Dungeon Crawl Stone Soup version 0.29-a0-418-gc0181ea820 (webtiles) character file. Game seed: 15592232236351081785 17 fly the Grave Robber (level 2, -1/24 HPs) Began as a Deep Dwarf Necromancer on May 17, 2022. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (661 turns). fly the Grave Robber (Deep Dwarf Necromancer) Turns: 661, Time: 00:01:13 Health: -1/24 AC: 2 Str: 11 XL: 2 Next: 44% Magic: 1/4 EV: 12 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour y - a +0 robe (worn) Jewellery f - a ring of flight Scrolls a - a scroll of vulnerability {unknown} c - 3 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} g - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 0.8 Axes + Level 0.8 Armour + Level 2.4 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Pain Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 28% N/A 3% 1 Vampiric Draining Necr 14% 2d7 11% 3 Call Canine Familiar Summ 1% N/A 56% 3 Portal Projectile Hex/Tloc 2% N/A 56% 3 Animate Dead Necr 7% N/A 34% 4 Agony Necr 14% N/A 69% 5 Leda's Liquefaction Hex/Erth 0% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 78%) The gnoll writhes in agony. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Unknown command. Really walk into that teleport trap? The gnoll attacks as you move away! The gnoll closely misses you. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Your magical contamination has completely faded away. A gnoll is nearby! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 78%) The gnoll writhes in agony. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 78%) The gnoll writhes in agony. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 78%) The gnoll barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 78%) The gnoll writhes in agony. The gnoll hits you with a +0 whip. You die... ################### ..................# ################.## ...##.,. , ,,#.# .#... . * #.# .#..#?#### ** #g# .#..#.#.., , #@# ........ ,,, #.# #...#.#.## #.# gw......># *,#.# ##..#....# *, ,#.# #...#,*#.# *####.# .†..# , #....# #.#.# * *#.#### #.#...,, , *#.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 kobolds (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fly the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 209 | D:1 | Found a faded altar of an unknown god. 230 | D:1 | Reached XP level 2. HP: 19/24 MP: 1/4 661 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, dreamdust_ecumenical_altar_grove Action || total -------------------------++------- Melee: Unarmed || 34 Cast: Pain || 24 Armor: Robe || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 663 | 663 | 0 | 0 | 509 | 1 | 663.0 | Dungeon | 663 | 663 | 0 | 0 | 509 | 1 | 663.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts