fly Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (3, -4, D:1) a +0 hunting sling (3, 1, D:1) 23 stones (5, 13, D:1) a +0 short sword (14, 19, D:1) a +0 club (15, 3, D:1) a +0 club (15, 14, D:1) a +0 dagger (18, 24, D:1) a +0 spear (22, 31, D:1) 17 stones (31, 4, D:1) a +0 whip 16 stones (39, 20, D:1) a +0 robe (47, 15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 9, D:2) a +0 mace (6, -13, D:2) a +0 dagger (7, -5, D:2) a +0 dagger (10, -2, D:2) 27 stones (20, -29, D:2) 6 stones (24, -23, D:2) a +0 robe (24, -18, D:2) a +0 dagger a +0 short sword (36, -17, D:2) a +0 club (45, -12, D:2) a +2 whip of electrocution (51, -24, D:2) a +0 whip a +0 short sword Level 3 of the Dungeon [Shop] Guc Ezuo's Antique Weapon Shop the +5 demon whip "Spellbinder" {antimagic, Will+} (1569 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +2 trident of flaming (347 gold) a +1 spear of venom (201 gold) a +0 flail (66 gold) a +0 long sword (66 gold) a +2 vampiric dagger (342 gold) a +4 scimitar of freezing (554 gold) a +0 hunting sling (28 gold) (0, 0, D:3) a +0 ring mail (6, 16, D:3) a +0 dagger (9, 24, D:3) a +1 dagger of protection a +0 war axe (10, -13, D:3) 19 stones (21, 13, D:3) 22 stones (24, -13, D:3) a +0 spear (27, 20, D:3) an adder corpse (skeletalised by now) (31, 20, D:3) a +0 club (44, 8, D:3) 2 potions of degeneration (48, -7, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (31, -4, D:4) a +0 club an orc corpse (33, 1, D:4) a +0 dagger