:1) 11 stones (11, 18, D:1) a +0 trident (13, -4, D:1) a +0 dagger a stone (14, -4, D:1) a +0 dagger (14, -3, D:1) a +0 club (15, -24, D:1) a +0 club (16, -18, D:1) a +0 club (16, 20, D:1) 11 stones (30, 2, D:1) a +0 club Level 2 of the Dungeon [Shop] Lojog's Weapon Shop a +0 short sword (33 gold) a +0 long sword of draining (91 gold) a +0 falchion (33 gold) a +0 hand axe (33 gold) a +0 hand crossbow (38 gold) a +0 club (11 gold) (0, 0, D:2) a +0 leather armour (2, 8, D:2) a +0 short sword (6, 21, D:2) a +0 ring mail (12, 1, D:2) a +0 whip (13, 8, D:2) a +0 short sword a stone (45, 27, D:2) a +0 ring mail (48, -5, D:2) 13 arrows (51, -9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qenan's Weapon Emporium the +7 hunting sling "Onekkuil" {flame, rPois MP+9} (678 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 club (10 gold) a +1 falchion of holy wrath (124 gold) 16 arrows (32 gold) a +0 rapier (40 gold) 20 bolts (40 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (712 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 war axe (35 gold) 27 stones (27 gold) a +0 trident (35 gold) a +0 mace (30 gold) (0, 0, D:3) a +0 hunting sling (2, 7, D:3) 19 stones (5, 5, D:3) a +0 dagger a +0 leather armour (9, -19, D:3) a +0 dagger (15, 6, D:3) a +0 hand axe (15, 7, D:3) a +0 club (19, -11, D:3) a +0 whip a +0 leather armour (20, -14, D:3) a +0 falchion a +0 hand axe a +0 flail a +0 leather armour (20, -11, D:3) a +0 dagger a +0 robe (27, -9, D:3) a +0 dagger (28, 2, D:3) 20 stones (31, -22, D:3) a +0 flail (35, -26, D:3) a +0 dagger of venom (37, -17, D:3) a +0 dagger (38, -15, D:3) a +0 dagger a +0 leather armour (39, 4, D:3) a +3 whip a +0 robe Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (5, 2, D:4) a +0 spear (12, -6, D:4) a +0 club 5 stones (21, 15, D:4) a +0 quarterstaff (26, 20, D:4) a +0 rapier (27, 22, D:4) a +0 leather armour (27, 38, D:4) 22 stones (32, 26, D:4) a stone a +0 whip (35, 6, D:4) a +0 leather armour (36, 46, D:4) 17 bolts Level 5 of the Dungeon (10, 22, D:5) a +0 rapier (16, 45, D:5) a +0 hand axe (33, -3, D:5) a +0 short sword (33, 24, D:5) a +0 trident (34, 29, D:5) a +0 robe (34, 34, D:5) a +0 glaive a +0 robe (41, 26, D:5) a +0 giant club (41, 37, D:5) a +2 whip of flaming a +0 robe Level 6 of the Dungeon (0, 0, D:6) 17 stones (5, 13, D:6) a scroll of identify (6, -25, D:6) a +0 dagger (6, 15, D:6) a +0 dagger (7, 6, D:6) 11 gold pieces (11, 11, D:6) a +0 chain mail (12, 11, D:6) a staff of fire (13, 9, D:6) a scroll of noise (14, -11, D:6) a +2 hat (14, 13, D:6) a +0 shortbow (still there?) 41 arrows (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) (16, -7, D:6) a +0 dagger (16, 9, D:6) a +0 hand axe (still there?) a +0 leather armour of poison resistance (still there?) (16, 10, D:6) a +0 hand axe (16, 12, D:6) a +0 hand axe (17, 10, D:6) a +0 dagger a +0 robe (24, -21, D:6) a +0 shortbow 18 arrows (29, -23, D:6) a +3 falchion a +0 robe the Ecumenical Temple