fly Level 1 of the Dungeon (0, 0, D:1) 19 stones (4, -42, D:1) a +0 dagger 4 stones (6, -2, D:1) a +0 robe (7, 1, D:1) a +0 dagger (23, -42, D:1) a +0 club (25, -19, D:1) 15 stones (26, -9, D:1) a +0 short sword (36, -24, D:1) 8 stones (36, -13, D:1) a +0 ring mail (37, -34, D:1) a +0 short sword a stone Level 2 of the Dungeon [Shop] Nejor's Antique Armour Emporium the +1 plate armour of Imperfection {-Tele Rampage rElec SInv} (852 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. a +0 pair of gloves (94 gold) a +3 ring mail of fire resistance (546 gold) a +3 scale mail of cold resistance (546 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 cloak (94 gold) a +0 chain mail (94 gold) the +0 chain mail "Coeplonu" {rF+ Will++} (564 gold) rF: It protects you from fire. Will: It greatly increases your willpower. a +0 helmet of see invisible (241 gold) (0, 0, D:2) 31 stones (1, 17, D:2) a +0 fustibalus (2, -8, D:2) a +0 robe (2, -6, D:2) a +2 trident of protection (4, 17, D:2) 19 stones (6, -17, D:2) a +0 club a +0 dagger a +0 dagger (6, -16, D:2) a +0 club (8, 3, D:2) a +0 ring mail (9, -21, D:2) a +0 club (9, -20, D:2) a +0 club (10, -14, D:2) a +0 dagger (10, 19, D:2) a +0 club (11, -21, D:2) a +0 club (12, -19, D:2) a +0 spear a +0 animal skin (13, -25, D:2) a +0 club (13, -18, D:2) a +1 vampiric dagger a +0 hunting sling (17, -14, D:2) a +0 dagger (18, 3, D:2) a +0 dagger (19, 4, D:2) a +0 helmet (28, 19, D:2) 19 stones (29, -8, D:2) a +0 whip 4 stones (30, 18, D:2) a +0 whip of venom (35, -6, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (2, -13, D:3) 4 poisoned darts (15, -19, D:3) a +0 leather armour (18, -4, D:3) a +0 dagger (22, -4, D:3) a +0 leather armour (30, 5, D:3) 17 stones (37, -9, D:3) a +0 club (39, -1, D:3) a +3 whip a +0 leather armour (40, 6, D:3) a +0 robe (42, -4, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 flail (0, 1, D:4) a +0 club a +0 whip (3, 6, D:4) a +0 giant spiked club (4, 17, D:4) a +0 robe (5, 39, D:4) a +0 short sword (7, 40, D:4) a +0 flail a +0 chain mail (9, 41, D:4) a +0 hand axe (10, 41, D:4) a +0 whip (14, 41, D:4) a +1 mace of venom a +0 scale mail (15, 32, D:4) a +0 whip 2 boomerangs (18, -11, D:4) a +0 giant spiked club (18, 15, D:4) 5 boomerangs (22, 31, D:4) a +0 leather armour (31, 27, D:4) a +0 rapier (47, 21, D:4) a +0 club Level 5 of the Dungeon (1, -16, D:5) a +0 ring mail (8, -4, D:5) a +0 helmet (15, -35, D:5) a +0 leather armour (17, 6, D:5) a +0 giant club (21, -28, D:5) a +0 whip of electrocution a +0 robe (30, -14, D:5) a +0 scythe a +0 robe (31, -20, D:5) a +2 dire flail of holy wrath a +0 chain mail (36, -26, D:5) a +0 short sword 6 boomerangs (53, -29, D:5) a +3 dagger (53, -23, D:5) a +0 dagger a +0 short sword 2 boomerangs (53, -22, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 halberd (2, 1, D:6) a +0 flail (11, -7, D:6) a +0 dagger a +0 leather armour (17, 19, D:6) a +2 hand axe of freezing a +0 leather armour a +0 dagger (19, 19, D:6) a +0 club a +0 chain mail (22, -16, D:6) 5 poisoned darts a +0 club (22, -14, D:6) a +0 short sword (28, 1, D:6) a +0 short sword (31, 2, D:6) a +0 flail (32, 3, D:6) a +0 hand axe (35, -32, D:6) a +0 spear (35, -31, D:6) a +0 whip (36, -35, D:6) a +0 club (37, -33, D:6) a +0 whip (41, -35, D:6) a +0 falchion (47, -23, D:6) a +0 mace (54, -2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, -31, D:7) a +0 dagger a +0 robe (12, -32, D:7) a +0 dagger a +0 robe (13, -32, D:7) a +0 club a +0 leather armour (14, -32, D:7) a +0 short sword (15, 6, D:7) a +0 rapier (16, 15, D:7) 5 stones a +0 dagger a +0 dagger a +0 dagger (16, 17, D:7) 2 stones a +0 short sword (17, -12, D:7) a +0 flail a +0 robe a +0 morningstar a +0 robe (17, -11, D:7) a +0 battleaxe a +0 robe a +0 scimitar a +0 robe a +0 dire flail a +0 robe (18, -7, D:7) a +0 leather armour (20, 18, D:7) 5 poisoned darts (21, 13, D:7) 14 stones (26, 17, D:7) 11 stones (27, 13, D:7) a +0 robe a +0 dagger (27, 14, D:7) a +0 leather armour a +0 short sword (28, 15, D:7) a +0 flail (29, 18, D:7) 24 stones (31, 10, D:7) a +0 falchion (32, -25, D:7) a +0 robe (37, 11, D:7) a +0 club a +0 scale mail (43, 12, D:7) a staff of conjuration (45, 13, D:7) an orb of guile Level 8 of the Dungeon (0, 0, D:8) 22 stones (20, 27, D:8) a +0 spear a +0 halberd a +0 halberd (21, 27, D:8) a +0 club a +0 club a +0 robe (24, 32, D:8) a +0 chain mail (25, -14, D:8) 22 stones (31, -14, D:8) a staff of cold (34, 27, D:8) a +0 flail (38, 8, D:8) a +0 helmet (38, 23, D:8) a +0 club a +0 whip (39, -4, D:8) a +0 shortbow (39, 23, D:8) a +0 spear a +0 halberd a +1 vampiric spear a +0 ring mail a +0 flail (39, 27, D:8) a +0 spear (40, 27, D:8) a +0 flail (41, 0, D:8) a +0 dagger (41, 27, D:8) a +0 spear a +0 spear a +0 scale mail (45, 6, D:8) a +0 leather armour (45, 22, D:8) a +0 hand axe (46, -1, D:8) a +0 club (46, 21, D:8) the +3 hand axe of Starshine {vorpal, rCorr} It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. (46, 23, D:8) a +0 hand axe (47, 22, D:8) a +0 hand axe (49, -6, D:8) a +0 ring mail a +0 hand axe (51, -4, D:8) a +0 mace a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, 0, D:9) a +0 mace a +0 robe a +1 morningstar a +0 robe a +0 scimitar a +0 robe (6, 0, D:9) a +0 dagger (11, -6, D:9) a +0 plate armour a +0 hand axe (14, -6, D:9) the +5 ring mail "Gauram" {Int+6} Int: It affects your intelligence (+6). (18, -3, D:9) a +0 robe a +0 dagger (21, -25, D:9) a +0 robe (21, -3, D:9) an amulet of faith (21, -1, D:9) 15 stones (24, 12, D:9) a +0 long sword a +0 ring mail (25, -14, D:9) a +0 giant club a +0 giant club (25, -6, D:9) a +0 giant club a +0 giant club (25, -5, D:9) a +3 scimitar of flaming (27, -20, D:9) a +0 ring mail (27, 7, D:9) a +3 mace of freezing a +0 robe (28, -8, D:9) a phial of floods (30, -15, D:9) a +0 rapier of venom (30, -8, D:9) a scarf of harm (30, -2, D:9) a +0 trident (30, 4, D:9) a +0 chain mail (31, -14, D:9) +0 steam dragon scales a +0 shortbow (31, -13, D:9) a +0 robe a +0 halberd (32, -9, D:9) a +0 ring mail a +2 antimagic spear (33, -15, D:9) a +0 dire flail a +0 giant spiked club (33, -6, D:9) a +0 dire flail (35, 2, D:9) the +2 mace "Guczeg" {freeze, Drain Will+ rCorr Str+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a +0 chain mail (35, 14, D:9) a +0 plate armour (35, 24, D:9) +0 acid dragon scales (37, -1, D:9) a +0 dagger (38, -17, D:9) +0 steam dragon scales a +0 buckler a +0 scale mail a +0 spear (49, -20, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Coiqol's Assorted Antiques a scroll of silence (142 gold) a scroll of fog (38 gold) a scroll of identify (38 gold) a wand of mindburst (7) (209 gold) a phantom mirror (760 gold) a scroll of identify (38 gold) the +9 great sword of the Hills {protect, Str+4 Dex+3} (1415 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). Dex: It affects your dexterity (+3). a +0 quarterstaff (76 gold) a +0 chain mail (85 gold) a potion of magic (152 gold) (0, 0, D:10) 8 stones (5, -8, D:10) 6 poisoned darts (7, 22, D:10) an orb of mayhem (11, 35, D:10) a +0 hand axe a +0 robe (12, -9, D:10) a +0 chain mail (12, 14, D:10) 27 stones (12, 33, D:10) a +0 halberd a +0 robe (15, 2, D:10) 6 datura-tipped darts (18, 12, D:10) a +0 robe (18, 26, D:10) a +0 quarterstaff (22, 28, D:10) a +0 ring mail (27, 0, D:10) a +0 giant club a +0 giant spiked club (30, -4, D:10) a +0 ring mail a +3 vorpal spear (30, -3, D:10) a +4 spear (30, -1, D:10) a +0 shortbow (31, -3, D:10) a +0 club (31, -1, D:10) a +0 robe a +3 dagger of chaos (32, -3, D:10) a +0 flail (42, 11, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (12, -4, D:11) a +0 robe 18 stones a +0 morningstar (16, 21, D:11) 13 stones (19, 14, D:11) a +0 scale mail (23, 9, D:11) a +0 short sword (24, 7, D:11) a +0 club 2 poisoned darts (24, 9, D:11) a +0 dagger a stone a +0 dagger a +0 robe (25, 9, D:11) a +0 dagger (31, 23, D:11) 21 stones (32, 10, D:11) +0 acid dragon scales (40, 22, D:11) a +0 chain mail (44, 1, D:11) a +2 glaive of venom (49, -5, D:11) the +1 scale mail "Kosch" {Drain Str+7} Str: It affects your strength (+7). Drain: It drains your maximum health when unequipped. (54, -10, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (6, -5, D:12) a +0 war axe (7, -5, D:12) a +0 flail (8, 8, D:12) a +0 giant spiked club a +0 giant club (10, 8, D:12) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 long sword (14, 17, D:12) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (16, 30, D:12) a +1 dagger of speed a +0 chain mail an orc corpse (skeletalised by now) (17, -2, D:12) a +0 dire flail (20, 1, D:12) a +0 quarterstaff (23, 27, D:12) a +0 short sword of distortion a +0 long sword a +0 plate armour the kobold corpse of Sonja (skeletalised by now) an orc corpse (skeletalised by now) (24, 29, D:12) a +0 hunting sling (24, 30, D:12) a +0 short sword (25, 28, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (25, 31, D:12) a scroll of noise (26, 30, D:12) a +0 club an orc corpse (skeletalised by now) (27, 29, D:12) a +0 hand axe a +2 leather armour of positive energy (45, 8, D:12) a +0 hand crossbow a +0 shortbow 4 poisoned darts a centaur corpse the Ecumenical Temple