fly Level 1 of the Dungeon (0, 0, D:1) 16 gold pieces (17, 18, D:1) a +0 dagger a +0 mace (18, -23, D:1) a +0 dagger (18, 1, D:1) a +0 dagger 2 stones (27, -12, D:1) a +0 ring mail (28, 18, D:1) 19 stones (29, 14, D:1) a +0 leather armour (37, -5, D:1) 14 gold pieces (39, -28, D:1) 15 stones (51, -36, D:1) a +0 dagger 3 stones (59, -29, D:1) a +0 dagger (61, -23, D:1) a +0 robe (65, 1, D:1) a +0 hunting sling Level 2 of the Dungeon (1, -8, D:2) a +0 mace (7, -31, D:2) a +0 robe (18, -13, D:2) a +0 club (25, -24, D:2) 5 large rocks (27, -22, D:2) a +0 club (37, -30, D:2) a +0 ring mail (40, -27, D:2) a +0 ring mail (43, 7, D:2) a +2 quarterstaff of chaos (46, 6, D:2) a +0 mace (48, -22, D:2) a +0 club Level 3 of the Dungeon [Shop] Wuluwoakk's Antique Armour Shoppe a +0 plate armour (483 gold) a +0 pair of boots (94 gold) a +0 scale mail (84 gold) a +0 robe (14 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (422 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 leather armour (42 gold) a +0 cloak (94 gold) a +2 plate armour of willpower (840 gold) (0, 0, D:3) a scroll of vulnerability (0, 7, D:3) a +0 whip 4 stones (1, 7, D:3) a +0 scythe (10, 8, D:3) 20 stones (18, -21, D:3) a +0 robe (20, 8, D:3) a +0 short sword 2 stones (22, 12, D:3) a +0 whip 2 stones (29, -5, D:3) a +0 ring mail (36, -4, D:3) a +0 mace (36, -1, D:3) a +0 leather armour a +0 dagger a +0 hand axe (36, 0, D:3) a +0 short sword (37, 0, D:3) a +0 flail a +0 whip (51, 2, D:3) a +0 ring mail (58, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 19 stones (3, -30, D:4) a +0 dagger (15, -28, D:4) a +0 robe (16, -31, D:4) a +0 short sword